Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

So im making a necro.....

Discussion in 'Single Player Forum' started by Rudreshuar, Dec 7, 2014.

  1. Rudreshuar

    Rudreshuar IncGamers Member

    Joined:
    Nov 10, 2014
    Messages:
    30
    Likes Received:
    2
    Trophy Points:
    6
    I suck at throw barb apparently so I decided to make a necro and I can't decide which item is better.

    The first zombie head was found by my throw barb ( I muled it to my necro, duh). and the second head was found by me when I was going to run Andy for the second time.

    Both are equally useful for me but I just can't decide what to use. Any suggestions on which I should pick?

    Code:
    Zombie Head
    Defense: 5
    Chance to Block:  25%
    Durability: 18 of 20
    (Necromancer Only)
    Required Strength: 14
    Required Level: 12
    Item Version: 1.10+ Expansion
    Item Level: 24
    Fingerprint: 0xc49d9b8a
    Adds 2-7 poison damage over 3 seconds
    +1 to Corpse Explosion (Necromancer Only)
    +1 to Terror (Necromancer Only)
    +3 to Skeleton Mastery (Necromancer Only)
    +1 CE will reduce the mana cost, more damage and a dramatically larger AoE. Since this is my main damage, I would need that.
    +3 Skeleton Mastery. Tankier skellies = no re-summoning = more mana = more CE and curses.
    +1 Terror. I don't even need this.


    Code:
    Zombie Head
    Defense: 5
    Chance to Block:  25%
    Durability: 18 of 20
    (Necromancer Only)
    Required Strength: 14
    Required Level: 6
    Item Version: 1.10+ Expansion
    Item Level: 10
    Fingerprint: 0x84a30bba
    Adds 2-7 poison damage over 3 seconds
    +2 to Raise Skeleton (Necromancer Only)
    +3 to Skeleton Mastery (Necromancer Only)
    Socketed (2: 0 used)
    2 sockets. I was thinking of placing 2 Eths ( for mana regen ) or 1 Eth and an Eld ( mana regen and block rate ) on it.
    +2 to Raise Skeleton. More tankier skellies?
    +3 to Skeleton Mastery. Excellent mix with +2 Raise Skeleton.

    TL;DR - +1 CE with +3 Skeleton Mastery or 2 Sockets, +2 Raise Skeleton and +3 Skeleton Mastery?
     
    Last edited: Dec 7, 2014
  2. bodry

    bodry IncGamers Member

    Joined:
    Nov 10, 2010
    Messages:
    463
    Likes Received:
    89
    Trophy Points:
    107
    I would use the second one in Normal, because CE uses too much mana in Normal, I only use it in rare occasions.
     
  3. Rudreshuar

    Rudreshuar IncGamers Member

    Joined:
    Nov 10, 2014
    Messages:
    30
    Likes Received:
    2
    Trophy Points:
    6
    True that. And gah, I just found a +3 CE Yew Wand on Andy (bugged her. hehe). Thanks tho.
     
  4. felixbavaria

    felixbavaria IncGamers Member

    Joined:
    Dec 19, 2010
    Messages:
    702
    Likes Received:
    101
    Trophy Points:
    129
    That second head is also a good candidate for a Rhyme runeword (Shael+Eth) which can usually be made in Act V.
     
  5. japanzaman

    japanzaman IncGamers Member

    Joined:
    Dec 14, 2012
    Messages:
    661
    Likes Received:
    152
    Trophy Points:
    179
    Save those sockets for Rhyme or even Splendor (Eth+Lum). Splendor has that nice +1 levels that rhyme doesn't have. Summoners don't really need the defense anyway. Do that and you've got yourself quite a nice little item!
     
  6. Rudreshuar

    Rudreshuar IncGamers Member

    Joined:
    Nov 10, 2014
    Messages:
    30
    Likes Received:
    2
    Trophy Points:
    6
    Oh wow. I never thought of making a runeword out of it :eek: Thank you sirs. Now I have to choose between a cannot be frozen stat or +1 to all skills. Hmmm. I'd have a lot of time to think tho. Thank you again.
     
  7. felixbavaria

    felixbavaria IncGamers Member

    Joined:
    Dec 19, 2010
    Messages:
    702
    Likes Received:
    101
    Trophy Points:
    129
    Just make the Rhyme once you find a Shael, and you're likely to find a Hel before your first Lum, so you can always unsocket (or you might find an even better base anyway).
     
