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Slows Target %, Calculating my Breakpoints.

Trying to figure out how Slows Target would effect a player. Tried searching for the answer, but only returns I get from "Slows Target" talk extensively about stacking it and caps and stuff largely aimed at PvM which isn't what I'm looking for. Just going to use a thrown Mat Jav as an example.

Code:
Base speed of -10
IAS   frames
0      14
6      13
16     12
30     11
52     10
89     9
Say I have 100 IAS, which is more than enough to reach the final BP. I get hit by a Barbarian using Arachnid Mesh, for 10% slow. How many frames does my thrown javelin go at now?

Say I have exactly 55 IAS, how many frames am I throwing at after being hit with Arachnid Mesh?

How would I go about calculating this?

Additionally, does Slows Target affect FBR or FHR?
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