Gandolph
Diabloii.Net Member
Sounds like fun. Players should not be allowed any direct damage. However, I have to disagree with IM not being allowed, unless Thorns is also disallowed. There's a PvP penalty for IM, so I don't think skellies would die instantly like they do in CS. Besides, if someone casts IM on you, just cast Life Tap on them. Problem solved :wink3:
To answer someone above, Faith doesn't stack and the aura from the bow is much higher than Beast, and since you will likely have enough A2 mercs to go around, an A1 merc with Faith would be a nice ally.
Another rule suggestion: When all of your summons are dead, you must leave the battle field. That means you cannot cast your support spells or provide auras.
There will probably be some trial and error to see what works and what doesn't, but maybe only allowing players to pre-buff their army and not cast any spells during the battle would help speed things up and cut down on lag a bit.
I'm interested to hear how this goes and I have a summoner on USWest standing by.
To answer someone above, Faith doesn't stack and the aura from the bow is much higher than Beast, and since you will likely have enough A2 mercs to go around, an A1 merc with Faith would be a nice ally.
Another rule suggestion: When all of your summons are dead, you must leave the battle field. That means you cannot cast your support spells or provide auras.
There will probably be some trial and error to see what works and what doesn't, but maybe only allowing players to pre-buff their army and not cast any spells during the battle would help speed things up and cut down on lag a bit.
I'm interested to hear how this goes and I have a summoner on USWest standing by.