Skelliemancer Help OK, need some help here - sorry if this has been covered in a previous thread, but I didn't see one... I am working on a skelliemancer with a poison nova support skill. I have 20 in RS, SM and a point in the usual curses (Amp, Dim, and Decrep) and CG/GM/SR. I about 15 points in Poison Nova and 1 in each of the prerequisites. I have a total of +4 to all skills from equipment. I just got to the Nightmare Ancients, and the physical immune one of the 3 would not die. The skellies wouldn't hurt him, my Act 2 merc did nothing, and Poison Nova took a millimeter of life off after about about 50 casts. At that point I ran out of mana potions so had to split. The only positive is that none of my guys died the whole time.... What am I doing wrong? Am I going to have this problem with every PI in Hell, 'cuz I know there is a ton! Thanks for any help or links you can offer!