RedemptioN
Diabloii.Net Member
RedemptioN's 65FCR, 48FHR Sin Setup Experiment
Reason behind this Mini-Guide
There's been some debate in these Diablo II forums about the best setup for an assassin using 65fcr and 48FHR. I sparked the debate between setups in Ollie's WW/Trapper guide located here: http://forums.diabloii.net/showthread.php?t=516304 (I think I bring up the topic of a possible gear change for him at around page 24).
He, and many perm build assassins like him, use an fcr circlet in combination with verdunogs because such players believe it gives them the most life. Curious about this theory, I decided to turn to my Single Player editor, Zonfire99 to test it out.
I used the basic information from Arreat Summit...
Starting Attributes
Strength: 20
Dexterity: 20
Vitality: 20
Energy: 25
Hit Points: 50
Stamina: 95
Mana: 25
Each Character Level
Life +2
Stamina +1
Mana +1.5
...and calculated at level 92 (Just a random level, not too low, but not unreasonable like 99), an assassin has base 232 life and 162 mana, with 470 stat points [(91*5) + 15] Note: the +15 comes from the three stat quests that give +5 stats.
With this knowledge, I started gearing my assassin.
Gear
In the debate, HappyAssassin used a Circlet/Dungos build, as I stated earlier. Originally, I suggested using a CoA/Spider build to achieve more stacked res. But earlier today, I thought of a third build: Shako/Spider.
All of these builds achieve 65 FCR and 48FHR.
All the builds keep the same claws: Chaos Suwayyah and a Fury Runic Talon (Claw IAS Bugged); same switch gear: 6BO CTA, Eth Spirit Monarch; same rings: Perf Rfrost (250AR/20Dex), FCR Ring (10FCR/81Mana/15All Res, 36LR); same gloves: Trangs; same ammy: 2Sin/15FCR/17 Mana.
The charms that were used in this experiment include: Perfect Annihilis Charm, Perfect Hellfire Charm, 40 Life Shadow GCs, 20 Life SCS (No mods).
The variables that change, however, are the Helmets, the Belt, and the Boots (because Shadow Dancers vs Imp Shanks [UsWest boots - 30FRW/20FHR/18STR/35FR/49LR/22PR] was brought up).
Many people think that since Shadow Dancers give +2Shadow Skills, 30 FHR, and 25 Dex, they give better results than boots like Imp Shanks. But int the end, the amount of Strength required to use Shadow Dancers (167) does NOT make up for the +25 Dex it gives, as you'll see in these tests.
The Results
1.) CoA/Spider/Shadow Dancers Build
Note: The Crown of Ages was Jah'd and -15Req/15Ias Jewel'd.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 58 (+38) / 177
DEX: 34 (+14) / 115
VIT: 438 (+418) / 478
NRG: 25 / 65
Base Res / Res After Fade:
FR: 27 / 75
CR: 57 / 75
LR: 48 /75
PR: 27 /75
Lvl 15 BO, Lvl 26 Fade
Life / Mana
3946 / 616
2.) CoA/Spider/Imp Shanks Build
Note: The Crown of Ages was Jah'd and -15Req/15Ias Jewel'd.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 21 (+1) / 158
DEX: 55 (+35) / 115
VIT: 454 (+434) / 494
NRG: 25 / 64
Base Res / Res After Fade:
FR: 62 / 75
CR: 57 / 75
LR: 75 /75
PR: 49 /75
Lvl 15 BO, Lvl 24 Fade
Life / Mana
4035 / 616
3.) Circ/Dungos/Shadow Dancers Build
Note: The Circlet had the following stats, in order to try to make it fair for people arguing in favor of circlets. Since they said circlets can give not only +40 life, but also +stats (and therefore save more points for vit), I gave this circ +10 strength (fairly reasonable when looking at it's other mods too.)
