Sanctuary (aura) - I know it's not that great but...

iheartdtwo

Diabloii.Net Member
Sanctuary (aura) - I know it's not that great but...

I was wondering whether any points in Cleansing increased the amount of knockback...

Effect: Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.

* This Skill works on super unique Undead Monsters (Griswold, Radament etc.) but not on bosses.
* Steal Life/Mana items work well with Sanctuary against immune to physical undead monsters; as long as they have positive drain effectiveness. (See Monsters Section.) Sanctuary does significant damage against undead compared to other auras, because it ignores the %50 Damage resistance which nearly all undead monsters have in Hell diffuculty. (Level 1 Sanctuary %150. Level 20 Fanaticism 373/2=186.5)

Cleansing: +7% Magic Damage Per Level to knockback effect only

http://www.battle.net/diablo2exp/skills/paladin-offense.shtml#sanctuary

All i need to know is whether there also any hidden knockback distance bonus? i.e. How far the pulse knocks a monster back.
 

lumpor

Diabloii.Net Member
Re: Sanctuary (aura) - I know it's not that great but...

According to the skill calc, it at least boosts damage

I've actually though of a build for running chaos sanc with a party, maxing holy bolt, blesses hammer, FoH, sanctuary and rest into cleansing
 
Top