Rune Finding League: Results Thread Round 1


Diabloii.Net Member
Come on humanized rune-hunting bots! Submit your results alread, other bots are getting anxious!
Ask and you shall receive!

First of all: huge thanks for all the participants. It was a pleasure to have you all running for this round. Without you, we would have nothing!

I present you The results of the Rune Finding League Round 1:

1. Grape 72.4 (10 points)
Jah Jah Lo Vex Ohm

2. Xios and tokerdin 71.8 (8 points)


3. Pb_pal 64.3 (6 points)
Jah Jah Lo Ist Mal

4. Neksja 61.2 (5 points)
Jah Lo Vex Ohm Gul

5. NanoMist 53.1 (4 points)
Lo Sur Ohm Gul Gul

6. Brak 46 (3 points)
Ber Ist Ist Gul Pul

7. Gripphon 41.9 (2 points)
Lo Ist Gul Gul Um

8. ILikeRocks 38.6 (1 point)

Ber Vex Ist

9. PhineasB 37.1

Jah Sur Um

10. DaveW 35.9
Cham Mal Pul

11. Burgomaster3 32.2
Ist Ist Gul Um Mal

12. ffs 27
Lo Um Pul Pul

13. T72on1 18.9
Gul Mal Pul Pul

14. Chaostar 16
Ist Um Pul

15. Lynchgrinch 15.7
Vex Um

16. Noodle 10.6

17. maxicek 5.1

18. Southpaw8668 5

18. DiabloTwoinDC, mir, pharphis 0

@Fabian , @Noodle , @TwentyMuleTeam , @grim : feel free to submit your results.

Big congrats for all the nice runes!

Special congrats for the TOP 8, you got some points for the RFL!

Mega congrats for @Xios and @tokerdin, Zod is a major find and an achievement in itself! GG!
Last edited:


Diabloii.Net Member
Congrats to the top 8, and especially @Grape for winning, and even beating two people finding Zod, and @Xios and @tokerdin for actually finding those Zods. O yes, and to top 6 for beating Gripgod !!!

As for my own results ... I feel even more terrible now. With all the people claiming their drops were awful, for a while I figured mine were bad, but not too bad. Guess not :(. I'll post details and screenies later on, when I have more time.

Hopefully things will go better in round 2 for me. I don't have my hopes set too high though. Over 5 hours of Travincal running over the past few days have netted me 2 qualifiers only: Sur and Pul. For round 1 I was doing the area that was supposed to be best, did a full batch, and even lost to people doing far worse areas and maybe not even a full batch. I must be doing something terribly wrong :(.

Sorry for the rant. But the results are really shocking for me personally.


Diabloii.Net Member
@T72on1 don't feel too bad. This round was mostly about luck. Ofc such is needed for the next two also, but one can work it little farther with efficient running.

As for myself, I got nice 9 qualifiers total, but that top5 is quite lucky indeed, as you can see :p

I feel little bit of revenge with winning and beating two Zods! I lost one MFO with Tyrael's. Not the same, but something at least!



Diabloii.Net Member
Wow, 2 Zods! That's amazing, where did you @Xios and @tokerdin found them? And no other qualifiers? :eek: I kinda like the idea of "Found a Zod, **** it, I'm not gonna even bother with this round anymore" :)

Now, for my 4th spot, that's simply amazing. But what is more amazing, at least to me, is that it's my 2nd set. Which was not a full set. Only 13 hours. So, you can kinda see why I was still pushing it on Thursday night, trying to get something going on and increase my score. Then again, my last hour was pretty crazy in that set, it landed me with Lo, Um, Ohm, Pul and Gul, so three of my top5 in that final hour. And the Jah came in an hour before that, so the last two hours it was raining for me.

