Some runewords not available in SP?

Sunjeet

Diabloii.Net Member
Some runewords not available in SP?

I was looking at Arreat's and saw this in the runword section:

"The following Rune Words will only work on the Battle.net Realms for Ladder Characters only. They will not work for single or open characters or non-ladder characters."

But in the FAQ on this forum, it said that the Ladder Only thing are available to SP. So which is it? Can we or can't we use all the runewords? If not, then I need to restart my sorc cause I put in a lot of str on her for a particular runeword (or rather for the item I intended to use the runeword on).
 

DurfBarian

Diabloii.Net Member
On this page, we get everything up to "Stone." The ladder-only things that are also in SP refer mostly to some items that don't show up in non-ladder Bnet play (or at least didn't at some point).

Looking at that page, it appears that they added a whole bunch of new words when I wasn't looking. Hmm, crapping all over the heads of the SP fans of the game once again. Thanks for fixing the FE bug you lazy pieces of sBANNED
 

jiansonz

Diabloii.Net Member
Sunjeet said:
I was looking at Arreat's and saw this in the runword section:

"The following Rune Words will only work on the Battle.net Realms for Ladder Characters only. They will not work for single or open characters or non-ladder characters."

But in the FAQ on this forum, it said that the Ladder Only thing are available to SP. So which is it? Can we or can't we use all the runewords? If not, then I need to restart my sorc cause I put in a lot of str on her for a particular runeword (or rather for the item I intended to use the runeword on).
In SP, we have

* the original 24 runewords from 1.09 (from Ancient´s Pledge to Zephyr)
* 20 runewords added in 1.10 (from Beast to Stone)

We do NOT have the newer realm runewords, like Duress, etc.
 

bill_n_opus

Diabloii.Net Member
C'mon Blizz! Release a mini-patch!

How hard could it be? It's not as we all know. There's already one out there ... but I want an official one from Blizzard.

Put a monkey on it for an hour or two and release the darn thing already.

Disclaimer: if an actual Blizzard employee who has executive power to make such decisions reads this post ... the above information is merely a juvenile attempt at internet humor. Please disregard ... and release a new patch please. Thank you.
 

barren

Diabloii.Net Member
At first I was a little disapointed that sp didn't get the new runewords, but after looking at them they're nigh impossible to make unless you cheat or play realm (cheat). I remember only seeing 2 that I could make and would benefit from.
 

dune6836

Diabloii.Net Member
barren said:
At first I was a little disapointed that sp didn't get the new runewords, but after looking at them they're nigh impossible to make unless you cheat or play realm (cheat). I remember only seeing 2 that I could make and would benefit from.
this is true. it is also true that some that we have already are more or less out of mortal reach.
this one however my blizz/spike sorc would polish everyday..

Spirit 4 Socket Swords/Shields Tal + Thul + Ort + Amn

Shields
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
 

jiansonz

Diabloii.Net Member
dune6836 said:
Spirit 4 Socket Swords/Shields Tal + Thul + Ort + Amn

+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
Out of the recipes that are not extremely demanding, some (especially this one) are simply far too good for the runes required. Now, if it came with a 'can only be equipped by mercs' ability, then it would be more balanced. :uhhuh:
 

dune6836

Diabloii.Net Member
jiansonz said:
Out of the recipes that are not extremely demanding, some (especially this one) are simply far too good for the runes required. Now, if it came with a 'can only be equipped by mercs' ability, then it would be more balanced. :uhhuh:
i totally agree with you, but even easy to make and way overpowered, i would still use it if i could!
and i wish they had provided some merc only runewords. especially for a barb merc. i really like the idea of a barb and my blizz sorc has one at her side, but they are so hard to keep alive in hell.
one grows weary of always relying on act2 mercs. dune
 

SideShowBob

Diabloii.Net Member
barren said:
At first I was a little disapointed that sp didn't get the new runewords, but after looking at them they're nigh impossible to make unless you cheat or play realm (cheat). I remember only seeing 2 that I could make and would benefit from.
Oath is quite reasonable (a mini-BotD).
 

FodderCannoned

Diabloii.Net Member
Insight
4 Socket Polearms/Staves Ral + Tir + Tal + Sol
Level 12-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items


insight would be an easy to make act 2 merc weapon, lots of useless mods, but gives him another aura.

and here is another good merc weapon
Obedience 5 Socket Polearms
Hel + Ko + Thul + Eth + Fal
30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%


And oath would be great to have also
 

bill_n_opus

Diabloii.Net Member
FodderCannoned said:
and here is another good merc weapon
Obedience 5 Socket Polearms
Hel + Ko + Thul + Eth + Fal
30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%


And oath would be great to have also
Really, when you consider it Oath makes an upgraded ethereal Hone Sundan redundant with almost the same Crushing Blow but with res all, huge hit recovery (underrated), huge damage and constant enchanting. C'mon ... and you don't have to use the runes for upgrading neither.

If you play enough you can find an eth 5 sock elite polearm no prob.

