well all attacks are slightly weakened by extra players as the monsters are stronger, i dont know any formula for this sorry, but corpse explosion just wouldnt work in pvp.. as there are no corpses to blow up.. only poison and bone spells are viable for a pvp necro, such as nova, or bone spirit and spear etc..I've read that it is less effective when there are more people in the game. Does anyone know the nerf forumula for this skill? Also, how does it work in PVP? Would this skill be strong in PVP? Thanks
Crushing Blow doesn't scale. Static is the only one that I can think of.No attacks actually get weaker, it's just that monster HP goes up. As far as I know, the only things that DO scale with the increase are Static Field and maybe crushing blow.
Likewise, CB is based on 1 player monsters (i.e. divide the CB damage fractions by (players+1)/2), so it takes longer in games with more players.corpse explode is always set to 60-100% damage of a monster's life as if there is 1 player in the game. In pvp this generally is enough damage to 1-hit kill players with low fire and physical resistance as nihlathek would.
CE works off the monsters' HP at /players1. It doesn't scale with the increase.It would be MORE effective when more players come, because of the monsters having more HP