Some questions about smiter (vindi)
Well as for uber era it was inevitable to make myself an efficient uber runner, and it came to be smiter pally.
I went on (then I didn't know the name vindicator) pure smiter route - basic 3 (fana, HS, Smite) and lookin for any synergies I came to max defiance, and as a caution put 1 pt in salvation.
Now (lvl 82) I have 6 spare points and will have more to come.
As recently my last friends who played according to the league rules quit and I am sick of seeing every1 not even trying to duel w/o enigma, cta, aura wielding weps and drinking mana, I decided yet that I will retire public dueling for good.
That's why I didn't give the rest to charge as I later found in vindicator guide, especially after noticing that sometimes charge stops to work untill I reenter a game.
Any suggestions?
I was thinking about giving 1 pt per left&middle branches of defensive auras and 1 pt in sanctuary + prereqs.
The other option maybe is.. vengeance to get rid of those annoying non-undead possesed PI's?
And as for above - is vengeance working the same way as berserk or it adds elemental damage on top of physical?
the other may be max sacrifice + 1pt in zeal (altogether 5 pts with anni and torch when I get those

)?
Ok that's it for my pally, now more general:
since last paladin I played was 1.09 one, then there wasn't much of issue about auras - 2 were the most I could get while soloing, rarely got into games where it was more than 1 pally.
but now assuming I can have up to 3-4 auras on char itself + next 2 at least from merc then my question is:
Is there any cap for number of auras active on a single character?
Finally - maybe it is offtopic and correct me if it's not paladin-only but:
When I made it to bartuc, the game kicked me out and wrote "connection interrupted". I managed to join the same game nevertheless, killed 1-2 of bartuc's minions and the story repeated 2 times more.
Then again I went just like that to make some runs in this game - countess, andy etc. and when it came to Travincal I was kicked out again, rejoined 3-4 times and managed to kill only one of the high council minions.
What the heck is that? I never had it with a necro.
For the end, a question:
how the heck ppl get it on with forti when dealing with frozen horrors or balrog when they use inferno (although it happens much rarer as they prefer to swing)?
I mean - I went to Snapchip Shatter place and the game (rather not connection I think) started to slow so badly that nothin happened, every few secs it was a jump and again - this was all due to the ice bolts that where shot en masse of course due to those arctic blasts and only my merc saved my skin.
Isn't it a problem when you go ubertrist?
Thx for in advance for any replys and advices :smiley: