Re: rip off from d3?
Hey guys,
I personally know a bunch of the guys on this team and have been able to play it recently, and wanted to clear up a few things. I have a ton of respect for Flux's work on diabloii.net and also thought Med Dragon was the best of the crew at diablofans before coming here, so I thought that it was worth the effort, in terms of this being a quality site (though the servers are really f'in slow).
Anyhow, first the negatives:
"A rip-off of D3" - Well, anyone who got to play the game at E3 for more than 5 minutes will tell you how bizarre that is. This game is all about the pets, your character can spend half of his time fishing, the art style is a hundred times less realistic, your character gets a gun (!) early in the game, there's absolutely no over-the-top gore, and, most crucially, it really is just as cool a title as a platform for modding as it is a game itself. Of course, it has the Schaefer brothers on it as well as Matt Uelman on the music, so it will have some of the qualities they brought to their earlier titles. But it doesn't have any of the other 50 or so people that helped develop Diablo II in the Bay Area, or any of the guys in Irvine who helped on it.
"I can't trust the guys that made Hellgate" - That's also really stupid. 90% of the team on this had almost nothing to do with Hellgate. The Schaefer brothers and Peter Hu are the only guys on the team who were at the SF Flagship office. Almost all of the game is being developed in Seattle by a team led by Travis Baldree.
"It looks too cartoony" - That's a valid point, the art style is definitely not as dark and bloody as the original Diablo, and some people won't be truly happy at anything less gross-out than the original Butcher's room. Runic wants a really broad, global audience, and I think this is a conscious choice not to damage that with a gore-fest. Personally, I think the gameplay is so good that even people with this reservation will enjoy it, and also think that the music of the Diablo series gave it more of a dark, horror feeling than anything else, and that is definitely in the mix on this title.
Now, the easy part, the positives:
- The game already rocks:
http://www.rpgfan.com/features/e3-2009/awards/index2.html#pc
- It will almost certainly be out in 2009
- It will cost less than half of your average new game release
- The modding kit built-in sounds like it could be even more popular than the game itself (and may well lead to some awesome player-created mods very quickly).
- The community already shows signs of being super-cool, with tons of interaction from the team itself.
http://www.runicgamesfansite.com/
May the spirits of Skatsim watch over and protect you,
Hratli