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Road to Immortal King

Discussion in 'Barbarian' started by Shadow_Hide, Feb 6, 2004.

  1. Shadow_Hide

    Shadow_Hide IncGamers Member

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    Road to Immortal King

    Hi, can't help to notice that the dustrection power of Immortal King in 1.10 :D, So I decide to post some ideas of a Immortal King Barb with other barb players out there.

    Why Immortal King?
    ok, here's a list of advantages and disadvantage of being a Immortal King.
    Good Bits:
    Firstly let's see some offers from our King ;D
    Helm: Immortal King's Will (Avenger Guard)
    Defense: 160-175 (varies) (Base Defense: 35-50)
    Required Level: 47
    Required Strength: 65
    Durability: 55
    (Barbarian Only)
    +4 To Light Radius
    +125 Defense
    37% Extra Gold From Monsters
    25-40% Better Chance Of Finding Magic Items (varies)
    +2 To Warcries Skills (Barbarian Only)
    Socketed (2)
    Armor:Immortal King's Soul Cage (Sacred Armor)
    Defense: 1001 (Base Defense: 487-600)
    Defense: 1301 (Base Defense: 487-600)
    Required Level: 76
    Required Strength: 232
    Durability: 60
    +400 Defense
    5% Chance To Cast Level 5 Enchant When Struck
    Poison Resist +50%
    +2 To Combat Skills (Barbarian Only)
    +25% Faster Hit Recovery (2 Items)
    Cold Resist +40% (3 Items)
    Fire Resist +40% (4 Items)
    Lightning Resist +40% (5 Items)
    +50% Enhanced Defense (Complete Set)
    Weapon:Immortal King's Stone Crusher (Ogre Maul)
    Damage: 231 To 318 (274.5 Avg)
    Required Level: 76
    Required Strength: 225
    Base Weapon Speed: [10]
    +200% Enhanced Damage
    +200% Damage To Demons
    +250% Damage To Undead
    40% Increased Attack Speed
    Indestructible
    35-40% Chance Of Crushing Blow (varies)
    Socketed (2)
    Adds 211-397 Fire Damage (2 items)
    Adds 7-477 Lightning Damage (3 Items)
    Adds 127-364 Cold Damage, 6 sec. Duration (4 Items)
    +204 Poison Damage Over 6 Seconds (5 Items)
    Adds 250-361 Magic Damage (Complete Set)
    gloves:Immortal King's Forge (War Gauntlets)
    Defense: 108-118 (varies)(Base Defense: 43-53)
    Defense: 228-238 (varies)(Base Defense: 43-53)
    Required Level: 30
    Required Strength: 110
    Durability: 24
    +65 Defense
    12% Chance To Cast Level 4 Charged Bolt When Struck
    +20 To Dexterity
    +20 To Strength
    +25% Increased Attack Speed (2 items)
    +120 Defense (3 Items)
    10% Life Stolen Per Hit (4 Items)
    10% Mana Stolen Per Hit (5 Items)
    Freezes Target +2 (Complete Set)
    Belt:Immortal King's Detail (War Belt)
    Defense: 89 (Base Defense: 41-52)
    Defense: 194 (Base Defense: 41-52)
    Defense: 247 (Base Defense 41-52)
    Required Level: 29
    Required Strength: 110
    Durability: 24
    16 boxes
    +36 Defense
    Lightning Resist +31%
    Fire Resist +28%
    +25 To Strength
    +105 Defense (2 items)
    +25% Faster Hit Recovery (3 Items)
    +100% Enhanced Defense (4 Items)
    Damage Reduced By 20% (5 Items)
    +2 To Masteries (Barbarian Only) (Complete Set)
    Boots:Immortal King's Pillar (War Boots)
    Defense: 118-128 (varies) (Base Defense: 43-53)
    Defense: 278-288 (varies) (Base Defense: 43-53)
    Required Level: 31
    Required Strength: 125
    Durability: 24
    +75 Defense
    40% Faster Run/Walk
    +110 To Attack Rating
    +44 To Life
    25% Better Chance of Getting Magic Items (2 items)
    +2 To Combat Skills (Barbarian Only) (3 Items)
    +160 Defense (4 Items)
    Half Freeze Duration (5 Items)
    Partial Set Bonus
    +50 To Attack Rating (2 Items)
    Additional +75 To Attack Rating (3 Items)
    Additional +125 To Attack Rating (4 Items)
    Additional +200 To Attack Rating (5 Items)

