Skellie mages...I see alot of mixed opinions
Okay so I have a question regarding my Fishymancer. I have 1 point in mages, and don't plan on putting anymore, I'm level 90. Now, after gear I am able to summon 8 mages, and their damage output comes from skel mastery, which I have at skill 40 after gear. I was wondering if it would be worthwhile to have those 8 mages up as glass cannons basically? It seems having 40 points in mastery, and just not using them AT ALL is kind of a waste. They would pretty much only die to stray AoE, and it wouldn't be hard to juggle maintaining those 8 mages, revives, and CEing when my army is full. Suggestions? Thanks.
Okay so I have a question regarding my Fishymancer. I have 1 point in mages, and don't plan on putting anymore, I'm level 90. Now, after gear I am able to summon 8 mages, and their damage output comes from skel mastery, which I have at skill 40 after gear. I was wondering if it would be worthwhile to have those 8 mages up as glass cannons basically? It seems having 40 points in mastery, and just not using them AT ALL is kind of a waste. They would pretty much only die to stray AoE, and it wouldn't be hard to juggle maintaining those 8 mages, revives, and CEing when my army is full. Suggestions? Thanks.