Question: Conviction Lvl on Monsters

Nilaripper

Diabloii.Net Member
Question: Conviction Lvl on Monsters

My question: How high must be the conviction lvl of a paladin to "OVERRULE" the conviction lvl of a certain boss?I red about the monsters conviction lvls here in this forum, thats its like monster lvl/4. My conclusion was that a pit monster boss has a conviction lvl of 22=(85+3)/4. So a lvl 23 conviction of a paladin should overrule it. I tested it on hell pits and the convicton of the monster still reduces my resist.I am confused, what is true? In Ubertrist a lvl 24 conviction was also not sufficient to overrule Ubermephs conviction.Info requested .. :mad:
 

krischan

Europe Trade Moderator
I asked myself about the level of conviction bosses as well and took the time to check my resists while fighting Pindle with that aura (or was it Bremm in Durance 3 ?). The resists went down by 75% which is L10. The mlvl of both is in the 80s, so the aura level probably is mlvl/8. However, these are super-uniques and the aura levels might be fixed somehow. I also heard that Über Meph's aura has -125% (L20) and I also heard other values (-110% or so), so that would not fit into my mlvl/8 theory. In any case, there are monsters for which it isn't mlvl/4, as written on AS.

I don't know if the conviction level must be higher or the same to counter the aura of an opponent.
 

Nilaripper

Diabloii.Net Member
krischan said:
I don't know if the conviction level must be higher or the same to counter the aura of an opponent.
Another observation: Partied with a convictadin( i was playing a sorc) we met a monster boss at lvl5 tower(countess area)with conviction aura. I checked my resis and they went down while the pala said his resis stayed the same.So i assume that the "overrule" of conviction only works for the player who uses it( his main aura),while salvation aura is granted to the whole party.
 

helvete

Diabloii.Net Member
At the Arreat Summit, uber mephs conviction has a percentage that cannot exist on a normal conviction aura, so I guess his aura is special somehow, or that the AS is plain wrong as usual...

What I do know is that my paladin in 1.10 with lvl 25 conviction and 4fps zeal overrided any conviction he encountered.
 

RTB

Diabloii.Net Member
krischan said:
I asked myself about the level of conviction bosses as well and took the time to check my resists while fighting Pindle with that aura (or was it Bremm in Durance 3 ?). The resists went down by 75% which is L10. The mlvl of both is in the 80s, so the aura level probably is mlvl/8. However, these are super-uniques and the aura levels might be fixed somehow. I also heard that Über Meph's aura has -125% (L20) and I also heard other values (-110% or so), so that would not fit into my mlvl/8 theory. In any case, there are monsters for which it isn't mlvl/4, as written on AS.
In 1.10 it changed to Mlvl/8 for Conviction (it varies per aura), and UberMeph doesn't have to fit into that, as it could very well have gained this aura through other means.

frozenhag at the AB forums ended up at a fixed -125% resists, which is Slvl 20.
 

Nilaripper

Diabloii.Net Member
helvete said:
At the Arreat Summit, uber mephs conviction has a percentage that cannot exist on a normal conviction aura, so I guess his aura is special somehow, or that the AS is plain wrong as usual...

What I do know is that my paladin in 1.10 with lvl 25 conviction and 4fps zeal overrided any conviction he encountered.
We did Ubertrist yesterday again:party consisted of nec-summoner,fanasmiter bo-barb and conviction-zeallot.The conviction zeallot DID OVERRULE meph conviction(lvl25 with bc).BUT: only his resis were ok, the other resis of the party went down.Therefore we kept salvation aura on(on conviction-zeallot)as long as Umeph was alive.
PS.:I think i got that wrong in my first post.In the first Ubertrist encounter i only checked my palas resis(of my smiter) and thought it the overrule thing didnt work.Hope i didnt start too much confusion.
 

Verbatim

Diabloii.Net Member
As far as Conviction overriding monsters' conviction auras...it may well be a bug...A pally using conviction already has a conviction aura display under his feet, and obviously, you're not allowed to have two conviction auras acting on you at the same time, otherwise you could use 2x conviction pallys to break unbreakable resists. I think the game says "Oh, this paladin already has a conviction aura acting on him (i.e. his own conviction aura, that doesn't lower his res), and skips lowering his res as a result. If that's the reason behind it, then lvl 1 conviction would be enough, and any char could pick up an infinity and gain the protection from conviction offered by having your own conviction aura. Threre's some small possibility that it could be an extra "hidden feature" of conviction, but it sounds more like a bug to me.
 

helvete

Diabloii.Net Member
Verbatim said:
As far as Conviction overriding monsters' conviction auras...it may well be a bug...A pally using conviction already has a conviction aura display under his feet, and obviously, you're not allowed to have two conviction auras acting on you at the same time, otherwise you could use 2x conviction pallys to break unbreakable resists. I think the game says "Oh, this paladin already has a conviction aura acting on him (i.e. his own conviction aura, that doesn't lower his res), and skips lowering his res as a result. If that's the reason behind it, then lvl 1 conviction would be enough, and any char could pick up an infinity and gain the protection from conviction offered by having your own conviction aura. Threre's some small possibility that it could be an extra "hidden feature" of conviction, but it sounds more like a bug to me.
The lvl 1 part is not very logic. That the strongest aura takes effect is much more logic, at least to everyone who have been a hammerdin in a baalrun with other hammerdins. The strongest concentration applies to everyone.
 

Verbatim

Diabloii.Net Member
helvete said:
The lvl 1 part is not very logic. That the strongest aura takes effect is much more logic, at least to everyone who have been a hammerdin in a baalrun with other hammerdins. The strongest concentration applies to everyone.
That makes good sense...assuming it is that way, then at slvl 20, you would likely have non-lowered resists between the time your aura casts and the time Baal's aura casts, then your resists would drop until your aura re-casts...since they're both slvl 20, they'd each overwrite the other when cast, like repeated strikes with the same lvl of poison damage. Anything under that would offer no protection, and an aura of slvl 21+ would always protect from Baal's conviction.

Guess that would mean borrowing an infinity from your merc (if he's rich enough to own one) wouldn't give protection, as the Slvl isn't high enough. Would give your merc (or yourself, if you prefer to tote it) immunity to uniques' conviction auras, though, up to Mlvl...95 (** gives lvl 11 conviction, 96 would be lvl 12, assuming it's divide by eight and round down. Not sure any bosses or lesser superuniques that spawn with random mods goes that high, though).

Still be useful to check with a low-level conviction, just to confirm that it is based on having the higher aura level, and not some other kind of bug.
 
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