But, people want screenshots, right? Here's my haul pic:

And here are screenshots of the drops (Vex+ only):

Notice anything? None of them are actually from Grand Vizier pack! All around the place, except for the two from RoF Superchests (I'll post in that thread too). Pretty unexpected. Here are my sets in writing:

Set 1 (full set 20 hours):
Ohm 10.1
Um 5.1
Um 5.1
Mal 5.0
Pul 3.4
Pul 3.4
Set 2 (13 hours):
Jah 18.3
Lo 15.1
Vex 10.6
Ohm 10.1
Gul 7.1
Um 5.1
Um 5.1
Mal 5.0
Pul 3.4
Pul 3.4

And my randomly selected item finds:

Bitter Whorl
Required Level: 42
Fingerprint: 0x4473212b
Item Level: **
Version: Expansion 1.10+
+9 to Strength
+5 to Energy
Heal Stamina Plus 10%
Cold Resist +10%
Lightning Resist +10%
Fire Resist +10%
Poison Resist +10%

Bul-Kathos' Sacred Charge
Colossus Blade
One Hand Damage: 75 - 195
Two Hand Damage: 174 - 345
Durability: 39 of 50
Required Level: 63
Required Strength: 189
Required Dexterity: 110
Fingerprint: 0xdbfc6e62
Item Level: **
Version: Expansion 1.10+
+20% Increased Attack Speed
200% Enhanced Damage
35% Chance of Crushing Blow
All Resistances +20

Death's Web
Unearthed Wand
One Hand Damage: 22 - 28
Durability: 17 of 18
Required Level: 66
Required Strength: 25
Fingerprint: 0xc496a134
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
+2 to Poison and Bone Skills (Necromancer Only)
-49% to Enemy Poison Resistance
+11 to Mana after each Kill
+11 Life after each Kill

Immortal King's Soul Cage
Sacred Armor
Defense: 1001
Durability: 46 of 60
Required Level: 76
Required Strength: 232
Fingerprint: 0x5c8c305e
Item Level: 85
Version: Expansion 1.10+
5% Chance to cast level 5 Enchant when struck
+2 to Combat Skills (Barbarian Only)
+400 Defense
Poison Resist +50%
Set (2 items): +25% Faster Hit Recovery
Set (3 items): Cold Resist +40%
Set (4 items): Fire Resist +40%
Set (5 items): Lightning Resist +40%
Set (6 items): +50% Enhanced Defense

Natural Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x6509abfd
Item Level: 85
Version: Expansion 1.10+
+1 to Elemental Skills (Druid Only)
+37 to Life

Plague Circlet
Defense: 26
Durability: 28 of 35
Required Level: 67
Fingerprint: 0xc9e3596f
Item Level: **
Version: Expansion 1.10+
+2 to Amazon Skill Levels
+20% Faster Cast Rate
+20 to Mana
All Resistances +20
Level 4 Ice Blast (23/30 Charges)

Rainbow Facet
Required Level: 49
Fingerprint: 0xe2ec921e
Item Level: **
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-5% to Enemy Lightning Resistance
+3% to Lightning Skill Damage

Viper Heart
Required Level: 37
Fingerprint: 0xe21c919b
Item Level: 85
Version: Expansion 1.10+
+7% Faster Hit Recovery
22% Enhanced Damage
Adds 1 - 4 Cold Damage Over 2 Secs (50 Frames)
Head Hunter's Glory
Troll Nest
Defense: 563
Chance to Block: 0
Durability: 57 of 74
Required Level: 75
Required Strength: 106
Fingerprint: 0x96df01eb
Item Level: 95
Version: Expansion 1.10+
+392 Defense
+341 Defense vs. Missile
Fire Resist +24%
Poison Resist +35%
+5 Life after each Kill
3 Sockets (0 used)

M'avina's True Sight
Defense: 209
Durability: 10 of 20
Required Level: 64
Fingerprint: 0x186325d4
Item Level: **
Version: Expansion 1.10+
+30% Increased Attack Speed
+150 Defense
Replenish Life +10
+25 to Mana
Set (2 items): +1 to All Skills
Set (3 items): 50% Bonus to Attack Rating
Set (4 items): Cold Resist +25%
Lightning Resist +25%
Fire Resist +25%
Poison Resist +25%

Ruby Jewel of Fervor
Required Level: 31
Fingerprint: 0x5b936d10
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed
Fire Resist +18%

Sapphire Jewel of Fervor
Required Level: 31
Fingerprint: 0x1d72c9d0
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed
Cold Resist +30%