    Complete Set Bonus
    +3 To Barbarian Skill Levels
    +450 To Attack Rating
    +150 To Life
    All Resistances +50
    Magic Damage Reduced By 10
    Display Aura

    So with the whole set u have
    +5 to War Cry and Combat Mastery,
    +7 to Combat Skills,
    +45 strength,
    +20 To Dexterity,
    +194 to life,
    118% of fire resistance,
    121% of lighting resistance,
    90% cold resistance with Half Freeze Duration (5 items), 100% posion resistance,
    50% Faster Hit Recovery,
    65% Increased Attack Speed,
    150% Enhanced Defense,
    10% of Dual Leech,
    40% faster run/ walk speed
    211-397 Fire Damage (2 items)
    7-477 Lightning Damage (3 Items)
    127-364 Cold Damage, 6 sec. Duration (Normal) (4 Items)
    204 Poison Damage Over 6 Seconds (5 Items)
    250-361 Magic Damage (Complete Set)
    45%(min)- 65%(max)of better chance of findding magic items
    And finish up with a Display Aura, which makes other player goes,"wow" ;)

    Downside:
    Yes, indeed since there're so many good things about being a King. I might just write some "disadvantages' to balance it up and just to shown respect to that great philosophy," nothing is perfect."
    1)You will need to collect the whole set to unleash the power of Immortal King, which is quite difficult.
    2)You have to become a mace Barb inorder to become a King.
    3)Immortal King is true a "end game gear" meaning the weapon and armor is not aviable till lvl 76
    4)Too hard to find disadvantages

    Immortal King Builds
    There are many ways to Bulid a Immortal King barb here's few of the suggestios:
    1st choice:Iron
    yes, with the crazy Defense and % of Enhanced Defense from the whole set u can easily make a non-shiled Iron Barb

    stats:
    strength:enough to wear gear.(187 with +20 stregth from gloves and 25 from Belt, and if u have strength charm then u can lower even more base strength)
    Dex:none or no more than 100 (To be or not to be? to me I find that there's no dex requirement and u can get attack rating from the set, mastery and skills, so it shouldn't be too much of a problem, but if u miss too much in hell then a Blessed aim merc will fix up the loss)
    Vit: here goes the rest (well u don't have to, u may add some into Dex, it's all up 2 u)
    enegy:Barb with energy? now that's unheard of.

    Skills:
    Masteries:
    Max Mace Mastery (needless to say)
    Max Iron Skin
    1 Icerase Stamina
    1 Increased Speed
    1 Nat resistance

    WarCries:
    Max Shout
    Max Battle Orders
    1 Howl
    1 Battle Command

    Combat Skills
    Max Concentrate
    1 bash
    1 stun
    1 Berserk (optional)

    2)Berserker
    Immortal King set offers a insane elematal/magic damage and if u decide to go Crazy and want to make a good use of it, Berserker will be your choice

    stats:
    strength:Again enough to wear gear
    Dex:none (Berserk gives u 385% of AR at lvl 20 and plus mastery merc, so what's the fuss?)
    Vit:all the rest (yes, since your AC will be 0 while u are zerking u need a lot of life to bac up and, fill your inverntory with + life and resitance Charms)
    energy:none

    Skills:
    Masteries
    Max Mace Mastery (needless to say)
    1 Iron Skin
    1 Icerase Stamina
    1 Increased Speed
    1 Nat resistance

    WarCries:
    Max Shout (10% magic damage to Berserk per lvl, who ever come up this idea worth 10 smacks from the Immortal King's Stone Crusher, Shout increase your deffence while Berserk reduce it to 0)
    Max Battle Orders
    Max Howl (10% magic damage to Berserk per lvl)
    1 Battle Command

    Combat Skills
    Max Berserk
    1 bash
    1 stun
    1Concentrate

    3)Whirlwind
    well, what can I say the old good WW always brings me bac to the days of 1.09 and good crowed controll too.

