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shockwave viable pvp ?

Discussion in 'Druid' started by bluedragoon, May 22, 2005.

  1. bluedragoon

    bluedragoon IncGamers Member

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    shockwave viable pvp ?

    i was thinking, putting some points in shockwave to get some nice duration, and fireclaws to kill pvp. does shockwave work the same way as in pvm ? my thoughts where :
    stun oponent for 2 seconds and the fire claw them to death. Where should i place the points, and can someone link me to the fire claw bear guide, cuz when i try opening it, it just said that rpgforums is split up :)
     
  2. ChthonVII

    ChthonVII IncGamers Member

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    It's quite likely I'm wrong, but I think I once heard that shockwaved players can still run away, even if they can't attack.
     
  3. Beowulf

    Beowulf IncGamers Member

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    I only know of one pvp build that used showckwave well and it had lots of fast cast and a very high lvl bear. You shock them then cast a bear in behind of them and continue to shock.
     
  4. Voice

    Voice IncGamers Member

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    shockwave is key to winning when using a maul bear. I even know a fc bear that now shocks + 1 maul then goes to fc for stun lock.


    However, more than 1 point in it is a waste ... its a 1 point wonder
     
  5. Grobyc

    Grobyc IncGamers Member

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    From what I have experienced in the past, Shockwave will NOT leave them stunned, they will have the twirls above them however. So what you need to do is Shockwave, hit them (with anything, preferably summons) and they will become stunned, then you could hit them with Maul to keep them in a stun lock, or you could keep using Shockwave and let your summons keep up the stunning since sometimes when running up to them, they could get out of the lock when they are no longer under the effects of Shockwave and you will have trouble getting them again.
     
  6. Weltkriegpally

    Weltkriegpally IncGamers Member

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    agreed. shockwave is an awesome pvp useful skill. My hardest duels require a successful shockwave at the beginning to initiate stun lock. If I get it, though, duels over in a hurry. good point, voice.

    --welt
     
  7. MonsterSlayer

    MonsterSlayer Guest

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    so maul adds to the stun-lock?
     
  8. Weltkriegpally

    Weltkriegpally IncGamers Member

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    especially if you get maul charge and then use fireclaws, normal attack, or hunger. It works really well with mixed damage attacks.

    --welt
     
  9. ChthonVII

    ChthonVII IncGamers Member

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    If I understood grobyc, some kind of hit in addition to shockwave is necessary to actually lock them.
     
  10. Grobyc

    Grobyc IncGamers Member

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    Yep, that's what I have experienced in the past. I'm not sure if it has been changed or not, someone may be able to answer it for you, perhaps some testing, but I haven't played a Werebear for years (not before 1.10, I don't think).
     
  11. lCE

    lCE IncGamers Member

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    Keep in mind shockwave is blockable, at least it was in 1.09.
     

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