hmmm... I kinda don't get it. The bottom of the countess' tower is too damn hard, with multiple Uniques and Magic Mobs blocking the path. Andariel and her catacombs, on the other hand... Not anything to even worry about. I ported through most of the prison and catacombs because 90% of the mobs are fire immunes and kinda a pain (not to mention all those resurrcting goblins) but Andariel herself, even with all the mobs around her was as simple as it can get. Run in with the necro, kill the first lot of non-fire immunes with meteor, let the skeletons tank everything else and a few fireballs later Andariel is dust in the wind. The Act II merc is an idiot so he still managed to die... srsly, even the clay golem survived! Anyway, the necro was a few steps too far back and Andi died too fast, so there aren't even any pics today. Act II is a lot more fun anyway, and hopefully with a lot less fire immunes. Would be nice if I got to the end of Act II till next weekend, then I could make my first video farming Tal Rasha Tombs or something like that. Would be a bit harder than nmDiablo or nmBaal runs and more fun to watch, I think.