Skeles or Revives For bonemancer? At lvl 80, my bonemancer has maxed all his bone synergies. His skills are 20 teeth, 20 spear, 20 spirit, 20 wall, 1 ce, 1 armor curses are 1 amp, 1 dim, 1 weak, 1 terror, 1 decrep summons 1 clay g, 1 gm, 1 summon resist With marrowwalks i wont be putting points into prison. Skills equipment will give +10 to all, so no need to pump curses. Any ideas for skill usage ? I was thinking I could start splitting points between summon skele and skele mastery. Both would get 10, so theyd be lvl 20 after +skills. Or would it be better to make myself some Revives and put the rest of the skills into bone armor ( or just ignore them, cause i prolly wont reach lvl 99 too soon ). So, Revives Or skellies? Or "something completely different"? Your suggestions are welcome.