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Since when did Act V become act II?

Discussion in 'Diablo 2 Community Forum' started by OneKillWonder, Apr 1, 2004.

  1. OneKillWonder

    OneKillWonder IncGamers Member

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    Since when did Act V become act II?

    I just posted this in the bugs section but I am not sure many people go there and there are a lot of people viewing this forum. I am quite sorry if this breaks any rule, but I just got to Act V on NM and when I go out into the Bloody Foothills there are all these Skellie Archers and other Act II monsters. My friend just recently got to Act V on NM also and he had the same problem. Claw Vipers who cast bone spear and Saber Cats. I don't know if this is a bug or a bad install disc or what. Could someone please give me some info as to what's going on?
     
  2. ZeppelinAngel

    ZeppelinAngel IncGamers Member

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    they changed where the monsters are a lot in 1.10.. rearranged em.. so they're not all where they used to stay anymore
     
  3. Rucent

    Rucent IncGamers Member

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    It's Blizzard's attempt at trying to breathe new life into the game to keep it interesting. I think it's pretty stupid really, I enjoyed playing act 5 in .09. I already killed burning archers in act 2, why would I want to do it again? (actually the guest monsters encourage me to skip through more of the game than enjoy it, but I guess Blizzard can't please everyone)
     
  4. OneKillWonder

    OneKillWonder IncGamers Member

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    Rucent: I agree with you. Act V used to be my favorite act, but now just...ugh.
     
  5. Uriah_Heep

    Uriah_Heep IncGamers Member

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    It really doesn't fit much to have snakes at the top of the mountains.
     
  6. WarBossMorgrum

    WarBossMorgrum IncGamers Member

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    I think that the "new" monsters took all the atmosphere out of Act 5. It used to feel like you were actually breaking a siege and fighting monsters that actually worked together as one army. Now it's like the local wildlife ate some toxic waste and went all homicidal.
     
  7. daskidude

    daskidude Banned

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    its new in the 1.10 patch, in a5 hell, nm random monsters spawn. ive seend QUILL RATS and HELL CATS by shenk.
     

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