    Stats:
    Strength: meet the gear requirement (Am I repeating myself?)
    Dex:none or no more than 100
    Vit rest
    erengy:none

    Skills:
    WarCries:
    Max Battle Orders
    1 Howl
    1 or max (optional) Shout
    1 Battle Command

    Masteries
    Max Mace Mastery (needless to say)
    1 Iron Skin
    1 Icerase Stamina
    5 Increased Speed
    1 Nat resistance

    Combat Skills
    Max Whirlwind
    1 bash
    1 stun
    5 Concentrate 9use it when short on Mana)
    1 Berzerk (optional)
    (note this build will need some good Mana stealing 15%- 20 should do)

    4)special: Titian
    ok, so u want something extrme? with all your points dumped into strength u can dish out some serious damage, but the build I would go for is Iron since u don't have ant points in life u will need high AC to stayin alive

    Other Items:
    with all 5 slot taken by our King well will left with only rings and Ammy and here's a list of them which will add some extra shine onto the set:
    Rings:
    1)Stone of Jordan
    Required Level: 29
    +1 To All Skill Levels
    Increase Maximum Mana 25%*
    Adds 1-12 Lightning Damage
    +20 To Mana
    2)Dwarf Star
    Required Level: 45
    Fire Absorb 15%
    Heal Stamina Plus 15%
    +40 Maximum Stamina
    +40 Life
    100% Extra Gold From Monsters
    Magic Damage Reduced By 12-15
    3)Raven Frost
    Required Level: 45
    +150-250 To Attack Rating (varies)
    Adds 15-45 Cold Damage, 4 sec. Duration (Normal)
    Cannot Be Frozen
    +15-20 To Dexterity (varies)
    +40 To Mana
    Cold Absorb 20%
    4)Bul-Kathos' Wedding Band
    1 To All Skill Levels
    + (0.5 Per Character Level) 0-49 To Life (Based On Character Level)
    3-5% Life Stolen Per Hit (varies)
    +50 Maximum Stamina
    5)Carrion Wind
    Required Level: 60
    10% Chance To Cast Level 10 Poison Nova When Struck
    8% Chance To Cast Level 13 Twister On Striking
    6-9% Life Stolen Per Hit (varies)
    +100-160 Defense Vs. Missile (varies)
    Poison Resist +55%
    10% Damage Taken Goes To Mana
    Level 21 Poison Creeper (15 Charges)
    6)Nature's Peace
    Slain Monsters Rest In Peace*
    Prevent Monster Heal
    Poison Resist +20-30% (varies)
    Damage Reduced by 7-11 (varies)
    Level 5 Oak Sage (27 charges)
    7)Wisp Projector
    Required Level: 76
    10% Chance To Cast Level 16 Lightning On Striking
    Lightning Absorb 10-20% (varies)
    10-20% Better Chance of Getting Magic Items (varies)
    Level 7 Spirit of Barbs (11 charges)
    Level 5 Heart of Wolverine (13 charges)
    Level 2 Oak Sage (15 charges)