Steel Pillar
War Pike
Two Hand Damage: 110 - 594
Durability: 20 of 25
Required Level: 69
Required Strength: 165
Required Dexterity: 106
Fingerprint: 0x57627842
Item Level: **
Version: Expansion 1.10+
+25% Increased Attack Speed
234% Enhanced Damage
-20% Target Defense
25% Chance of Crushing Blow
+70% Enhanced Defense

Tomb Reaver
Cryptic Axe
Two Hand Damage: 99 - 450
Durability: 48 of 65
Required Level: 84
Required Strength: 165
Required Dexterity: 103
Fingerprint: 0x33198f5e
Item Level: 95
Version: Expansion 1.10+
+60% Increased Attack Speed
200% Enhanced Damage
+190% Damage to Undead
+275 to Attack Rating against Undead
All Resistances +49
10% Reanimate as: Returned
+10 Life after each Kill
52% Better Chance of Getting Magic Items
+4 to Light Radius
1 Sockets (0 used)

Vermilion Jewel of Joyfulness
Required Level: 50
Fingerprint: 0x9de71c11
Item Level: 84
Version: Expansion 1.10+
Adds 3 - 15 Damage

Thanks for the Round 1 everyone and like @T72on1 said, good job on forcing Grippgod to spot 7!


Diabloii.Net Member
Opposition is too stronk. Help!
Big congratz to our expected winner Grape, and big congratz to our Zod finders. Actually, that is amazing that two players found Zod and for both that was the only qualifier. All your runes are Zod. That is what I call maximum efficiency rune hunting! :D

As for me, during last 3 hours I still hunted upgrade on score to have at least above 40. Kinda expected to see like 5-6 players with 50+ score as mentioned during running when I did some bit of statistics, so I kind of knew that with my score expectation was to be really happy if I end up in top 5 with higher probability to land below that. 7th place is not something I hoped for, but expected given my score.

I nailed total of 10 qualifiers:
Lo, Ist, Gul, Gul, Um, Mal, Mal, Pul, Pul, Pul

Not something to do haulpic from for sure :D

"Memorable" finds:

Viridian Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0x10928af7
Item Level: 85
Version: Expansion 1.10+
Poison Resist +6%
6% Better Chance of Getting Magic Items 

Shimmering Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0x47cf2de2
Item Level: **
Version: Expansion 1.10+
All Resistances +5
7% Better Chance of Getting Magic Items 

Ruby Jewel of Truth
Required Level: 36
Fingerprint: 0x62bb7950
Item Level: **
Version: Expansion 1.10+
+7% Faster Hit Recovery
Fire Resist +27%

Raven Scarab
Required Level: 42
Fingerprint: 0xa56308a9
Item Level: 85
Version: Expansion 1.10+
+9 to Strength
+9 to Dexterity
+24 Maximum Stamina
Cold Resist +18% 

Order Coil
Required Level: 29
Fingerprint: 0x1a39a886
Item Level: 85
Version: Expansion 1.10+
+10% Faster Cast Rate
+5 to Minimum Damage
Lightning Resist +20%
Poison Resist +18%
15% Better Chance of Getting Magic Items
Farmed total of 34 Rals and 33 Sols.

During running I kept some statistics going on how good CS can be in runefinding, and came to conclusion it could get very near to cows, however also found upgrade for cows, so in the end difference will be higher. Overall pretty interesting experimental 20 hours comparing javazon in pit vs sorc in CS and such things. Also got my sorc to level 96 and then some.


Diabloii.Net Member
Hmm, let's see:
things I want to see when results are revelealed:

1. At least the Top 8 of participants actually having a full set of 5 qualifiers
2. 1.07 HR higher than Lo (Mal, Ist and Ohm are almost the samething in terms of 1.07)

3. Zod rune
4. Set without Zod rune actually beating a set with Zod rune
5. New RoF patterns
So three outta five, not bad. I was also wrong when I predicted that someone running Pits has no chance against efficient CS runner, since at least Grape and Pb_pal ran Pits. Obviously, getting two Jahs within twenty hours or so is amazing luck, but it can't be total coincidence it happens to some of the most experienced players participating.

As for my own performance... yeah, not that awesome. The qualifying set is my first set, the PitNecro one. All the qualifiers were found during the first 10 hours of said set, so the second half was absolutely miserable. Almost all useful items dropped in the first half, so my morale wasn't high and it definitely had an effect on my efficiency. In other words, I kinda stopped giving the crap, and it obviously didn't help.