Note2: In order to achieve 48 FHR with a circlet and verdungos, one must add fhr to their setup. So, giving the sin the most life possible, the circlet was Jah'd and 1 FHR GC was used.
Circ Stats: 2Sin/20FCR/40Life/10Strength (Jah'd)
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 48 (+28) / 177
DEX: 34 (+14) / 115
VIT: 448 (+428) / 528
NRG: 25 / 65
Base Res / Res After Fade:
FR: -15 / 52
CR: 15 / 75
LR: 6 / 73
PR: -15 /52
Lvl 13 BO, Lvl 26 Fade
Life / Mana
3997 / 583
Note that this build does NOT achieve max res in Hell: charms with res must be used, therefore this build has almost NO stack. Good luck vs Blizzers, FoHers, etc.
If we were to compare the Circlet/Dungos/Shadow Dancers build to the CoA/Spider/Shadow Dancers we could note the following:
Build with more life: Circ and Dungos (by 51 life after BO)
4.) Circ/Dungos/Imp Shanks Build
Note: The Circlet had the following stats, in order to try to make it fair for people arguing in favor of circlets. Since they said circlets can give not only +40 life, but also +stats (and therefore save more points for vit), I gave this circ +10 dexterity (fairly reasonable when looking at it's other mods too.)
Note2: In order to achieve 48 FHR with a circlet and verdungos, one must add fhr to their setup. So, giving the sin the most life possible, the circlet was Jah'd and 2 FHR GCs were used.
Circ Stats: 2Sin/20FCR/40Life/10Dexterity (Jah'd)
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 20 / 157
DEX: 55 (+25) / 115
VIT: 455 (+445) / 545
NRG: 25 / 65
Base Res / Res After Fade:
FR: 20 / 75
CR: 15 / 75
LR: 55 / 75
PR: 7 /75
Lvl 13 BO, Lvl 24 Fade
Life / Mana
4017 / 583
If we were to compare the Circlet/Dungos/Imp Shanks build to the CoA/Spider/Imp Shanks build we could note the following:
Build with more life: CoA Build
5.) Shako/Spider/Shadow Dancers Build
Note: The Shako was Jah'd.
Note2: In order to achieve 48 FHR with Shako, Spider, and Shadow Dancers, one must add fhr to their setup. So, giving the sin the most life possible, the Shako was Jah'd and 2 FHR GCs were used.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 56 (+36) / 177
DEX: 32 (+12) / 115
VIT: 442 (+422) / 484
NRG: 25 / 65
Base Res / Res After Fade:
FR: -15 / 53
CR: 15 / 75
LR: 6 / 74
PR: -15 / 53
Lvl 16 BO, Lvl 27 Fade
Life / Mana
4022 / 766
Note that this build does NOT achieve max res in Hell: charms with res must be used, therefore this build has almost NO stack. Good luck vs Blizzers, FoHers, etc.
6.) Shako/Spider/Imp Shanks Build
Note: The Shako was Jah'd.
Note2: In order to achieve 48 FHR with Shako, Spider, and Imp Shanks, one must add fhr to their setup. So, giving the sin the most life possible, the Shako was Jah'd, 2 FHR GCs and 1 FHR GC were used.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 20 / 159
DEX: 53 (+33) / 115
VIT: 457 (+437) / 499
NRG: 25 / 67
Base Res / Res After Fade:
FR: 25 / 75
CR: 20 / 75
LR: 60 / 75
PR: 12 / 75
Lvl 16 BO, Lvl 25 Fade
Life / Mana
4069 / 766
Comparing this build to all of the others, this build achieves the most life and mana while maintaining great resists in hell, 65fcr and 48fhr.
Conclusion
While one may believe that a circlet and verdungos build will give them the most life possible while maintaining 65fcr and 48 fhr, they are mistaken. Also, using Shadow Dancers without CoA will not give you max res in hell without outside res (Charms, Ammy, Wizgloves - ew..., etc).
