Skellimancer Question.

Rand al'Thor

Diabloii.Net Member
Skellimancer Question.

At lev 86 i got

20 RS
20 Mastery
20 CE
1 Mage
1 AMP
1 Golem Mastery
1 Summon Res
1 Clay Golem
1 Bone Armor
+ 14 skills.

Got like 25 skills to use. On what? Thought of Bonespirit, or poison nova. But does it do enough dmg in hell?

Need advice. Cheers.
 

Dodgy_geezah

Diabloii.Net Member
I'm pumping magi for a laugh. I honestly don't think spirit will do much. Somebody prove me wrong. To be honest a skellymancer can survive hell without using any more skill points. Bizarre IMO.
What about dim vision? Blind them all! At least 1 pt in attract may be cool too.
Cursing is something to do while your skellies chop up stuff too!:D
 

gvandale

Diabloii.Net Member
Dodgy_geezah said:
I'm pumping magi for a laugh. I honestly don't think spirit will do much. Somebody prove me wrong. To be honest a skellymancer can survive hell without using any more skill points. Bizarre IMO.
What about dim vision? Blind them all! At least 1 pt in attract may be cool too.
Cursing is something to do while your skellies chop up stuff too!:D

if you exploit marrowalk, and have bout +5-8 skills, you can get roughly 1k spear or spirit dmg. your choice.

g
 

Dodgy_geezah

Diabloii.Net Member
gvandale said:
if you exploit marrowalk, and have bout +5-8 skills, you can get roughly 1k spear or spirit dmg. your choice.

g
Forgot about marrows. Thnx man. (even though I mentioned them a billion times in other threads)
 

goofycaca

Diabloii.Net Member
I'm at level 65 now with my skillimancer and not long ago I realized that I've got my skillies and mastery maxed so what do I need to do now? I've got a couple of points in clay golem, golem mastery and summon resist but for the most part things are going fine without raising them any further. So where to put those extra points? I figured that since I still have quite a few more levels to go I could put points into any skill I like and try for the synergies to up the damage. For shits and giggles I decided to work on bone spear. I'm around 12 hard with a couple of +'s and a couple of points in bone spirit. I do plan on using marrowwalk so that will help also. Since my main attack is the skilli's I don't have to worry about blowing my build and I'll be able to use a skill that I enjoy. That's the whole point of playing.
 

gvandale

Diabloii.Net Member
Why do you say that? I'm curious as to the usage of a golem at max w/ mastery over another direct dmg spell (which he is lacking atm).

g
 

memememe173

Diabloii.Net Member
I just don't think 1k is worth it especially if he has low mana like most summoner's

Also I am an IG advocate so, ya
 

Rand al'Thor

Diabloii.Net Member
memememe173 said:
I just don't think 1k is worth it especially if he has low mana like most summoner's

Also I am an IG advocate so, ya
I'm using Complete Trang'oul Set + Nice charms. Which fairly means that mana is not a problem. I'm using marrowwalk, and have thought of putting some skills into bonspirit or bonespear (which of them is to recommend?) mainly for baal hell and cows, although the firewall do complement nice.

How does the bug work? I noticed that my bonearmor absorb some more dmg when using marrow compared to when not. Does BSpi and BSpe work the same way? Thnx. Cheers.
 

memememe173

Diabloii.Net Member
Rand al'Thor said:
I'm using Complete Trang'oul Set + Nice charms. Which fairly means that mana is not a problem. I'm using marrowwalk, and have thought of putting some skills into bonspirit or bonespear (which of them is to recommend?) mainly for baal hell and cows, although the firewall do complement nice.

How does the bug work? I noticed that my bonearmor absorb some more dmg when using marrow compared to when not. Does BSpi and BSpe work the same way? Thnx. Cheers.
Go Bone Spear lower mana cost and can hit multiple targets
The bug provides a lvl 33 Bone Prision synergy as long as there are no points in Bone Prision
 
Top