Skill planning Alright, I've found a Barbarian on my ladder accounts which doesn't have any of its skill points spent at all, so I'm thinking of making one of those combination builds I talked about (the ones using half synergies for full-powered skills and full synergies for half-powered). These are the bulk of the points in the builds I can see: To re-iterate, these are the main setups. Variants can alter 20% (22) of their points, putting them elsewhere (like weapon masteries). On the whole, they're item independent, requiring the player to choose which skills they like best and which to scavenge for weapon mastery points once they fix themselves on end gear. Please list the strengths and weaknesses of each, which you'd like to see made first, and how they can be made better - within the variant rules, if possible. Thanks.