Here is the top 5 of my second set, in which I ran CS with Blizzard Sorceress:
1. Gul 7.1
2. Gul 7.1
3. Um 5.1
4. Um 5.1
5. Mal 5.0
Total: 29.4
So yeah, the game really didn't want to throw me that bone. I focused mostly on ghosts but I killed a lot of bosspacks as well, shuffling it a bit as I went along. I mostly ran the two seals, but there's also few hours of only the Vizier seal. All in all, I think I did the best I could. I killed a lot of monsters in with pretty decent efficiency, but you can't really force those High Runes outta monsters, can you?

Leveled the Necro to 95 and the Sorc to 96, so that counts as time well spent. In the end, I decided not to respec the Sorc, so that's a bonus. She's Travincal ready, now I just gotta roll a map.

Overall, within 40 hours I found 12 qualifiers, six each set. Bit low I guess, but I'm ok with that, since basically only goal I set myself (apart of leveling my toons) was to find 5 qualifiers each set. 16 hour dry streak speaks volumes. Here are my rune totals (Picked up Ko+, Rals and Sols):
69 Ral
36 Sol
6 Ko
10 Fal
4 Lem
3 Um
4 Mal
2 Ist
3 Gul
No Pul in sight, that might be a bit surprising. I must admit, I'm a bit dissapointed I didn't get even one qualifier with over 10 points, that would've been nice morale boost. But in the end, I'm actually kinda pleased results, since the I actually have use for the qualifiers I got. I'm especially happy about two Ists, since for me, Ists are Jah/Ber-tier in regards of how hard it seems to be for me to find them. So, by personal standards, I got pretty lucky after all.

Not gonna do haulpic. Honestly, 10h at Countess would've probably netted a better haul :p Instead, I'm probably gonna use them for something cool and ridiculous.

Congrats to winner and all who got scores! Amazing luck! Two Zods! I wasn't really expecting any scores based on my results, but next round I'll be dissapointed if I'm not in the Top 8.


Diabloii.Net Member
Ok, my screenies:





Obviously disappointed about quality of qualifiers, and the fact that I didn't even find 5 during 20 hours. In fact, they all dropped between the 7.5 hour and 12.5 hour mark, so outside of those runs were frustrating. In the first period I switched AT and CS, after that I only did CS. In total I spent 3:53 hour in AT (158 runs), rest in CS (522 runs).

Interesting drops, because they are rare, good or a grailer:

Arreat's Face
Slayer Guard
Defense: 321
Durability: 39 of 55
Required Level: 42
Required Strength: 118
Fingerprint: 0x681ef622
Item Level: 87
Version: Expansion 1.10+
+2 to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels
+30% Faster Hit Recovery
20% Bonus to Attack Rating
3% Life stolen per hit
+166% Enhanced Defense
+20 to Strength
+20 to Dexterity
All Resistances +30

Blood Slippers
Defense: 18
Durability: 20 of 24
Required Level: 29
Required Strength: 70
Fingerprint: 0x169d9c02
Item Level: **
Version: Expansion 1.10+
+30% Faster Run/Walk
+18% Enhanced Defense
Lightning Resist +6%
Fire Resist +35%
41% Extra Gold from Monsters
16% Better Chance of Getting Magic Items

Crescent Moon
Required Level: 50
Fingerprint: 0x7fb35c68
Item Level: 85
Version: Expansion 1.10+
13% Mana stolen per hit
3% Life stolen per hit
+45 to Mana
Magic Damage Reduced by 10
10% Damage Taken Goes To Mana
-2 to Light Radius

Graverobber's Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0xc4b84e48
Item Level: 85
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
+21 to Life

Fanged Knife
One Hand Damage: 56 - 214
Durability: 27 of 36
Required Level: 68
Required Strength: 42
Required Dexterity: 86
Fingerprint: 0x2fc9de7b
Item Level: 87
Version: Expansion 1.10+
276% Enhanced Damage
-50% Target Defense
25% Chance of Crushing Blow
33% Deadly Strike
50% Chance of Open Wounds
Prevent Monster Heal
Slows Target by 20%