So basically #6 is the way to go.
Reason behind this Mini-Guide
There's been some debate in these Diablo II forums about the best setup for an assassin using 65fcr and 48FHR. I sparked the debate between setups in Ollie's WW/Trapper guide located here: http://forums.diabloii.net/showthread.php?t=516304 (I think I bring up the topic of a possible gear change for him at around page 24).
He, and many perm build assassins like him, use an fcr circlet in combination with verdunogs because such players believe it gives them the most life. Curious about this theory, I decided to turn to my Single Player editor, Zonfire99 to test it out.
I used the basic information from Arreat Summit...
Starting Attributes
Strength: 20
Dexterity: 20
Vitality: 20
Energy: 25
Hit Points: 50
Stamina: 95
Mana: 25
Each Character Level
Life +2
Stamina +1
Mana +1.5
...and calculated at level 92 (Just a random level, not too low, but not unreasonable like 99), an assassin has base 232 life and 162 mana, with 470 stat points [(91*5) + 15] Note: the +15 comes from the three stat quests that give +5 stats.
With this knowledge, I started gearing my assassin.
Gear
In the debate, HappyAssassin used a Circlet/Dungos build, as I stated earlier. Originally, I suggested using a CoA/Spider build to achieve more stacked res. But earlier today, I thought of a third build: Shako/Spider.
All of these builds achieve 65 FCR and 48FHR.
All the builds keep the same claws: Chaos Suwayyah and a Fury Runic Talon (Claw IAS Bugged); same switch gear: 6BO CTA, Eth Spirit Monarch; same rings: Perf Rfrost (250AR/20Dex), FCR Ring (10FCR/81Mana/15All Res, 36LR); same gloves: Trangs; same ammy: 2Sin/15FCR/17 Mana.
The charms that were used in this experiment include: Perfect Annihilis Charm, Perfect Hellfire Charm, 40 Life Shadow GCs, 20 Life SCS (No mods).
The variables that change, however, are the Helmets, the Belt, and the Boots (because Shadow Dancers vs Imp Shanks [UsWest boots - 30FRW/20FHR/18STR/35FR/49LR/22PR] was brought up).
Many people think that since Shadow Dancers give +2Shadow Skills, 30 FHR, and 25 Dex, they give better results than boots like Imp Shanks. But int the end, the amount of Strength required to use Shadow Dancers (167) does NOT make up for the +25 Dex it gives, as you'll see in these tests.
The Results
1.) CoA/Spider/Shadow Dancers Build
Note: The Crown of Ages was Jah'd and -15Req/15Ias Jewel'd.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 58 (+38) / 177
DEX: 34 (+14) / 115
VIT: 438 (+418) / 478
NRG: 25 / 65
Base Res / Res After Fade:
FR: 27 / 75
CR: 57 / 75
LR: 48 /75
PR: 27 /75
Lvl 15 BO, Lvl 26 Fade
Life / Mana
3946 / 616
2.) CoA/Spider/Imp Shanks Build
Note: The Crown of Ages was Jah'd and -15Req/15Ias Jewel'd.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 21 (+1) / 158
DEX: 55 (+35) / 115
VIT: 454 (+434) / 494
NRG: 25 / 64
Base Res / Res After Fade:
FR: 62 / 75
CR: 57 / 75
LR: 75 /75
PR: 49 /75
Lvl 15 BO, Lvl 24 Fade
Life / Mana
4035 / 616
3.) Circ/Dungos/Shadow Dancers Build
Note: The Circlet had the following stats, in order to try to make it fair for people arguing in favor of circlets. Since they said circlets can give not only +40 life, but also +stats (and therefore save more points for vit), I gave this circ +10 strength (fairly reasonable when looking at it's other mods too.)
Note2: In order to achieve 48 FHR with a circlet and verdungos, one must add fhr to their setup. So, giving the sin the most life possible, the circlet was Jah'd and 1 FHR GC was used.
