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Shieldless Avenger?

Discussion in 'Paladin' started by Wimpus_Maximus, Jan 31, 2004.

  1. Wimpus_Maximus

    Wimpus_Maximus IncGamers Member

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    Shieldless Avenger?

    I have been using an avenger (standard build, PvM, Ladder) for some time now but I wanted to try something different. I love the way a pally looks with a big damage maul in his hand and was wondering if anyone has tried to make an avenger without using holy shield, nor a shield at all. You could save quite a few points going this route and have a LOT more damage, but i wonder how successful it would be in hell since you don't have the blocking/resists from shield (which could be obtained from charms)/ and Huge defence boost you normally get because of the use of holy shield.

    If anyone has tried this out, I would be really interested in finding out how you faired in Hell, and what you would suggest.

    Thank you,
    Wimpus_Maximus
     
  2. Andrew

    Andrew IncGamers Member

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    I was theorizing the other day, an avenger weilding the IK set (minus the helm) would be great... lol

    Immortal King's Stone Crusher
    Ogre Maul Damage: 231 To 318 (274.5 Avg)
    Required Level: 76
    Required Strength: 225
    Base Weapon Speed: [10]
    +200% Enhanced Damage
    +200% Damage To Demons
    +250% Damage To Undead
    40% Increased Attack Speed
    Indestructible
    35-40% Chance Of Crushing Blow (varies)
    Socketed (2)
    Adds 211-397 Fire Damage (2 items)
    Adds 7-477 Lightning Damage (3 Items)
    Adds 127-364 Cold Damage, 6 sec. Duration (Normal) (4 Items)
    +204 Poison Damage Over 6 Seconds (5 Items)


    Immortal King's Soul Cage
    Sacred Armor Defense: 1001 (Base Defense: 487-600)
    Defense: 1301 (Base Defense: 487-600)
    Required Level: 76
    Required Strength: 232
    Durability: 60
    +400 Defense
    5% Chance To Cast Level 5 Enchant When Struck
    Poison Resist +50%
    +2 To Combat Skills (Barbarian Only)
    +25% Faster Hit Recovery (2 Items)
    Cold Resist +40% (3 Items)
    Fire Resist +40% (4 Items)
    Lightning Resist +40% (5 Items)


    Immortal King's Detail
    War Belt Defense: 89 (Base Defense: 41-52)
    Defense: 194 (Base Defense: 41-52)
    Defense: 247 (Base Defense 41-52)
    Required Level: 29
    Required Strength: 110
    Durability: 24
    16 boxes
    +36 Defense
    Lightning Resist +31%
    Fire Resist +28%
    +25 To Strength
    +105 Defense (2 items)
    +25% Faster Hit Recovery (3 Items)
    +100% Enhanced Defense (4 Items)
    Damage Reduced By 20% (5 Items)


    Immortal King's Forge
    War Gauntlets Defense: 108-118 (varies)(Base Defense: 43-53)
    Defense: 228-238 (varies)(Base Defense: 43-53)
    Required Level: 30
    Required Strength: 110
    Durability: 24
    +65 Defense
    12% Chance To Cast Level 4 Charged Bolt When Struck
    +20 To Dexterity
    +20 To Strength
    +25% Increased Attack Speed (2 items)
    +120 Defense (3 Items)
    10% Life Stolen Per Hit (4 Items)
    10% Mana Stolen Per Hit (5 Items)
    Freezes Target +2 (Complete Set)

    Immortal King's Pillar
    War Boots
    Defense: 118-128 (varies) (Base Defense: 43-53)
    Defense: 278-288 (varies) (Base Defense: 43-53)
    Required Level: 31
    Required Strength: 125
    Durability: 24
    Assassin Kick Damage: 39-80
    +75 Defense
    40% Faster Run/Walk
    +110 To Attack Rating
    +44 To Life
    25% Better Chance of Getting Magic Items (2 items)
    +2 To Combat Skills (Barbarian Only) (3 Items)
    +160 Defense (4 Items)
    Half Freeze Duration (5 Items)
     
  3. GenXCub

    GenXCub IncGamers Member

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    The thing with the IK set is that you're already getting a good amount of elemental damage. Vengeance is based on the physical damage you do. If the elemental damage is already good, it may be more to your liking to Zeal with the IK maul (and all its elemental damage).
     
  4. Ossar

    Ossar IncGamers Member

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    I've tried it. Even with full resists (95) you're getting your *** kicked. You do a lot of damage but since it is mostly elemental there is little or no life leech. And thats bad!
     
  5. Amiral

    Amiral IncGamers Member

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    ... but the dmg on IK maul isn't counting as any or what? (i dont know the normal dmg on a wep in 1.10...) anyway, i guess a something like this would be ultimate or simething near...

    Eth. BotD thunder maul
    upg. shaft
    upg. gaze
    Verdungus
    Gore Riders
    dunno gloves
    raven
    leech ring
    cresent moon amy or Maras maybee, dunno

    15 Vengeanze
    15 res L/C/F (all)
    20 Conviction
    20 Salvation

    str to wear, dex to hit, vit the rest... or something
     
  6. Wimpus_Maximus

    Wimpus_Maximus IncGamers Member

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    Do you get your *** kicked because you don't have a shield, though? Does the blocking really make that much of a difference? As I see it, your giving up any chance to block in doing it this way, and giving up the HUGE defence boost you would have gotten from Holy Shield. Other than that it should be roughly the same, except you have a lot more skill points to redistribute and you'll do a lot more damage.

    I'm thinking that using it as my weapon switch might be a good idea against single enemies. Do you think that is a good idea, or that I'll end up as milk-toast?

    Wimpus_Maximus
     
  7. lextalionis

    lextalionis IncGamers Member

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    But rememember all the new elemental damage on the stone crusher will get a damage bonus from conviction. This build has ridiculous FHR which will be nice for a shieldless build. I think you need to have a plan to leech possibly on every third/fifth hit. I wish this build had Cobra Strike, like an Assassin so that it could leech back
     

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