    SunsetVista likes this.
  8. Drystan

    Drystan IncGamers Member

    Joined:
    Jul 19, 2006
    Messages:
    6,936
    Likes Received:
    257
    Trophy Points:
    277
    Make a Rhyme first. You will find better items later on, and will make new Rhyme's or better, and have upgrades. Don't stress too much about early items, as you will usually find upgrades as you progress.
    There's also the option of trying them both for a few levels and seeing if you feel stronger/safer with one. :)

    Have fun!
     
  9. Rudreshuar

    Rudreshuar IncGamers Member

    Joined:
    Nov 10, 2014
    Messages:
    30
    Likes Received:
    2
    Trophy Points:
    6
    Thank you Dylan. Its just my first time making a necro and I have no idea how to pass Duriel without good gear. Haha
     
  10. redragon

    redragon IncGamers Member

    Joined:
    Apr 16, 2012
    Messages:
    226
    Likes Received:
    21
    Trophy Points:
    105
  11. Drystan

    Drystan IncGamers Member

    Joined:
    Jul 19, 2006
    Messages:
    6,936
    Likes Received:
    257
    Trophy Points:
    277
    Or, for a Necromancer, he can beat all bosses up to late NM (Diablo and Baal may take significantly longer and be a little harder,) with Iron Maiden and Clay Golem. The boss basically kills himself. It's slow, but definitely works.
     
    redragon likes this.
  12. krischan

    krischan Europe Trade Moderator

    Joined:
    Aug 17, 2003
    Messages:
    29,990
    Likes Received:
    965
    Trophy Points:
    416
    ... as soon as you have decrep (and a one point clay golem as well). However, in normal mode, a necromancer usually doesn't have decrep at the time he's facing Duriel. I'm usually not having it before Baal. Therefore, normal Diablo is usually the toughest adversary in the career of a summon necro (who is usually L25 for me). Even with a twinked necro, I need perhaps three skeleton armies to bring him down.
     
  13. Twibz

    Twibz IncGamers Member

    Joined:
    Nov 23, 2010
    Messages:
    1,797
    Likes Received:
    13
    Trophy Points:
    258
    Ive had decrep many times before normal duriel, and definitely before Diablo.
     
  14. SunsetVista

    SunsetVista IncGamers Member

    Joined:
    Aug 20, 2012
    Messages:
    1,441
    Likes Received:
    345
    Trophy Points:
    152
    Normal Duriel - decrepify, block, max cold res (thawing potions can help), patience (clay golem/iron maiden can work here, too)
    Normal Diablo - clay golem/iron maiden, dodge the lightning hose and firestorm, patience

    Necromancers are awesome. Good luck!
     
    Rudreshuar likes this.
  15. pharphis

    pharphis IncGamers Site Pal

    Joined:
    Aug 1, 2011
    Messages:
    13,592
    Likes Received:
    1,543
    Trophy Points:
    283
    /p8 full-clears bring one to ~lvl 28 by Duriel, iirc. Ofc not everyone wants to do that, though :p
     
  16. bodry

    bodry IncGamers Member

    Joined:
    Nov 10, 2010
    Messages:
    463
    Likes Received:
    89
    Trophy Points:
    107
    Not with a summon necro at least, with that kill speed. :D

    To join the conversation, it is recommended to have Decrepify for Diablo, because he loves to tear your skelly army apart. You will need several resummons to defeat him.
     
  17. PSYCHO

    PSYCHO IncGamers Member

    Joined:
    Jun 27, 2003
    Messages:
    1,028
    Likes Received:
    62
    Trophy Points:
    171
    Uh Duriel is probably the easiest thing ever for a Necro.

    Players8 Clay Golem and Iron Maiden works pretty well every single time.
     
  18. krischan

    krischan Europe Trade Moderator

    Joined:
    Aug 17, 2003
    Messages:
    29,990
    Likes Received:
    965
    Trophy Points:
    416
    Doesn't it take awfully long to gain levels up to 30 while fighting L15-20 monsters?

    I'm usually in act 5 then and I don't think it's particularly dangerus to do that, even though im not a skilled player. My strenghts are more about theoretical knowledge :)
     
  19. pharphis

    pharphis IncGamers Site Pal

    Joined:
    Aug 1, 2011
    Messages:
    13,592
    Likes Received:
    1,543
    Trophy Points:
    283
    decrep isn't a lvl 30 skill iirc. Should be 24. lower res is lvl 30
     
  20. Rudreshuar

    Rudreshuar IncGamers Member

    Joined:
    Nov 10, 2014
    Messages:
    30
    Likes Received:
    2
    Trophy Points:
    6
    So basically, Decrep is Amplify Damage with a slow?
     

Share This Page