Ribcracker Fury Druid - Uber Killer Guide

Ishmayl

Diabloii.Net Member
So is this a build that a "noob" could successfully pull off? I'm not new to the game, perse, but I have been away for awhile, and therefore have no good equipment left. Obviously the CoH would be pretty expensive, so if absolutely necessary, what kinds of alternatives would you suggest for it?

Also, how hard is it to get ahold of a Ribcracker? I'm not rich, and can't be trading very much, but I would love one for my WW. On a side note, what would you think of a Famine Feral Axe or Champion Axe?

I gotta be honest, the more I look at your build, the more expensive it looks. Do you suppose you could list a few alternatives to a few of those? In particular, the Goreriders, Ravenfrosts, Belt?
 

slam

Diabloii.Net Member
you can do without all the expensive stuff. just get a rib cracker and up it. it's a good start
 

slam

Diabloii.Net Member
nope, you are using it wrong.
Character: Druid
Weapon: Stalagmite
Weapon IAS: 50
Skill: Werewolf - Fury
Werewolf Level: 20
"Further IAS Useless"

Character: Druid
Weapon: Stalagmite
Weapon IAS: 50
Skill: Werewolf - Feral Rage
Werewolf Level: 20
"Further IAS Useless"

How am I using it wrong?



 

Bjam

Diabloii.Net Member
OK, I'm not sure about the German calc (too lazy to check), but we are trying to hit +56% IAS IIRC. An upped Ribby gets a base speed of 10, so with the inherent IAS we start at +40%. An IAS jewel falls just short, so a Shael is a must. BTW, "Further IAS Useless" refers to "off weapon IAS", which is always true for Fury.

Ishmayl: If you are really poor, start saving pgems, because In particular, the Goreriders, Ravenfrosts, and a String of Ears can be had for that little. Aside from the CoH, the rest will cost you a few more pgems and 2 or 3 Puls. You can get by with no anni and a garbage torch. That just leaves the armor. A fortitude is the only adequate replacement (ladder only) and it will set you back 1 HR instead of 2.5 HRs. If that is still more than you can afford, then you probably aren't ready to do the Ubers with a Druid based on this guide.
 

ToThePoint

Diabloii.Net Member
Character: Druid
Weapon: Stalagmite
Weapon IAS: 50
Skill: Werewolf - Fury
Werewolf Level: 20
"Further IAS Useless"

Character: Druid
Weapon: Stalagmite
Weapon IAS: 50
Skill: Werewolf - Feral Rage
Werewolf Level: 20
"Further IAS Useless"

How am I using it wrong?
try it again with 70ias now and you will see the speed changes and if you look at the breakpoints you will see one below 50 and 1 above 50 so that speaks for itself.
guess it means off weapon ias but you need to look at all not just an obtuse sentence.

edit : btw bjam, its -52 you are after so an ias socket does fine



 

Bjam

Diabloii.Net Member
try it again with 70ias now and you will see the speed changes and if you look at the breakpoints you will see one below 50 and 1 above 50 so that speaks for itself.
guess it means off weapon ias but you need to look at all not just an obtuse sentence.

edit : btw bjam, its -52 you are after so an ias socket does fine

You are correct, it is -52, so an IAS/ED% jewel would be best. Good catch!



 

Ishmayl

Diabloii.Net Member
Okay, working on trading for a ribcracker at the moment. Next question: are you guys going to work on reformatting this guide and getting it stickied, or even put up on the main site? There hasn't been a good wolf guide in an extremely long time (I think 1.09 was the last), and it'd be nice to have this kind of help before I wasted all the time I did on my last wolf.
 

Bjam

Diabloii.Net Member
Well, I think I'm finally gonna clean this baby up and see about getting a final version stickied.