Hailstone Visor
Defense: 53
Durability: 19 of 35
Required Level: 27
Fingerprint: 0x9e56ddf0
Item Level: **
Version: Expansion 1.10+
+1 to Assassin Skill Levels
+73% Enhanced Defense
+18 to Life
All Resistances +11
20% Better Chance of Getting Magic Items

Winged Axe
Throw Damage: 20 - 173
One Hand Damage: 31 - 161
Quantity: 180
Required Level: 68
Required Strength: 96
Required Dexterity: 122
Fingerprint: 0x35c3cd62
Item Level: **
Version: Expansion 1.10+
33% Chance to cast level 3 Amplify Damage on striking
+30% Increased Attack Speed
189% Enhanced Damage
33% Chance of Open Wounds
Prevent Monster Heal
Hit Causes Monster to Flee 50%
Replenishes quantity

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xad6e533
Item Level: 85
Version: Expansion 1.10+
+10 to Maximum Damage
+53 to Attack Rating
+38 to Life

Soul Veil
Defense: 23
Durability: 18 of 35
Required Level: 67
Fingerprint: 0xc12628b8
Item Level: **
Version: Expansion 1.10+
+2 to Druid Skill Levels
+20% Faster Cast Rate
+3 to Minimum Damage
Adds 21 - 57 Fire Damage
3% Mana stolen per hit
Lightning Resist +19%

Templar's Might
Sacred Armor
Defense: 1622
Durability: 56 of 60
Required Level: 74
Required Strength: 232
Fingerprint: 0x541f0096
Item Level: 85
Version: Expansion 1.10+
+2 to Offensive Aura Skills (Paladin Only)
+20% Faster Hit Recovery
+170% Enhanced Defense
+295 Defense vs. Missile
+14 to Strength
+12 to Vitality
+43 Maximum Stamina

Fury Visor
Defense: 351
Durability: 28 of 35
Required Level: 79
Required Strength: 129
Fingerprint: 0xda8da416
Item Level: **
Version: Expansion 1.10+
+2 to Warcry Skills (Barbarian Only)
+5 to Feral Rage
+4 to Lycanthropy
+4 to Werewolf
+133% Enhanced Defense
+14 to Strength
+11 to Dexterity
+11 to Vitality
Level 15 Summon Dire Wolf (10/18 Charges)
Also 2 times Tal Rasha's Guardianship and 2 times M'avina's True Sight, bringing my total of the latter to 9.


Diabloii.Net Member
I knew I'd end up coming second despite the result (I even said it to Grape as I sent in the results, who must have been cackling on his throne), although I wasn't expecting a second person to be in the same boat.

As for myself, well, there's a lot of flash for what essentially amounts to "I got lucky early in AT, and unlucky for the rest."

First off.. where it started.

Set 1: Operation: "Wishful Thinking" - Just because it's different, doesn't mean it's a good idea.

So as far as SC SP, I had actually only a single character, that being Squid from the Old Gods tournament. And while he has stepped away from his tournament rules slightly since his completion, he's still mostly using the same gear. I figured that I'd stand no chance against more efficient player using much better items in arguably better areas than the Pit. Thus I wasn't overly excited to play him, despite actually liking the character and expecting him to make a potential return in later rounds.

So for some reason, in my half-baked, hipster mind I thought "Okay, I need to try an area/run other people aren't doing that may be overlooked and just hope I get lucky." After perusing drop tables I remembered that Hephasto has an unusually high chance to drop a Zod. "Oh cool, I'll go and make a character to kill him, that'd be neat." I thought, for some reason convinced that killing a boss in an area competition would be more efficient. In any case, this spawned RouteSixtySix, my kicker. She was positioned at Pindle in Normal by the time the RFL started, and I turned on the timer when I was in later parts of NM just because I didn't want the mud on my face if I ran into something good.

After many NM Pindle deaths she eventually pushes her way into Hell and gets to Act 4. It's there that the reality of "Maybe trying to clear an 85 zone to get to one of the toughest superuniques wasn't a good idea, nor is it particularly fast." Despite cobbling together a Crescent Moon and Guillaumes, my poor Kicker didn't have her preferred boots (She was using IK Boots in the meantime) and so I felt very undergeared to do this efficiently, still convincing myself this was a good idea.

