Rizzo
Diabloii.Net Member
:lol:Atil said:"These things must spend all of their time breeding when they're not fighting."
Sorry about the death Atil, but seeing as we're nearing the end of round 2 if was about time
:lol:Atil said:"These things must spend all of their time breeding when they're not fighting."
You can try to poison him, I don't know what skills you use, but a pally with vigor can be very fast, and use a hit and run tactic, preferably you use a bow with loads of tal runes or perfect emeralds, shoot and run and come back for more. Is this normal or nightmare btw? One could ethically oppose this tactic for a pally, but with combat skills already out, you cannot be the typical pally anyway.Moar said:Bantam has progressed from Travincal to the River of Flame WP and is waiting there for his death. I can't see a way to beat Diablo, so I didn't want to play on yet. The deadline is threatening, so I'll give it a try tomorrow.![]()
Got nearly everything in HF and Resist Cold...a few into blessed aim if I remember correctly. I'm using a bow with emeralds (might be a saphire in there as well) and thinking about doing some gambling at Alkor before going on.Sir Lister of Smeg said:You can try to poison him, I don't know what skills you use, but a pally with vigor can be very fast, and use a hit and run tactic, preferably you use a bow with loads of tal runes or perfect emeralds, shoot and run and come back for more. Is this normal or nightmare btw? One could ethically oppose this tactic for a pally, but with combat skills already out, you cannot be the typical pally anyway.
One point in vigor might go a long way if you've got some +skills, with deminishing returns the first point is most important anyway. You're using an act II merc I presume, with you on bow. I think he should be able to survive a few hits, maybe even two elemental attacks, and you can get some hits in in that time. When he dies, run away, and townportal to resurrect the merc (don't spend everything on gambling), and repeat, eventually you should be able to take Diablo down, although you might have to leave the battle for a while in the middle to level to heal (I had to). The holy freeze might have the same effect as vigor, instead of speeding you up, slowing Diablo down and doing some damage in the process, so hit and run should be possible, and you should be able to dodge his lightning attack, the ring of fire is another matter, if you can, have maxed fire resist, but you knew that already.Moar said:Got nearly everything in HF and Resist Cold...a few into blessed aim if I remember correctly. I'm using a bow with emeralds (might be a saphire in there as well) and thinking about doing some gambling at Alkor before going on.
Oh, it's normal still. Normal gameplay goes fine, only had trouble with Abyss Knights in A4. The problem is just that Diablo will kill the merc in one hit and I have no other minions to distract him.![]()
I don't mean to sound pessimistic, but how can you expect to have +skill items, untwinked in normal, Act 3 or 4? Here is a list of my pathetic equipment:Sir Lister of Smeg said:One point in vigor might go a long way if you've got some +skills...
Sigon's shield, Lore helm, +1 amulet. You'll be able to get an Sol by the time you get to act 3 (you'd be lucky.. but still), getting sigon's shield is very possible and if you collect every blue ring and amulet you can easily cube them into ones with +1.jrlafrance said:I don't mean to sound pessimistic, but how can you expect to have +skill items, untwinked in normal, Act 3 or 4?
Actually, I was a bit optimistic there, since Bantam was using a bow, with weapon and shield it would be easier for a pally (something like the wand I bought, but then on a scepter). Getting the sol does require a bit of luck (I'm still waiting for the slightly, but not much, rarer shael), and the same goes for finding a two socket helm afterwards, I had the sol rune in my stash for a couple of acts before again finding a two socket helm (I think I found the rune at act III, IV or V normal, and only somewhere in act II nightmare I found a two socket helm again, I remember selling a two socket helm somewhere halfway act III normal and not long thereafter finding a sol rune). With cubing, the +skills on an amulet shouldn't be too hard to find, especially when not demanding + to all skills, but having the choice of +1 to +2 (at that level) to a skilltree or +1 to all skills. Still, regardless of build, resistances and damage reduction are more important in this tourney than + to skills. If you've got those all settled, + to skills is certainly not the worst mod to have.Sint Nikolaas said:Sigon's shield, Lore helm, +1 amulet. You'll be able to get an Sol by the time you get to act 3 (you'd be lucky.. but still), getting sigon's shield is very possible and if you collect every blue ring and amulet you can easily cube them into ones with +1.
Out for good as I'll most likely just run into another health shrine. I just don't notice them when running away to not be hit.Rizzo said:Moar: will you be joining round #3 or are you out for good?
Forumite Character name Class Round 2 points
ArmyOfDeath Army_of_Death Necromancer 0 p
Cassandra Callista Sorceress 1 p
JMtistic AtomicBoo Barbarian Round 1 winner
GooberGrape Fatty-Elite Amazon 0 p
Quickdeath Cooter Barbarian 0 p
Fists of Legend Ribeye Druid 0 p
Kugel Zdochliak Necromancer 0 p
TheBoskes TheBoskes Paladin 1 p
HoiD Talic Barbarian 0 p
Jrlafrance Sir Paladin 54p
Whomhead pwn_joo Druid 0 p
Seishinkan Miranda Sorceress 0 p
Water_moon PsudeoKitty Barbarian 0 p
Chicagofan51 Onondoga Barbarian 0 p
Randy Gwar Druid 5 p
TrubbaNot Borogove Barbarian 0 p
Atil Sigon Barbarian 16p
Omgarxbanana Ranmyaku Paladin 0 p
Porius Clash Paladin 0 p
Atigdng Xietiaoping Barbarian 0 p
Swivelguy2 Cheerio Assassin 0 p
DelcorTheHero Phil Necromancer 0 p
Goltar25 Tyrion Paladin 19 p
Sir Lister King_Lear Necromancer 72 p - WINNER
Vlardin Vlardin_2.0 Barbarian 2 p
StillMyst Bhoot Necromancer 0 p
ScarsOfTomorrow AutumnOffering Barbarian 0 p