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Rusher Characters

Discussion in 'Diablo 2 Community Forum' started by OmegaHatred, Nov 8, 2006.

  1. OmegaHatred

    OmegaHatred IncGamers Member

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    Rusher Characters

    I want to make a character purely for rushing that can do all difficulties. I was thinking about either a pure Bone Necro or a Windy Druid. I also would have a little bit of fun dueling. Godly items are not a problem. Plz help me out.
     
  2. MapleBarb

    MapleBarb IncGamers Member

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    I believe the best choices for rushing in all difficulties would be a hammerdin or a light sorc with infinity merc.



     
  3. ilovesoda

    ilovesoda IncGamers Member

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    Dual-dream-zeal-sorc



     
  4. kalvydas

    kalvydas IncGamers Member

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    hammerdin is the fastest that can do rush/grush act1(normal) - act5(hell). All other builds may be good, but not so fast
     
  5. Ludacris

    Ludacris Banned

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    My friend uses a nova sorc and he's really fast. When wielding a infinity yourself all monster aren't immune. Expensive though.
     
  6. k/t

    k/t Banned

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    Whether you are holding the Infinity or not doesn't matter when breaking immunities. Sorcs can tele faster than Paladins, and a good lightning one can kill faster.
     
  7. kuafu

    kuafu IncGamers Member

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    Totally agree with this.



     
  8. Evrae Altana

    Evrae Altana IncGamers Member

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    I personally use a hammerdin. Max block, lots of life, and no immunes makes for a safe rusher.
     
  9. ZygFryD

    ZygFryD IncGamers Member

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    I think that from normal to hell (all of them with top gear of course):

    1- Hammerdin
    2- Lite Sorc
    3- Summoner
    4- Windy
     
  10. Zen Vulgarity

    Zen Vulgarity IncGamers Member

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    Why not an Enigma'd Stafe/Freeze zon? I'd imagine that could be pretty fast.
     
  11. Lord Nyax

    Lord Nyax Banned

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    Imagine a Sorc with no FCR. Now imagine a Zon with all the FCR gear possible. They tele at around the same speed.

    Now imagine an Amazon that can actually kill. You get off about 1 tele per second. The person will probably leave before you get to A2 in Norm...not to mention that you'd use about 1/4 your mana per tele...

    Amazons are just not meant for casting...poor Zons....



     
  12. krischan

    krischan Europe Trade Moderator

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    It should be mentioned that we assume that a non-sorc rusher has Enigma...



     
  13. PFS

    PFS IncGamers Member

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    nitpick:

    When Infinity breaks a light immune the monster has like 90% resist left (don't knwo the exact value... they still have a lot of resist though).

    If you are holding the Insight you get the additional -45 to -55% Enemy light resist, and so do much more damage.

    This however is dependant on your other gear though - if you have griffons and crescent moon for example you have a similar -Enemy Light Res% but have a shield with whatever bonuses that has.



     
  14. k/t

    k/t Banned

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    Nitpick: Insight doesn't have - to enemy light resist.

    Did I say holding the Infinity is the same as the merc holding it?



     
  15. jag

    jag IncGamers Member

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    speaking of lightning attacks -- trappers rush well too :)
     
  16. pliu

    pliu Banned

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    Pure rusher=Summoner
     
  17. tmd turka

    tmd turka IncGamers Member

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    Summoner Hands down

    Cheap
    Effective
    Levels fast


    I just found that though Hammerdins are good they seem slugish at low levels.

    Getting from 1-24 is what takes the longest. So I prefer a build that works very well at lower levels as well as higher ones.

    Probably why I almost always make a Summoner, Frost Zealot, or Wind druid as my first char in a new season.
     
  18. Dahmer

    Dahmer IncGamers Member

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    am i the only one here that uses a barb to rush?
    might be slow but damn its fun :grin:
     
  19. Lord Nyax

    Lord Nyax Banned

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    When he was alive, I had a 105% FCR BO Barb that I used to rush. The merc had to do 98% of the killing, but that wasn't a big deal (7K life, 7.7k damage, max Res, he was cool) until Chaos Sanc. At that point I had to leap a lot to keep Moron from whacking the nearest monster and tearing out his own internal organs. Still, fun! Barbs can hit the most life of the two "fast" casting characters (Sorcs and Barbs both have the fastest FCR BPs possible).
     

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