the absorb cap is 40%. straight absorb like ls or tgods has no cap as far as i know. rising sun alone is enough to make u heal from fireclaws. so if someone uses that, then u die lol. but using 2x dwarf + something else will cut down ur dmg a lot. if u want to duel trappers/sorcs i suggest going 2 handed with lots of rw and good stacked res + fhr.-Ferro- said:About the fire absorb, When i duel trappers (fire) I use my Guardian Angel plus dual dwarf, and I still get killed by traps, same with fireball&meteor sorcs. I dont die in one hit/trap, but with 4 im done. I just wonder if a 12-15k damage fireclaw can be negated with absorb...how many u need to be efective (2*dwarf, hellmoth gloves, Guardian, Raising...?). I read somewhere absorb is capped now in 1.10. what is that cap?
Sorry for all questions, I use to know a lot of statistic back in 1.09, but many things have changed and now i feel lazy to learn again, just play for fun and im not going mad anymore for all this math as I use to...you know.