Questions about HoJ Zealot build...
My dream for this ladder season (Uggg, I have Diablo dreams...) is to create a Holy Fire Zealot that uses Dragonscale and a Hand of Justice phase blade, with Conviction as his main aura. The idea for this build came up in a thread last season about whether or not Dragonscale is a useless item
First some numbers...
Un-synergized Level 16 Holy Fire: 75-87 Added
Fully synergized Level 16 Holy Fire: 435-504 Added
1) Dragonscale adds 15% to fire skill damage. Is this calculation based on the un-synergized damage of 75-87 or the fully synergized damage of 435-504? Same question for Ormus' Robes which can also add up to 15% to fire skill damage.
2) Can the level of Holy Fire be increased by any of the following?
i) General plus skill items including charms
ii) Items that specifically increase fire skills, such as Rising Sun or Magefist
iii) Making the HoJ runeword in an elite scepter with +x Holy Fire
3) One benefit of HoJ is -20% to enemy fire resistance. Will this mod work in conjunction with Conviction to break immunities, or is the character screwed if a level 25 Conviction alone cannot break a fire immunity?
I guess that's it for now... We also need to come up with some kind of name for this build, as I know of at least one other person on this board who was building one, and more are bound to follow
