Question about Maul I was thinking... with the way Feral Rage works, it adds a chunk of life leech and r/w that work even when you're running around with Fury. With Maul, the green orb increases your damage... does that carry over to other attacks used? Are there any mods from it that do? I'm thinking about a fire claw/maul combo, and wondering in what ways a fully charged green Maul orb will aid my fire claw attack. I'm thinking about using a noneth 3os tomb reaver that I found the other day, triple shaeled, with 50 OIAS to get a 5 frame attack.