Rabies/Fury Weapon of choice.

BAMFSpecialOps

Diabloii.Net Member
well i asked about the cta+20/20 cause right now my fury/rabies isnt fully geared and i dont really have the hang of duelin with him yet, so ive been duelin with friends, and i mainly have trouble with their bone nec/windy/hdin so thought the extra life would come in handy just to get the duelin basics down. i need to remake him for more life anyways. hes sittin low so it doesnt take too long for him to die
 

callmejay

Diabloii.Net Member
.

to be honest i just go and bo at stoney field.lol
and while im there i prebuff my bo to begin with..then i throw my dweb/20-20 monarch back on.

massive prebuff would just be nigma/2xbks/arach and your looking at a 10k+fury druid(depending on charms of course).

i myself havent tried a cta/rabies shield yet...give it a shot and see how it goes.

dueling strats for the char you mentioned

bone nec-depends:p..if hes gm and not using bone prison..i would throw on as much frw gear as i could and go for the throat(nigma would be helpful)
a bm bone nec is almost a lost cause if he uses boneprison/IM

hammerdin-this is where the 2 hander comes in..when he chases you(and he most likely will from the get go)lead him on and when he gets close use shift/rabies and or shift/fury.

windy-make sure you have max dr and again frw is a good idea here as well
one of the easiest ways is to infect his oak(if you go to infect his wolves they will most likely die on the spot so oak if you can)then switch to dmg gear
windys dont really pack enough stack to stand up to a high end infection.
 

BAMFSpecialOps

Diabloii.Net Member
yea...friends nec dies until he starts usin prisons...which make me mad lol...hdin plays more defensive than anythin so its more of a timing things to run thro the hammers and hit him thro his massive def lol...windy will usually tele spam tele out fast enough were oak stays far enough away i cant hit, and im in fhr from tornado to do much, im gettin better against him tho, and yes the wolves die fast ><
 

callmejay

Diabloii.Net Member
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angelicsammy/ring may help with the hdin problem.
one of the dirty tricks you can do is lead them into a pack of infected zombies:p

defensive players can be a pain yes^_^

just gonna take some gear upgrades and practice:)
 

BAMFSpecialOps

Diabloii.Net Member
thanks for the tips, and when im going against the hdin i use an angelic ammy/ring/raven i can get a hit or two inbefore im dead lol dont have a rabies switch or anything, i need to get a two hander to try out for more dmg, im workin on the practice and upgrades at the same time :)
 

jesterlolz

Diabloii.Net Member
As long as clay golem doesn't hit you / he doesn't decripify you, about 70-75 frw is usually enough to outrun bone prisons. Its also nice to have an enigma, in case you get completely walled in, you can unshift and tele out.
 

BAMFSpecialOps

Diabloii.Net Member
i use nig when i face him, but usually he will spam walls by namelock then when i start to close in he will lay a few down and get lucky...ive unshifted/teled out a few times, but usually i just give up and wait to die lol
 

vikingbba

Diabloii.Net Member
I was thinking of using Bramble as an armor.
with a huge 50% poison increase to skill damage, 50 fhr, and also a level 21 thorns that can help you a great deal versus melee.

Enigma sounds like a good option when facing casters though for its frw, str boost and possibly tele against necros if you manage to unshift fast enough.
 

BAMFSpecialOps

Diabloii.Net Member
Bramble-fort-enigma should all have a place in ur stash, from what ive heard, and from what im finding out, i got a gear switch for pure rabies, more physical dmg, and frw, i do find myself using enigma alot in pub duels
 

Jary

Diabloii.Net Member
Kiba mentioned cta for rabies a while back, wondering if that wouldn't be a bad option either.

Not everyone has dweb, 20/-20 monarch and rightfully so. But I'm thinking if he went ebotdz/ss on his primary, then bit with cta/spirit against casters that might be all right too for starts.
 

SlyFox

Diabloii.Net Member
You could also shift+fury the walls and knock them down. I've done that before and surprised some necro's and killed them. I personally never unshift tele, lack of fcr and life.
 

Jary

Diabloii.Net Member
That's why so many ppl I've seen lose, they try to beat the necro as a wolf or bear and just doesn't work. That's playing into their game.

Not meant to be said in a cocky way, but try not dying? What i mean is, throw on arachnid, trang gloves, with your range 4-5... heck even range 3/spirit monarch works too. Gear up with mana pots galore, get a couple pets at your side, and if you just stay teleporting he almost CANT hit you with spirits and he'll get frustated after a while and eventually slip up. Teeth do some but almost negligible damage. If you just keep teleporting and using the environment like corners and bushes to drop behind, quickly shape +shift to try to catch him off guard, then unshape and keep going. I'd rather tele around back and forth and have nothing happen, run outta mana and just go to down than just give up admit defeat, shape and run at him get prisoned and die. : / To me that's suicide even wtih frw o_O
 

KellKheraptis

Diabloii.Net Member
Well Jary, going off of that train of thought, I would think an enigma equipped firebear would stand a fairly good chance of beating a bm necro if he had a caster switch. Tele around, dump a Fissure every now and again, and if the necro gets close, whomp him with 12k+ fireclaws. Not to mention the type that like to namelock then get off screen...we can do that too with Volcano, and ours tends to hurt more on a stationary caster :tongue:
 

Jary

Diabloii.Net Member
THat's exactly right man :smiley:

Sucks but it does turn into a bit of a cat and mouse game. Prolly the ONLY advantage we have is, if we hit them (Rabies/Fireclaw)... they're dead, but they have so many other advantages it's not even funny.
If you try to win the arcaic way on foot, they have so many tools to stop it :[
-bone wall
-teleport and just range
-decrepify (some carry yes)
-clay golem to slow you
-teeth + spirits will still hit you

As far as I'm concerned, only legitimate class with telelport is sorc. If they're gonna abuse enigma like everyone else, sad to say, you do it right back.
On another note though, as a fireclawer I'd generally go magefist, arachnid, spirit monarch & pb... and just keep moving and dropping fissures at my feet. Generally since they're going on the attack they drop ontop the fissures every now and then taking a quick burn in their attempt to chase me. This by all means isn't how you win, but just like teeth... its an attempt to get them nervous... even if the damage is minimal. Volcano is a great idea too if you can get them outta tele while their casting, however dangerous if you're too slow... could mean death by bone spear. I try not to get caught up too much in that 'cause your ultimate goal is to catch them off guard with your real weapon Fireclaw.

My motto in that sorta duel is, Just because I can't "win" doesn't mean I gotta "lose". I may not win a ton, but I don't lose much either that way. better than just running for your body every minute
 

BAMFSpecialOps

Diabloii.Net Member
im workin on the 20/20 mon right now, but i will try the tele+range 5 and maybe a quick rabies bite, tele with flash, and just try to see how well my slow fcr will keep up with is faster cast rate hehe but it doesnt take him long to die once hes bitten thx for that tip
 

KellKheraptis

Diabloii.Net Member
When not already ****ed off, that works wonders for me Jary...when they've already got me fried, I just bring in the kicksin...Phage never lost to a boner. Ever. Or a sorc for that matter :grin: I only wish I'd kept her around to face off against Paw ^.^
 
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