"I just need gear, that's my problem!" I said, and thus Clover, my MF Sorc was born. She joined in extending the timer once she was at NM Pindle as well, and began farming Mephisto with it on as well. Despite an early Shako find and moderate success there, I wasn't really finding anything of particular use to my kicker but I kept the Mephisto runs going for a time. Once my Sorc started getting more gear I was jumping around Hell to pick up quest rewards (Izual, Den, Radament, Resists, etc) all with the timer on because why not. I was alternating between Pindle and Mephisto, being in the low 80s when I made my (now moved) post about running zones where I believe @Gripphon said (paraphrasing) "Not exactly sure what is Meph for except farming first Shako and stuff[...]" which made me start to look at other areas (so yes, this is all your fault, is what I'm getting at). Because I kept the timer on for just about all late NM/Hell shenanigans I was actually running out of time. With no gear yet coming in for my kicker, I ran out the timer setting up my (now level 84) Sorceress and had a big goose egg of qualifiers to show for it due to the very unfocused use of the clock.

Set 2: Operation: "Wet Blanket" - Because there's probably a reason people do the things they do.

So this was a mixture of "If you can't beat 'em, join 'em." As well as a lie that I was telling myself that once I find my Kicker gear (which I still hadn't) I'd go and do my original intention of killing Hephasto who had been killed maybe only one to two dozen times.

So I decided to go to the land of AT to continue magic finding. It should be noted I was trying to have my cake and eat it, as I was soon playing on /players 8 with mostly MF dedicated gear. I had maybe an hour of getting used to my map until I was comfortable with the layout and style of AT, which I haven't run in a while.

"Unfortunately" it was around this time that all of my friends decided to come out of the woodwork and play other games, so it was cutting into my Diablo 2 time. Still, when we weren't playing anything and in Skype calls I would be mindlessly farming AT in the background, which was when only a few hours into this second set, my Zod dropped. My friends had to endure a rather impressive chain of expletives over Skype when that happened, all with very little context.

And no, the ring was a Manald Heal, I didn't hit the ultra lottery, just the Zod one.. :p

Besides sending out shards of truth behind sarcasm as to what other things I was up to, the remainder of this set time was used in AT. I ultimately ended up running out of time in the tournament, not the set. After all my additional hours in AT the next highest run I found was a Hel, so as it turns out the cheese stands alone.

Unused Operation: "Résumé Padding" - Because you need to put something in the white space.

I actually had a plan after finding my Zod to create/respec a Sorc to run Countess. I was worried that I wouldn't end up finding any other qualifiers, and that I'd wind up losing to someone who had five good qualifiers rather than just the highest (clearly now we can all see I was just being paranoid..). I figured that she was the most guaranteed method to get any qualifiers, even if they were the lowest ones. But due to the time crunch and other commitments I ultimately abandoned this idea, although my Blizzard Sorc did run about 10 Countess runs with her Merc, which resulted in the highest rune since my Zod of the set: A Lem. Countess, you are a heartless woman with your taunting.

Because I was doing so much MFing and my overall wealth is fairly low, there were notable drops for myself that might be of lesser values to others, so don't mind the trash.

String of Ears
IK's Pillar
Tal Rasha's Crest
Ormus' Robes (Static)
Dwarf Star x2
Ethereal Reaper's Toll
Duriel's Shell
Blade of Ali Baba
IK's Detail
Multiple Nagelrings
IK's Stone Crusher x2
Aldur's Stony Gaze x3
Crown of Ages
Arreat's Face
Kira's Guardian
Vampire Gaze
Gerke's Sanctuary
Veil of Steel
Hellmouth x2
Spectral Shard x2
Guardian Angel
Trang'oul's Scales
Gheed's Fortune x2
Crown of Thieves

I'm sure I missed a few or there's some on there that aren't very useful, but that was my single pass observations.

As far as charms go, nothing to blow anyone's minds. Some decent resists charms, and I believe my only Skiller was a plain +1 Combat Skills.

In any case, looking forward to the next round and maybe racking some 1.07 for that Eth BA. :D


Diabloii.Net Member
@Xios Very nice story, thanks for sharing :).

About the finds: eth Reaper's is definitely very nice, as well as Crown of Ages. Never ever found that one myself. Was it 2os?


