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Rift as an end gear weapon

Discussion in 'Diablo 2 Community Forum' started by DoomBoy, Oct 24, 2010.

  1. DoomBoy

    DoomBoy Diabloii.Net Member

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    Rift as an end gear weapon

    Rift
    4 Socket Polearms/Scepters
    Hel + Ko + Lem + Gul

    20% Chance To Cast Level 16 Tornado On Striking
    16% Chance To Cast Level 21 Frozen Orb On Attack

    20% Bonus To Attack Rating
    Adds 160-250 Magic Damage
    Adds 60-180 Fire Damage
    +5-10 To All Stats (varies)
    +10 To Dexterity
    38% Damage Taken Goes To Mana
    75% Extra Gold From Monsters
    Level 15 Iron Maiden (40 Charges)
    Requirements -20%

    Looks cool, doesn't it? Sadly it isn't as great as the more powerful runewords like Grief, Death, LW or BotD.

    Anyone made a rift-adin or rift-asin? Or maybe a rift-barb?

    I'm going to respec my barb and put dual rifts (scepters, since I have 4os ones lying around) on him and see how it goes.

    20 Frenzy
    20 Double Swing
    20 Taunt
    20 Mastery
    rest in BO and 1 pt skills + prereqs

    Or maybe 20 Frenzy
    20 Shout
    20 BO
    10 in Taunt + DS
    rest in mastery and 1 pt skills + prereqs
     
  2. raveharu

    raveharu Diabloii.Net Member

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    Re: Rift as an end gear weapon

    It'll only work in Hell if you have an Infinity merc + Nightwing + Cold Facets, see the riftsin thread FMI.
     
  3. DoomBoy

    DoomBoy Diabloii.Net Member

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    Re: Rift as an end gear weapon

    fun!

    [​IMG]

    [​IMG]
     
  4. droid

    droid Diabloii.Net Member

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    Re: Rift as an end gear weapon

    For a barb, dual VoR is probably better. You give up 8 levels on your FO, but you gain -48% cold res. And you can make it in phase blades for faster attack (= more procs)

    For zealots, Rift makes a great PI solution. If you can find a 4os Caduceus with +3 Conviction, you're set for life :)
     

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