Rogue mercs and pallies First i wrote a nice intro and a story about mercs, pallies, and rogues but then u guys don't wanna read novels so I'll cut the crap: which of the following is best for a cold rogue merc if i'm a fanatic zealot, and intend to run ubers 60% of the time? 1) Kuko Shakaku: Two-Hand Damage: (25-28) To (72-81) (48.5-54.5 Avg) Base Weapon Speed:  +150-180% Enhanced Damage (varies) Fires Explosive Arrows Or Bolts [Level 7] Piercing Attack (50) Adds 40-180 Fire Damage 2) Riphook: Two-Hand Damage: (22-25) To (61-70) (41.5-47.5 Avg) Base Weapon Speed: [-10] 180-220% Enhanced Damage (varies) Slows Target By 30% 30% Chance of Open Wounds 30% Increased Attack Speed 7-10% Life Stolen Per Hit (varies) +35 To Mana 3) Skystrike: Two-Hand Damage: (15-21) To (47-57) (31-37.5 Avg) +150-200% Enhanced Damage (varies) Adds 1-250 Lightning Damage 2% Chance To Cast Level 6 Meteor On Striking 30% Increased Attack Speed +100 To Attack Rating +1 To Amazon Skill Levels +10 to Energy 4) Cliffkiller: Two-Hand Damage: (34-43) To (141-168) (87.5-105.5 Avg) Base Weapon Speed:  +190-230% Enhanced Damage (varies) Adds (5-10)-(20-30) Damage (varies) +2 To Amazon Skill Levels +80 Defense VS. Missile +50 To Life Knockback --------> this is bad for me, but maybe good for her These are pretty much my only options I can't make a BotD, so don't mention it! Rest of the gear will be: 2.8k defense STONE, and Tal rasha helm. I don't really want to trade for other unique bows, and the runewords are not very attractive. I tend to think the Riphook is the best choice since she wont do much damage anyway, but riphook has very nice mods. Also i'll be using drac's so she shouldn't normally die. If you feel there is a bow out there that is goldy for the rogue u can mention it! Thanks for reading!