ARGH!!!!
I had a GREAT guide, getting better results than Necrochilds guide, but then comp lock AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
Overview:
PvP Bone//summoner
HotO
Enigma
Homun (Um)
Shako (Ber)
Archachnids
2x Sojs
Trangs Gloves
Marrowwalks
Perfect Mara's
Charms
Annihilus
5x Summoning (Life mods)
5x Bone (Life mods)
1X 5 res all// 20 life charms
8x 20 Lifers
~roughly +300 life from charms~
Switch
+6 BO CTA
Lidless wall
Results...
I did all the math and it was lost but about 4K Spirit and Spear damage with 1700 life on you and 15 Skeletons with 1800 life in hell with Battle Orders that is (That is without oak sage which could be added from HotO). Lvl 41 Bone Spells and lvl 41 Raise Skele. Almost perfect res (72 all in hell except cold which was maxed). 26% DR, not the best, but with 15 Skeles, It's good. 75% Block as well.
Lots and lots of Mana, 15 Meat shields, yeah all is well. Would be interesting to see if he would actually dual. Any melee char would get pwned, but vs. a sorc or wind druid... that would be interesting. I may make one someday.
~Kbob
*EDIT* Whoops, forgot skills:
20 Raise Skele
20 Bone spear
20 bone spirit
20 Bone wall
1 Teeth
1 CE
1 BA
1 CG
1 GM
1 SR
4 Curses
90 Skills, teeth gets maxed last. I did the math with a lvl 1 teeth, so damage will get better.