So many Ghostie Options... HELP!!

MCpl Slackbag

Diabloii.Net Member
So many Ghostie Options... HELP!!

Hi there, i've been looking at the ghost guide, and it presents me with so many options that im totally lost with what i've got and what i need... So i was hoping for a little direction with what i should get and what i should not use from what i have.

1) I currently have that im sure ill use:
Ammy: Mara's (perfect, its my baby)
armor: mp engima
belt: arachs
boots: treks
gloves:trangs
ring 1: 20 dex raven

2) Stuff i have, and im not sure i should use:
chaos runics
eth zodded bartucs

3) Stuff i still need and i need advice on:
helm: Nothing as of yet... still looking for a 2/20/2os, is this what i should be using based on the rest of my gear?
claws: should i get a lower req chaos?
should i get my hands on a fury?
should i not use the bartucs?

NOTE: a Fools/of quickness is way out of my price range to trade for, from what ive seen, and i just dont have enough patience to shop a magical one

Ring: i know i need a fcr one, right?

Charms: fine/vitas are super expensive, but with the equipment ive got, can i get away with shadow gcs and some ar/life scs?



Now, i always wanted to go venom and use fury (because its what ive always pictured a wwsin using), is that at all viable?

thank you for your time
-slackbag
 

TienJe

Diabloii.Net Member
the reason why there are so many choices and things to consider on the ghost are only because the guide was trying to build the absolute best ghost possible. to be honest, any ghost with a chaos and the right break points will do just fine. if you just use the equipment you have as of right now, i have no doubt it would work just fine.

a few things i would tweak if you were up to it:
1. try and find a pair of GT's for chaos/fury.
2. 15%IAS jewel your helm
3. if you're OK with WSM bugging, i can tell you a way to get away with a fools claw without IAS

fury + venom build works just fine, its just that you'll have low AR. you'll do fine vs the casters, but you won't be able to hit any of the meatier characters (sorcs with cold armor will probably give you trouble as well). physical ghosts have more AR from their scs that help to mitigate that problem, so they can use fury with less trouble. just remember than both builds use venom. even if you went with the physical route, you'd still be using fury + venom. :azn:
 

Von Lazuli

Diabloii.Net Member
Charm-wise, Shadow grands with ar/life smalls works perfectly (since you can have almost twice as much AR on a SC which doesn't have max damage, you can still get decent AR). Alternatively, Shadow grands with resist/life smalls works well as well, assuming that you have a Fool's claw you can swap in when needed. 5k AR with Fury and all Shadows is perfectly acheivable and works in most cases.

Laz
 
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