If you want to contribute, now is your last chance at immortality. OK, not your last chance ever, but your last chance to be mentioned in a "special thanks" section on the revised guide. :smiley:
 

Ishmayl

Diabloii.Net Member
I would love to help if there's anything you think a "noob" could help at. If not, I'll idly watch and wait (and hope) for the final product.
 

slam

Diabloii.Net Member
well, Bjam, since I had questions about the attack speed, I would clarify that.
 

TehJefe

Diabloii.Net Member
Heres my question: Tomb Reaver?
No one has mentioned it. I asked a while ago and someone guessed itd be trist viable. I havent started making my wolf yet, but I did find a pretty decent 3os tomb reaver.. I think its like 280ed so Im planning on putting an ohm and two ed/ias jewels in there too. Great damage, should be 4 or 5 fps fury and I get 50 extra resist.. maybe compensate for the fhr lost with a shael in my jalas? I dunno. Pretty much just wanted to throw it out there and let you guys to debate it, I think its a pretty rad weapon.

Sweet guide though. As someone who doesnt like to follow the trendy (smiters, hdins, w/e) builds, this was a very refreshing read.
 

Bjam

Diabloii.Net Member
Hey, who doesn't love a good Tomb Reaver? I would expect it to make a good Uber killing weapon, but not socketed as you suggest. I will assume non-eth, since an eth 3os Tomb Reaver costs more than this entire build.

Crushing Blow is far more important than some extra ED% or hitting 4fpa. If your mission is to kill the Ubers I'd socket at least 2 and probably 3 Bers. With no other changes to the recommended setup, you will have 75% CB (more), with equal speed and nearly equal damage compared to a non-eth Ribcracker. You will have to make up for FHR, but you'll have extra resists that would let you Shael the helm and use Fortitude in place of CoH. That would give you extra defense and damage and nearly balance out your equipment costs. You'd still need more FHR, but you should be able to pick that up in the form of 2nd mods on some of your charms.

It's all theoretical, but it should absolutely work. As a bonus, you'd have revives and lots of extra MF when not doing the Ubers, thanks to the Tomb Reaver.
 

Imraith

Diabloii.Net Member
Flesh Render??

hi i've been reading through this guide and seen ur posts and such.....

For a 1h Setup... couldn't an upped Flesh Render be used?? i got some nifty mods:
+130-200% Enhanced Damage (varies)
Adds 35-50 Damage
+50% Damage To Undead
20% Deadly Strike
20% Chance of Crushing Blow
25% Chance of Open Wounds
+1 To Druid Skills
+2 To Shape Shifting Skills (Druid Only)
Prevent Monster Heal

wouldn't this stop the boss's from regain an inch of life back with insane hell regeneration... i know that the up'd dmg might not be on par with a ribcracker but could it be a viable setup for a WW using an up'd Fleshrender evt. sox'd with a rune/jewel.. also a fleshrender is fairly cheap iirc (u can get it thrown after u :badteeth: )

Kind Regards
 

Bjam

Diabloii.Net Member
Imraith : The biggest problem is that the Fleshrender is terribly slow (no IAS) for a Fury Wolf. Besides that, there are better, cheap one-hand options for a wolf (Fleshripper, etc.), but I don't care to speculate on their Uber prowess.
 

Imraith

Diabloii.Net Member
okay... thx for the comment.... ohh btw i've been having a hard time finding that ribcracker... could u possibly tell me what kind of weap and such it is... i've been looking trou pretty much all the unique weapons on various sites that i could find... sadly... with no luck...:/
 

Verashiden

Diabloii.Net Member
Ribcracker
Quarterstaff
Two-Hand Damage: (54-62) To (143-169) (98.5-115.5 Avg)
Required Level: 31
Required Strength: 25
Durability: 130
Base Weapon Speed: [0]
+200-300% Enhanced Damage (varies)
Adds 30-65 Damage
+50% Damage To Undead
50% Chance Of Crushing Blow
50% Increased Attack Speed
50% Faster Hit Recovery
+100% Enhanced Defense
+100 Defense
+15 To Dexterity
(Only Spawns In Patch 1.09 or later)
 
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