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Questions on Blood Golem, life sharing and prayer auras

I know the blood golem is generally useless, but I generally play for fun rather than ultra-uber-superiority-maximization on every build. I've been tinkering with a daggermancer (pretty much the only character I play anymore) using a BG on single-player (with a prayer merc), but I'm only about lvl 21. Before I devoted any further time to this little experiment, I thought I'd ask the members of this excellent forum . . .

1) If a blood golem's HP remains at 241 (only 1 pt invested into mastery), does that mean a necro could only suffer 24 hp damage if the golem gets 1-hit killed? Say the BG gets blasted for 600 damage, which kills it--does the necro take 60 damage from the blow or 24, based on the BG's total HP?

2) How is a BG affected by a prayer aura? Since 25% of caster healing is sent to the golem, does that mean a the BG gets healed by being in the aura radius, plus 25% of what the caster is recieving from the same aura? Or does it reduce to 75% the amount of healing the necro gets from the prayer aura?

3) Along the same lines, do life leech and the life tap curse work the same way? Does the healing from life leech and life tap get reduced for the necro? Or does it give 25% of the full amount to the BG?

4) Do items that provide life regeneration to the necro also give 25% to the blood golem?

Thanks for this . . . and all the other good info of found on this forum.
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