Sorc damage calc problem The calculator Iâ€™ve been using (Chippydips) doesnâ€™t allow for adding elemental damage to sorc attacks (like eschuta or facets), so Iâ€™ll have to do some number crunching manually. Anyone know of a better calculator? I used to have one that allowed for +% damage gear, but now I canâ€™t find it. The InDiablo skill calculator isn't any better. Anyone know of a better one? Baring a better skill calculator I was trying to do the math long hand and ran into some problems. I think I've found a work around, but my initial problem is puzzling me. Here's the formula as I know it: [base skill damage] * [synergy mod] * [mastery mod + (+% skill damage)] = [total damage] The problem is that every time I do this long hand I get slightly different numbers than the skill calculators do. Iâ€™m assuming the calculators have it right, and my calculations are off a bit, probably some internal rounding function. I do understand that -enemy resistance also has a huge effect on damge, but that's easy to calculate later. Hereâ€™s an example of calculating minimum damage on a level 41Fireball with 40 synergy points and 19 mastery points (not counting the facets yet) 573 * (1+ 40*14%) * (1+303%) = 15240.65 The calculators say 15253 damage. Thatâ€™s a difference of only 17 points or about 0.1% I suppose I can just ignore this small difference, but its still annoying. This does make me think I know what I'm doing though. Now If I were to add in 3 fire facets the formula looks like this: 573 * (1+ 40*14%) * (1+303% + 15%) = 15807.92 OK, here's where I start getting things messed up. This is an example of calculating maximum damage on a level 40 Lightning with 38 synergy points and 20 mastery points (not counting the facets yet) 912 * (1+ 38*8%) * (1+542%) = 23654 The calculators say 24122 damage. Here the difference is 468 points! Thatâ€™s almost 2% of total damage. Still kinda small, but now it makes me think I should find a better way to calculate damage. Now if I add in three facets the formula looks like this: 912 * (1+ 38*8%) * (1+542% + 15%) = 24207 Donâ€™t worry I wonâ€™t walk you through the math on each spell, but I did want to show you that I know what Iâ€™m doing (at least I think I do). I wondering if this would be easier (and more accurate) to add in the extra damage from gear. Basic algebra says I should be able to take the final damage I get from the skill calculator, devide out the slvl mastery percent (1+ mastery%), then mutiply that result by slvl mastery percent + additional gear damage% (1 + mastery % + gear damage %). Matching my calculated lightning Lightning numbers above with 15% more from facets would be: 23654 / 642 * 657 = 24207. Anyone know of a simplier way to calculate this?