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Skill suggestions needed for 1.09 Lord of Mages

Hello people, cool forum this one :smiley: and big, too!

Currently I'm busy with a mage summoning necro. He's at level 59 in hell act two, has 50 stat points and 16 skill points remaining. The current skill distribution is limited to the summoning tree:

Skeleton mastery:16
Golem mastery:6
Summon resist:1
Fire golem:4
Skeleton:1
Skeleton mage:20
Revived:1

The summon tree gets an additional +6 to all it's skills and I have Lower resist:4 from a wand and +skills.

I haven't really had any problems in hell so far, except for silly screw-ups by not paying attention to what I'm doing. Otherwise everything is fine.

At this point, I haven't gotten a single clue what so ever on where to put the remaining skill points without wasting them. Since I haven't needed them yet, I'd like some input on the matter.

Any suggestions are greatly appreciated!
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