Circ Stats: 2Sin/20FCR/40Life/10Strength (Jah'd)
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 48 (+28) / 177
DEX: 34 (+14) / 115
VIT: 448 (+428) / 528
NRG: 25 / 65
Base Res / Res After Fade:
FR: -15 / 52
CR: 15 / 75
LR: 6 / 73
PR: -15 /52
Lvl 13 BO, Lvl 26 Fade
Life / Mana
3997 / 583
Note that this build does NOT achieve max res in Hell: charms with res must be used, therefore this build has almost NO stack. Good luck vs Blizzers, FoHers, etc.
If we were to compare the Circlet/Dungos/Shadow Dancers build to the CoA/Spider/Shadow Dancers we could note the following:
Build with more life: Circ and Dungos (by 51 life after BO)
4.) Circ/Dungos/Imp Shanks Build
Note: The Circlet had the following stats, in order to try to make it fair for people arguing in favor of circlets. Since they said circlets can give not only +40 life, but also +stats (and therefore save more points for vit), I gave this circ +10 dexterity (fairly reasonable when looking at it's other mods too.)
Note2: In order to achieve 48 FHR with a circlet and verdungos, one must add fhr to their setup. So, giving the sin the most life possible, the circlet was Jah'd and 2 FHR GCs were used.
Circ Stats: 2Sin/20FCR/40Life/10Dexterity (Jah'd)
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 20 / 157
DEX: 55 (+25) / 115
VIT: 455 (+445) / 545
NRG: 25 / 65
Base Res / Res After Fade:
FR: 20 / 75
CR: 15 / 75
LR: 55 / 75
PR: 7 /75
Lvl 13 BO, Lvl 24 Fade
Life / Mana
4017 / 583
If we were to compare the Circlet/Dungos/Imp Shanks build to the CoA/Spider/Imp Shanks build we could note the following:
Build with more life: CoA Build
5.) Shako/Spider/Shadow Dancers Build
Note: The Shako was Jah'd.
Note2: In order to achieve 48 FHR with Shako, Spider, and Shadow Dancers, one must add fhr to their setup. So, giving the sin the most life possible, the Shako was Jah'd and 2 FHR GCs were used.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 56 (+36) / 177
DEX: 32 (+12) / 115
VIT: 442 (+422) / 484
NRG: 25 / 65
Base Res / Res After Fade:
FR: -15 / 53
CR: 15 / 75
LR: 6 / 74
PR: -15 / 53
Lvl 16 BO, Lvl 27 Fade
Life / Mana
4022 / 766
Note that this build does NOT achieve max res in Hell: charms with res must be used, therefore this build has almost NO stack. Good luck vs Blizzers, FoHers, etc.
6.) Shako/Spider/Imp Shanks Build
Note: The Shako was Jah'd.
Note2: In order to achieve 48 FHR with Shako, Spider, and Imp Shanks, one must add fhr to their setup. So, giving the sin the most life possible, the Shako was Jah'd, 2 FHR GCs and 1 FHR GC were used.
Base Stats (+Amount of stats added to wear gear)/Stats with Gear
STR: 20 / 159
DEX: 53 (+33) / 115
VIT: 457 (+437) / 499
NRG: 25 / 67
Base Res / Res After Fade:
FR: 25 / 75
CR: 20 / 75
LR: 60 / 75
PR: 12 / 75
Lvl 16 BO, Lvl 25 Fade
Life / Mana
4069 / 766
Comparing this build to all of the others, this build achieves the most life and mana while maintaining great resists in hell, 65fcr and 48fhr.
Conclusion
While one may believe that a circlet and verdungos build will give them the most life possible while maintaining 65fcr and 48 fhr, they are mistaken. Also, using Shadow Dancers without CoA will not give you max res in hell without outside res (Charms, Ammy, Wizgloves - ew..., etc).
So basically #6 is the way to go.