    Ammies:
    1)Nokozan Relic
    Required Level: 10
    20% Faster Hit Recovery
    Fire Resist +50%
    +10% To Maximum Fire Resist
    Adds 3-6 Fire Damage
    +3 To Light Radius
    2)The Mahim-Oak Curio
    Required Level: 25
    +10 Defense
    +10% Enhanced Defense
    +10% Bonus To Attack Rating
    All Resistances +10
    +10 To All Attributes
    3)Saracen's Chance
    Required Level: 47
    10% Chance To Cast Level 2 Iron Maiden When Struck
    All Resistances +15-25 (varies)
    +12 To All Attributes
    4)The Cat's Eye
    Required Level: 50
    30% Faster Run/Walk
    20% Increased Attack Speed
    +100 Defense Vs. Missiles
    +100 Defense
    +25 To Dexterity
    5)Atma's Scarab
    5% Chance To Cast Level 2 Amplify Damage On Striking
    20% Bonus To Attack Rating
    +40 Poison Damage over 4 seconds
    Poison Resist +75%
    +3 To Light Radius
    Attacker Takes Damage of 5
    6)The Rising Sun
    +2 To Fire Skills
    2% Chance To Cast Level 13-19 Meteor When Struck (varies)
    + (0.75 Per Character Level) 0-74 Fire Absorb (Based On Character Level)
    Adds 24-48 Fire Damage
    Replenish Life +10
    +4 To Light Radius
    7)Highlord's Wrath
    Required Level: 65
    +1 To All Skill Levels
    20% Increased Attack Speed
    + (0.375 Per Character Level) 0-37 % Deadly Strike (Based On Character Level)
    Lightning Resist +35%
    Adds 1-30 Lightning Damage
    Attacker Takes Lightning Damage Of 15
    8)Mara's Kaleidoscope
    +2 To All Skill Levels
    All Resistances +20-30 (varies)
    +5 To All Attributes
    9)Seraph's Hymn
    Required Level: 65
    +2 To All Skill Levels
    +1-2 To Defensive Auras (Paladin Only) (varies)
    +20-50% Damage To Demons (varies)
    +150-250 To Attack Rating Against Demons (varies)
    +20-50% Damage To Undead (varies)
    +150-250 To Attack Rating Against Undead (varies)
    +2 To Light Radius

    At last: if u managed to read from the top all the way to here, i just have to say:"Immortal King Salute you!' :D
     
  2. KingNothing

    KingNothing IncGamers Member

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    nice guid.. but man you could really use a space in betweeen everthign..
    very helpful becaues im am almost compleate in my making of the set.. i cant wait

    also what BP will you be hitting with the mace and if it is close to one do you recommmend any sorc of IAS in armor ?
     
  3. TheDarkSide

    TheDarkSide Clan Officer - US East Hardcore

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    I too dream of the day when that green Sacred Armor drops for my Ik WW barb .. Till then I choose to use the Lionheart Wire Mesh !!

    :xflash:
     
  4. KaesarSosei

    KaesarSosei IncGamers Member

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    Any more thoughts on the Titan build for IK barb? Specifically, IK WW barb? Thats what I'm doing, so far its been OK but I'm only Level 57 in NM Baal runs currently. How much life will I have at level 85 with IK Set + no vit? And of course level 25 BO or so...
     
  5. bigballerpaul

    bigballerpaul IncGamers Member

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    you will need at least 30IAS on the weapon itself to reach the last 2handed ww bp. this is very crucial since the maul only has a range of 2. the cheapest way of achieving this is to put 2 shael runes in your ik maul (later you will want to uprade to ed/15ias jewels if you can get them)

    my ik ww titan is level 84. he has about 1.2k life after BO. but then again i do not have a full stock of vita sc's like many do. you can always socket the helm with 2 io runes for a 20 vit boost. but then again i dont have the full ik set either (waitin on Sacred Armor). even with that little life, i still dont have that many problems with dying. just to IM usually.
     
  6. JohnofTesh

    JohnofTesh IncGamers Member

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    How's this, I had the armor drop this weekend, now I am waiting for the maul, gloves and belt to turn up - ususally you cant waltz through the blood moor without tripping over one of those...
     
  7. Pisken

    Pisken IncGamers Member

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    i made my lvl 85 IK whirler to an MF runner , getting about 250-260% mf with a couple of SC's (and a big one with 10%) 2x Nagels and a crappy magic ammy with 32% .... no leech is needed (the set gives dual 10%).

    Its not the highest MF% dude around , but with speed-tons of dead monsters-and dual alis and 1p in find item im doing fine when doing Pit,Countess,Meph (if i feel for it...those stygians are a pain if i accidently kills one :D ) and finally the act 5 MF bosses .... even Baal is doable if i pays some attention to Ironmaiden :p.

    Can check for stats/points if someone is interested...
     
  8. TheAntiHero

    TheAntiHero Banned

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    hey if u are sc non ladder useast ill give u unid maul for free :cool:

    btw is this build as badass as it sounds ??
     
