Question about tele staff Hey, when you use a staff with Tele Charges on switch, when does the game check your +skills to determine how many skellies you should have? Having played a lot with a tele staff I have seen the switch kill skellies in a lot of different circumstances: 1. When the switch causes a loss of +skills over a certain limit (haven't taken the time to nail down the limit) 2. When I switch, then tele on top of a monster who hits me before I can switch back, instant loss. 3. When I keep the staff active for too long. 4. Whenever the hell it feels like it sometimes. Can anyone clarify when you will or will not lose skellies from a switch?