Quest completed versus not completed drops... Ok, I have a level 97 friend that I help level. Obviously he does a LOT of Baal runs. Now, for the longest time, he kept his Champion status (i.e. not getting credit for the Hell Baal kill) by making sure he did NOT enter a Baal run that did not already have the last quest completed. Of course, about a month ago, he forgot to check, and naturally beat the quest on accident. He says that the Baal drops have dropped dramatically since then. And I agree with him...when we do Baal runs, they're private, so just he and I would go in (I'm a conviction pally, he a sorc) for the Baal kill, and we'd make sure he got last hit. Any idea what's going on here? I'd say we're just imagining things, but were talking thousands of Baal runs here. 2nd part: Just goofing around with the above concept, I started goofing around with Andy runs. I did a bunch just normally, and then a bunch where I'd create the game with a character that had NOT killed andy before, come back in with my char that had killed andy already and do the run with her...and andy seems to drop significantly better. As in, on my own runs (andy quest done), I'd get quite a few really bad drops (a single blue, or something to that effect), and some semi-decent, but when I'd do it the other way (andy quest NOT done), the drops just seems WAY better...like I'd get the occasional 3-unique drop, and the frequency of quality drops seems higher. Any thing to that? Thanks!