  9. Shug_Ninx

    Shug_Ninx IncGamers Member

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    Your post is a train wreck. Were you offering a guide, or eqiuipment overview? Because everything was mish-mashed together in a jumbled mess!
     
  10. Killfrenzy

    Killfrenzy IncGamers Member

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    Sacred Armor


    WHERE??? clicks madly to prevent other people from grabbing it first!
     
  11. Shadow_Hide

    Shadow_Hide IncGamers Member

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  12. Lyrs

    Lyrs IncGamers Member

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    without a shield, pray that your def is high enough to disallow 75% of attacks.
     
  13. Shadow_Hide

    Shadow_Hide IncGamers Member

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    def of Ik should be strong enough it self and if u are a Iron Barb with the Boost from IOrn skin Shout and concentrate, def shouldn't be too much of a problem.
     
  14. Pisken

    Pisken IncGamers Member

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    Shield is for paladins and ladies :)
     
  15. Halciet

    Halciet IncGamers Member

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    What about everything that ignores defense? That might be kinda rough =/

    -Hal
     
  16. bigballerpaul

    bigballerpaul IncGamers Member

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    when that happens - coming across ITD baddies -, you deploy your secret tactic.... RUN AWAY!!!!!!!!!
     
  17. Shadow_Hide

    Shadow_Hide IncGamers Member

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    well, it's a tough thing, but you have to give up shiled when u suing Ik set
     
  18. Raging_Zealot

    Raging_Zealot Diablo: IncGamers Member

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    So for the ring/ammy section did u just basically list all the unique jewelry? Looked like it to me, but with no spaces or coloring, or bullets or anything to distingusih, i just scanned the parts where you listed mass equip, i guess having them numbered was better than when u had the ik set listed in the begining...

    but basically narrow down the jewelry some...some of those can easily be eliminated, like SOJ doesnt really have much of a place on a barb cuz you can find MUCH better, and I've never been tempted to use a Nokozan Relic unless there was some lvl req, such as in vlld, but even then its hard not to find better...Also, there are more than just uniques. One of the most popular combos is the Angelic set for AR reasons, and not to mention the great stuff you can craft, and rares can come up with now, raven/dual leech with stats/res is a nice set up.

    And its nice that you listed the stats for items, since some items that people might not be ingrained in peoples minds, but you could have said which stats made those items appropriate for use, or what stats to look for on rares/crafted stuff.

    All in all, nice start, but its not really a guide yet, since basically it just outlined the builds one can use, which was kinda obvious since it was all the main builds except thrower which obviously wouldnt work with full ik, and singer, same basic deal. Also, to achieve guide-dom, you might want to include tactics for dealing with certain monsters, etc. Like hal and others mentioned, ITD monsters could/will be a handful, so you might go over tactics of an effective way to deal with them, etc. However, with the 4 different builds you mentioned, playing styles very greatly, so you might have to include different tactics for the same monsters, since some can tank, like the iron barb, the zerker barb can at least take hits, where as the titan should avoid being hit when hes not leeching whenever he can. So that begings to be a pretty big feat, thus you might want to pic a build that you like best, or think will work best, and focus on it. Rather than "an IK barb guide", it could be "an <insert build type you choose here> IK barb guide". Just some suggestions, hope they help you, and I didnt come off to harsh.
     
  19. GoodMourning

    GoodMourning IncGamers Member

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    hey guys, i happen to have a IK titan iron barb, he's 82 now and all i have to say is that he can hold his own if you play reasonably smart(pay attention to approaching monsters and retreat when necesssary). Yea, ITD monsters are very rough. you'll have to thin out the crowd some way or another, such as howling/taunting or running away and having them follow in a line. My barb deals plenty of physical damage being a titan and plenty of non-physical from that insane maul. Of course that berzerk is always there but that's just making the monster you're fighting into ITD. I actually leveled this barb from scratch before i realized the ease and effectiveness of baall runs and i can say that it is possible and not that difficult.... although it was rough on the resistances until the set was complete. Happy Hunting!
     
  20. Shadow_Hide

    Shadow_Hide IncGamers Member

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    Thanx alot for the suggestions, I have alot to improve :D , and yeah I did rushed a bit at last so, I copy and pasted :p
     

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