some resist q's 1. If a monster is Cold Immune, can it be broken with a rediculous amount of -% cold resistance? 2. Is there a cap on -% enemy cold res? How much can you actually lower a monster's resists as well as PvP res? 3. If I'm using a Doom Berserker axe, and say a 20/20 Monarch, and suppose my sorc's cold mastery is slvl 25, and I have a merc with and Infinity, etc. etc. etc. - how does all that stack? Does it just add up normally? How is the CM figured into the equation (does it just add to damage like fire mastery does?) Also with party play, say I have the same gear setup (with No merc) and I party with a pally running a slvl 25 Conviction, lets say he is also using a DoomZ, do my -% cold res stack with his and conviction and gear? Or does the gear only pertain to each character with the conviction aura being shared? Sorry for the 3rd question being jarbled up like that. I am just interested in building a cold sorc with a rediculous amount of -% enemy cold res and was wondering if there was a number I needed to stop at. As always, thanks for the comments in advance!