Register your interest, The Ancents Tournament Name: The ancients tournament Build: Try to build a barb closely represent ancients. Rules: 1. Must be barb 2. You can choose one of three build - sword / shield WW, 2x throw axe double throw, or polearms LA 3. HC or SC, if you play SC, the first death disqualify the build. 4. Untwinked, ATMA allowed, RWM/RRM allowed 5. Any player setting allowed 6. Single pass, however, you may kill each act boss upto three times. 7. Once moved to the next act or difficulty, you may not go back to previous act/difficulty, unless it is for claim quest reward. 8. You may use other skills, but your main killing skill must be WW, double throw or LA. You may only use the following skills apart from your main skills when using your main skill is not possible (eg. kill PI) - if you play WW or LA, you may use zerk, normal attake, concentrate; if you play throw, you may use double swing or zerk. 9. You may wear any armor/helm you found, but if you have one closely represent what ancients look like, you should use it instead. If you don't, it is okay, but it is not in the spirit of the ancients. 10. You can only MP with another tournament player who play different "ancient". No two or more same ancients may appear in same game. 11. No other skill or stat points restrictions. 12. You may use a merc with limitations. A2 merc - bless aim only, A1 merc - fire arrow only, A3 merc - lightning and fire only, A5 - there is only one kind so any is fine. 13. Trade is okay, but only with another tournament player/character. However, there is limitaion on how many items might be traded. Normal - 1, NM - 2, Hell - 4. Item limitations apply to weapon, glove/belt/boots/armor/shield, helm, charm, ring/amulet and Gem/rune. Potions can be "given away" freely. 14. S&E to cheat death is not allowed. 15. If you want to play more than one anceints, you may do so and self-trade. However, the trade rules apply. Plus two additional limitations - must play different ancients, and must keep them in same Act (cannot move to next act unless all of them finished same act). 16. Without further explanation, you may not trade with mixed SC/HC. Keep it pure. Score: Finish normal +100 points Finish NM +200 points finish Hell +500 points Each character level above 69: -10 points Madawc get bonus points +50 Each way point: +5 points Done each quest: +10 points Kill each act boss the second time: -5 points per kill Kill each act boss third time:-10 points per kill Done normal cow (must kill cow king): +20 bonus points Done NM cow: +100 points. Madawc gets additional 50 points. Done Hell cow: +500 points if you play Madawc, +200 points for the other two. Warning: Attempt to complete cow level at NM or Hell level might be pure suicide. If there is enough interest, I will start mine soon. I might choose Madawc.