+Skills past 20 nearly useless?
I have fury, lycanthropy, and wolf maxed, +8 from bonuses, bringing them to 28. I was looking at the increases in damage and A/R, and they dont seem to be worth it (gains are very small after 20). Is there any real benefit from having these skills that high? The only reason I consider keeping them is because it brings my feral rage up, for a very high life leech. I have a pskull in my LS, feral rage is ~level 14, carrion wind, string of ears, rare +2 SS skills with leech ammy, and will soon be wearing another carrion wind.
The only time Im having trouble in hell is when there are lots of skeletons around, because I cant leech. Radamants lair is a PITA.
On a side note, is a +3 necro summoning skills, +30 str ammy worth anything? I figure itd be good to help a necro use some heavier equipment.
TIA
I have fury, lycanthropy, and wolf maxed, +8 from bonuses, bringing them to 28. I was looking at the increases in damage and A/R, and they dont seem to be worth it (gains are very small after 20). Is there any real benefit from having these skills that high? The only reason I consider keeping them is because it brings my feral rage up, for a very high life leech. I have a pskull in my LS, feral rage is ~level 14, carrion wind, string of ears, rare +2 SS skills with leech ammy, and will soon be wearing another carrion wind.
The only time Im having trouble in hell is when there are lots of skeletons around, because I cant leech. Radamants lair is a PITA.
On a side note, is a +3 necro summoning skills, +30 str ammy worth anything? I figure itd be good to help a necro use some heavier equipment.
TIA