Diabloii.Net Member

No 10+ pointer in 40 hours is extremely unlucky event. I think your expected number of those was like 5+... But everything will come to its place sooner or later.
Yeah, this things have a tendency to balance themselves. I think the game knows I've been sitting on some high runes and refuses to give me more until I use them.

That being said, my biggest dissapointment during round 1: Not being able to find worthy Zod God item. OK, found eth Blackbog's Sharp, but it's been done already. I want something original.

@Neksja Agree about @Grape 's haulpic. Action poses ftw. Although the hopelessly clueless merc kinda ruins the mood a bit...

@Xios Good write-up and nice mf haul. And congrats for the Zod of course. As a current owner of two Zods, I can give you some pointers on what to do with it. So far my favorite use for Zod has been to drop it in stash and keep it there, kinda forgetting it exists, never doing anything with it. Has been going pretty good so far. Other thing I've been doing with it, is remembering I have it, theorycrafting about BotD a while, then dropping the thought because it would be a waste of perfectly good Vex.

Seriously, I got no clue what to do with Zods.


Diabloii.Net Member
Sounds like an issue that will sort itself out...
Hopefully, some day. So far my inability to come up uses for Zod has only been surpassed by my inability to find perfect ethereal uniques.

(I'm actually seriously contemplating about bugging Assassin claw for Chaos. Still feel it's probably a bit silly though.)


Diabloii.Net Member
@Xios great story! I was wondering how we ended up with not one but TWO Zod only contributions. It seems the odds of finding a Zod are nearly as low as rune hunting for 33 hours and not finding Pul+

As I mentioned all my drops came from chests and poppables. Ber, Gul, Ist, Pul from Superchests, Ist Pul from poppables. I didn't really do a lot of killing as I only leveled from just below 91 to about 2/3rds to 92 during the course of this. Really wish I had switched to Blizzard earlier, and that I could have completed the set. But I was already lucky enough to hit that Ber in the time span. It wasn't a new pattern btw, further convincing me that p7/8 LK truncated superchests are actually a rather strong outlier from normal chest drop odds.


Diabloii.Net Member
I'll take full responsibility for your Zod drop :D
Nice writeup.

Seriously, I got no clue what to do with Zods.
Superior Suwayyah
One Hand Damage: 286 - 385
Required Level: 57
Required Strength: 89
Required Dexterity: 89
Fingerprint: 0x3c09c412
Item Level: 87
Version: Expansion
9% Chance to cast level 11 Frozen Orb on striking
11% Chance to cast level 9 Charged Bolt on striking
+35% Increased Attack Speed
394% Enhanced Damage
+2 to Attack Rating
Adds 216 - 471 Magic Damage
25% Chance of Open Wounds
+1 to Dragon Flight (Assassin Only)
+1 to Whirlwind
+10 to Strength
+15 Life after each Demon Kill
3 Sockets (3 used)
Socketed: Fal Rune
Socketed: Ohm Rune
Socketed: Um Rune 

Superior Feral Claws
One Hand Damage: 123 - 295
Required Level: 65
Required Strength: 103
Required Dexterity: 103
Fingerprint: 0x2cff04f4
Item Level: 98
Version: Expansion
+40% Increased Attack Speed
274% Enhanced Damage
Ignore Target's Defense
-25% Target Defense
20% Bonus to Attack Rating
6% Life stolen per hit
33% Deadly Strike
66% Chance of Open Wounds
Prevent Monster Heal
+5 to Frenzy (Barbarian Only)
+2 to Blade Shield (Assassin Only)
Increase Maximum Durability 12%
3 Sockets (3 used)
Socketed: Jah Rune
Socketed: Gul Rune
Socketed: Eth Rune

Even worse, I didn't use Zods. I used 4 Chams.

(I'm actually seriously contemplating about bugging Assassin claw for Chaos. Still feel it's probably a bit silly though.)
Perhaps less silly than using it on something you won't use at all? Who knows!


Diabloii.Net Member
Woo squeaked in there in 8th place. I am at work, when I get home this afternoon, I will post a picture of the runes and the sweet loot I found. I only had about 16 hours or so in this round as some crazy things IRL got in the way, but this Round I will be all clear and good to go for 1 maybe 2 sets.