Questions on a MF skelemancer

Guy_LeDouche

Diabloii.Net Member
Questions on a MF skelemancer

I was just wondering how well skelemancers do on hell baal runs. Im looking for a char that can kill baal and his minions fairly consistantly. I read the strategy by Nightfish but i just dont see many skelemancers around, is it better to go with revive or skeleton and skeleton mastery. If anyone has thoughts on this or other advice on a similar build please let me know.
 

HarbingersOfSkulls

Diabloii.Net Member
Guy_LeDouche said:
I was just wondering how well skelemancers do on hell baal runs. Im looking for a char that can kill baal and his minions fairly consistantly. I read the strategy by Nightfish but i just dont see many skelemancers around, is it better to go with revive or skeleton and skeleton mastery. If anyone has thoughts on this or other advice on a similar build please let me know.
Mine does fine for me, only had a few problems due to lightning monsters when I got to act 5, but with Dim Vision and some decent equipment everything is better now.

HoS
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Don't take revives. They are stupid. Very stupid. Their AI sucks. It is more like AS. Rocks are smarter. You will need teleport in order to herd them or you will be re-summoning them every time you turn a corner.

Skellies do extremely well. Just MAX them and Skellie Mastery and you are in business.
 

memememe173

Diabloii.Net Member
I take my skelie (12 skeletons//6 mages//17 revies) and do all the waves//up to lister (depending on how many things i have left) then get my sorc for baal himself
 

HarbingersOfSkulls

Diabloii.Net Member
Guy_LeDouche said:
I was just wondering how well skelemancers do on hell baal runs. Im looking for a char that can kill baal and his minions fairly consistantly. I read the strategy by Nightfish but i just dont see many skelemancers around, is it better to go with revive or skeleton and skeleton mastery. If anyone has thoughts on this or other advice on a similar build please let me know.
If you do want Revives, only put 1 point into it. Let +skills do the rest for you. I find with mine, that I don't need Revives at all really. Skeletons do more than enough for me.

HoS
 

GenXCub

Diabloii.Net Member
For monsters like Gloams and Slingers, I know Dim Vision is usually the weapon of choice, but what about Attract. Since I'd rather only have a couple of curses hotkeyed, and I use attract, would that be just as effective since they can technically not kill each other (being lightning immune)
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
The problem is getting caught in the crossfire. I know it sounds stupid, but it has happened to me on one or two occasions. I attracted a bunch Gloams, just to see if it would be effective and the blasts from the crossfire nailed me. Best thing is DV. Or the Cloak of Shadows from a Nadir helmet.

Attract is best used as a crowd control weapon. Just attract a crowd and then DV the lot, so the don't come after you. Rinse and repeat.
 
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