You don't even have to find the Ko and Fal and/or Hel runes. Just from running Countess/LK and Pits and over a short period of time you can easily cube them for an amazing merc weapon.
 
There are some stupidly good runewords out there (such as last wish which requires 3 jahs) and also some mid level words that are mcuh better than unqiues of the same level and rarity.
Personally i think its odd that they say they are trying to stop duping (by whipping all duped items every now and then) and yet offer runewords that cannot be realisitcally made legit, unless you have a group of people playing non stop and they combine runes to make 1. Shows there trying to get people to come off the free diablo 2 servers and go play the subscription WoW instead.
Anyway, im ranting, as said, us SP users can get all runewords up to stone, but cannot get the new ones or annhilus charm, which drops from diablo clone which doesnt spawn in SP.
 

Crazy Runner Guy

Diabloii.Net Member
jiansonz said:
Out of the recipes that are not extremely demanding, some (especially this one) are simply far too good for the runes required. Now, if it came with a 'can only be equipped by mercs' ability, then it would be more balanced. :uhhuh:
Mind you, Spirit, requires 4 sockets. So that leaves....

Monarchs: 156 STR req'd
Aegises: 219 STR req'd
Wards: 185 STR req'd

This is where I think the balance was. The lowest out there is the Monarch, which in an of itself requires a clvl 54 to use i.e. late Act 1 NM/early, and if you are playing untwinked, you're not going to find a Monarch until at least Act 1 Hell.

But still. The shield is way to damn good. Bliz should update SP.

crg
 

jrlafrance

Diabloii.Net Member
OMG! I don't play battle.net, so I've never looked at their rune words. My goodness! This is rediculous, and screams "Dupe Me!"

Last Wish
6 Socket Swords/Hammers/Axes
Jah + Mal + Jah + Sur + Jah + Ber
6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
0.5 (per level)% Chance of Getting Magic Items (Based on Character Level)
 

Shade

Diabloii.Net Member
Crazy Runner Guy said:
Mind you, Spirit, requires 4 sockets. So that leaves....

Monarchs: 156 STR req'd
Aegises: 219 STR req'd
Wards: 185 STR req'd

This is where I think the balance was. The lowest out there is the Monarch, which in an of itself requires a clvl 54 to use i.e. late Act 1 NM/early, and if you are playing untwinked, you're not going to find a Monarch until at least Act 1 Hell.

But still. The shield is way to damn good. Bliz should update SP.
Ah, but it's also for swords:

Spirit
4 Socket Swords/Shields
Tal + Thul + Ort + Amn
Weapons
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)

Place in a Crystal Sword, and you've got the Ultimate Caster Weapon until you can use HotO. In fact, this is sort of a mini-HotO, just without the resists.

Hammerdins can use it early in shields too.

The one I really think is sick, though, is this...

Edge
3 Socket Missile Weapons
Tir + Tal + Amn
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%!!!

(I don't think the exclamation marks are in the in-game text, but this is copied from Arreat Summit *shrugs*)

So, LL, PMH, ED vs Demons/Undead, 15% discount on prices, and IAS. For 3 low runes. At level 20ish.

Sure, it lacks 'proper' ED, but even so it's rather powerful. With that you can gamble cheaply in Normal, and once you add in a Gheed's at level 70 you have 30% lower prices...
 

whomhead

Diabloii.Net Member
I agree with you Shade, Edge is a very nice runeword for a bow-user. I mean, how many monsters in the game aren't either Demons or Undead? Are there any? So you've got at least 280% ED even if it isn't listed in the character screen. Then, if you equip the same bow on an act 1 merc, you have a level 30 Thorns aura going as well. Forget attacking, just stand there and laugh as the fallens die!
 

symeon

Diabloii.Net Member
whomhead said:
I mean, how many monsters in the game aren't either Demons or Undead? Are there any?
Quite a few, actually. They're classified as "animals". The only dangerous ones I can think of right now are the dreaded Frenzytaurs.

whomhead said:
Then, if you equip the same bow on an act 1 merc, you have a level 30 Thorns aura going as well.
I don't think the auras (or is it "aurae"?) stack this way, either. They probably flash each other. I'm hadly the expert, though.
 

BFD

Diabloii.Net Member
Crazy Runner Guy said:
Mind you, Spirit, requires 4 sockets. So that leaves....

Monarchs: 156 STR req'd
Aegises: 219 STR req'd
Wards: 185 STR req'd

This is where I think the balance was. The lowest out there is the Monarch, which in an of itself requires a clvl 54 to use i.e. late Act 1 NM/early, and if you are playing untwinked, you're not going to find a Monarch until at least Act 1 Hell.

But still. The shield is way to damn good. Bliz should update SP.

crg
Don't forget that all of the Paladin class specific shields can also have 4 sockets.
 

DeathMaster

Diabloii.Net Member
Those new b.net only runewords, either stupidly overpowered and insan to make, or stupidly overpowered and insan easy to make.

I wouldn't miss much. They may make some underpowered builds more "reasonable" to make, but they break the game belence further more.
 
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