Re: Skeleton archers in LOD 1.11 hell part V
OK,
I decided to fully test this thing before posting any further, so that I might be able to fully understand this Multi-Pierce thing fully (I mean, I did before, but now I am 'refreshed').
The Zon I used was a Level 90. She was packing 23 in Multi and 23 in Magic arrow (good thing, too. . .read on. . .) A few in Pierce and Penetrate (to get that 100%. Valk is level 17 after the +skills. (another good thing).
Her gear:
Crown of Thieves, Treachery, Razortail, LoH, Waterwalks, Windforce, blah-blah. . .not exotic by any means. . .just whatever she had on at the time . . .She is my test mule. Merc was packing Faith. This Zon IS NOT a glass-cannon. I play hardcore in Hell and Glass Cannons don't cut the mustard there. . .so she has about 280 in dex (after gear bonuses) and 200 in Vit. She does have a butt load of charms. Her Multi damage is roughly 3k average (with the Venom from Treachery :azn

. Magic arrow damage was quite a bit higher- upwards of roughly 5k. Again, not bad, but not great either. Chance to hit was hanging in at about 90%. I'm simply testing here.
Now to test I went to the Cow Level and 'er rip.
Honestly- I was underwhelmed. I was piercing 3-4 cows deep on average, with the occasional 5-6 cow'er on a good shot. And that's about the only thing I can say that went well. I basically got my booty handed to me. I ended up dropping the Multi (after running out of Mana- even with a +100 to mana from a ring, a SoJ, and a Cresent moon amulet) and plunking with Magic arrow and didn't notice a drop in killing speed. I ran for my life. Cows are pretty tough in Hell, but this Multi-pierce thing is the Bomb, right?
Bottom line: It sucked about as hard as my last WandaZon build.
So I went to the Frozen tundra. . .thinking that the 6000+ Hp Skeleton archers would be easier. After all that was the original area that spawned this debate.
I was not 'breezing' thru here at all. Packs of *normal* skeletons took multiple spammings of Multi to drop. And not all of them were hit with each volley, so (like I thought) the ones that did not die after a few volleys (and all surrounding -much tougher- champion/unique packs and thorn beasts . . .) started pummeling me. I had to basically walk
slowly until I barely saw an enemy. . .then SOAK the area with multi's (3-4 for starters and then clean up with Magic Arrow- which ain't bad when maxed.)
It was not fun, it was not pretty, and I highly do NOT recommend this strategy
for this area. But I can see using it in other areas in the game. Just not in the outdoor areas of Act V.
In all fairness, though, I was not built to the hilt and I think that with some high-end equipment I could have killed a bit easier- but then again- wands of Dim Vision are common and do not require exotic equipment :scratch:.
And this stratagy WOULD work really well throughout Nightmare though and was killer in the Chaos Santuary.
'Blind and shoot' works ALOT better and is even quite nice in Hardcore (where I originally started using it).