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Seven Sided Strike overpowered?

Discussion in 'Monk' started by DMG, Nov 1, 2010.

  1. DMG

    DMG Diabloii.Net Member

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    Seven Sided Strike overpowered?

    Is it just me or is Seven Sided Strike too powerful? It's a pretty awesome skill since it's a way to teleport for fast transportation AND it's an attack that strikes seven times if there are enemies in the area. What do you think about this skill? Seems pretty flexible to me
     
  2. Marjanpoimija

    Marjanpoimija Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    shhhhh! i love that skill and its not overpowered at all :whistling: so no reason to nerf it aye? *checks behind curtains for blizzard agents
     
  3. DMG

    DMG Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    Lmfao, I'm thinking the same thing man. I can't wait to use it.
     
  4. MiniMonk

    MiniMonk Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    Maybe, Maybe not. So far we really only know how SSS works from last year Blizzcon.

    This year it is quite high on the tier list(Tier 7, You need to be level 26 before being able to use it.).

    Then we have to factor in Spirit and how much we gain it compared to how much it uses. At Blizzcon each combo skill gave 3 Spirit for a successful hit, and most of the skills that used Spirit required at least 25.
     
  5. DMG

    DMG Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    It's still a sick skill no matter. I mean, it's one of the best transportation skills in the game at this moment. Furious charge looks good on the Barb, of course teleport, Spirit walk.. They all look good. But not as good as this one
     
  6. MiniMonk

    MiniMonk Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    MiniMonk doesn't really view it as a movement skill right now. All other movement skills allow you to move into and out of combat easily, but SSS doesn't really allow the escape option. As when you use it to escape from mobs the Monk will be wasting valuable time hitting enemies at the edge of the skill range(which is quite large from what MiniMonk has seen.).

    Maybe Flux can tell us if he would consider it as a movement skill. He has played the Monk when it was released last year.
     
  7. DMG

    DMG Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    True, hopefully there will be a better movement skill in the future but it COULD be used in plenty of situations as a movement skill. If noone is in the area after the Monk strikes 3 times the Monk stops. So it's not like the Monk goes through the whole animation
     
  8. MiniMonk

    MiniMonk Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    But how often are you going to use it out of battle? Your limited by Spirit which can only be gain through combo moves in battle.

    Edit: After this MM kind of ran off on a tangent.

    Out of all the classes(excluding the Demon Hunter since her resource system has not been implemented into the game yet.), the Monk is the only one who can't use it all the time. The Witch Doctor and Wizard can use theirs all the time(more or less) do to how the skill and their resource system work. The Barbarian, while being a bit more limited, is still able to use War Cry and then use Leap Attack.

    While Blizzard might be willing to give the Monk an ability that just gives him Spirit, that skill would just be too similar to the Barbarian's.

    The only way that MM thinks that Blizzard can give the Monk an easy to use movement ability is by making it a combo skill with a cooldown.
     
  9. DiabloCalibur

    DiabloCalibur Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    I saw the Monk do a little 'hop' in the second 10 minute gameplay clip featuring the Demon Hunter. He was by one of those large thorned-appendage creatures.
     
  10. Autti

    Autti Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    Balancing is something that occurs once the game has largely been finished, no real point in discussing it now, especially considering the Monk is hardly finished.
     
  11. Chorkstain

    Chorkstain Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    My interpretation of the Monk's 'special abilities', the ones that use his Spirit resource is that they are meant to be disproportionately powerful since he has to charge them up so much from his combo moves. Each time you use these abilities it will be a kind of special event that you don't want to waste on the wrong moment. So I don't feel that it's too powerful at all.
     
  12. kemo

    kemo Diabloii.Net Member

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    Re: Seven Sided Strike overpowered?

    From a PvP perspective I think it looks very weak as it puts you in a fragile position. You are basicly telling people, that alright, after I'm done kicking you in the *** 7 times, I will be right here.
    If people can counter, like Diamond Skin I think the Wizards shield is called, it would be very useless, aswell as just asking to get a few meteors on top of you.
     
  13. Flux

    Flux Administrator

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    Re: Seven Sided Strike overpowered?

    SSS was more broken than OP in 2009 blizzcon build. The skill was fun to use, but it wasn't integrated into the AI yet; all the monsters simply stopped moving when you cast it, and the Monk teleported to the spot and landed multiple free hits on anything in the area. Needless to say, that wasn't a preview of how it was going to work in the game, it was just a rough version to give us something cool to look at and play with.

    It will be interesting to see how they've changed this and how it's made to fit reasonably into the game. I'd guess that it will be some kind of super cool version of Zeal or Fend. Multiple very fast hits on anything in the vicinity, with much flashier graphics. But the Monk can't become immune during it, and giving it a teleport to start with seems very OP.
     

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