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Pyro Summoner

Discussion in 'Druid' started by rainsnow, Jul 8, 2008.

  1. rainsnow

    rainsnow IncGamers Member

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    Pyro Summoner

    1. Skills.
    Fissure. 20
    Volcano. 20
    Prereqs. 2

    Summon Grizzly. 20
    Summon Dire Wolves. 20
    Raven. 1
    Heart of Wolverine. 1+
    Prereqs. 2

    Skill Progress.
    1 pt Raven, Grizzly, HOW ASAP.
    Fissure. Volcano. Grizzly. Dire Wolves. HOW.

    2. Stats.
    Strength. items.
    Dexterity. 50-75% block.
    Vitality. rest.
    Energy. base.

    3. Items.
    Priorities
    +Skills.
    +Resists.
    +Mana.
    +Mana Regen.
    +Life.

    Weapon.
    "HOTO" Flail (Ko Vex Pul Thul).
    "Doom" Axe (Hel Ohm Um Lo Cham).
    "Silence" (Dol Eld Hel Ist Tir Vex).
    "Spirit" Sword (Tal Thul Ort Amn).

    Shield.
    Sigon's Guard.
    Sanctuary. (Ko Ko Mal)
    Moser's Blessed Circle.

    Switch Weapon/Shield.
    Teleport Charges.
    "Call To Arms" (Amn Ral Mal Ist Ohm) + Sigon's Guard/Lidless Wall.

    Armor.
    "Chains Of Honor" (Dol Um Ber Ist).
    "Enigma" (Jah Ith Ber).
    "Rain" (Ort Mal Ith).
    Skin of The Vipermagi.
    The Spirit Shroud.
    Skulder's Ire.

    Helm.
    Harlequin Crest.
    Jalal's Mane.
    "Lore" (Ort Sol).
    Peasant Crown.

    Gloves.
    Magefist.
    Frostburn.
    Trang-Oul's Claws.

    Boots.
    Waterwalk.
    Silkweave.
    Natalya's Soul.

    Belt.
    Arachnid Mesh.
    Thundergod's Vigor.
    Trang-Oul's Girth.
    Nightsmoke.

    Amulet.
    Mara's Kaleidoscope.
    Seraph's Hymn.
    Highlord's Wrath.
    The Eye Of Etlich.
    Rising Sun.

    Rings.
    Stone of Jordan.
    Bul-Kathos WB.

    4. Mercenary.
    Act1 Cold Rouge.

    Bow.
    "Faith" (Jah Lem Eld).
    "Wrath" (Pul Lum Ber Mal).
    "Ice" (Amn Shael Jah Lo).
    "Edge" (Tir Tal Amn).

    Helm.
    Guillaume's Face.
    "Delirium" (Lem Ist Io).
    Giant Skull.
    Tal Rasha's Horadric Crest.

    Armor.
    "Duress" (Shael Um Thul).
    Rattlecage.
    "Treachery" (Shael Thul Lem).

    PS.
    Have fun! :crazyeyes:
     
  2. Jary

    Jary IncGamers Member

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    Re: Pyro Summoner

    Before you write a guide (if you call this a guide I guess :/), its a good idea to check if one already exists:yes:
    I don't mean to be a stichler, but you almost completely wrote it "identical" lol, without any narration or description tho

    Fire-Hunter (in stickies)
     
  3. rainsnow

    rainsnow IncGamers Member

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    Re: Pyro Summoner

    Fire-Hunter:
    a.hybrid with a bow, that is no block,
    b.using Act2 Might mercenary with Pride
    c.focusing on Oak Sage.

    Pyro-Summoner:
    a.caster with shield, that is block
    b.using Act1 rouge
    c.focusing on Heart of Wolverine.

    PS.
    I've read all the guides some time ago.:)
     
  4. Jary

    Jary IncGamers Member

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    Re: Pyro Summoner

    I just dont understand the benefits of using this build over other. You lose fanat aura and lots of life for max block and fast cast items. FCR's good to have, but again, this is PvM and not really quite as important.

    I guess I'll go through it then to be fair...

    -no stormshield? Max block but no damage reduction, I thought this would be an obvious choice since you suggest enigma and helms like jalals.
    -harlequin is put priority over jalals. how so? Jalals offers far more for this sorta build imo. I think rare druid pelts/circlets & ravenlore are worth mentioning as better choices too:yes:
    -Aldurs & Treks should be mentioned for boots over waterwalks.
    -seaphs hymn, highlords... have no place here. replace those with magical or rare druid ammy any day for this sorta build.

    The rest looks pretty good man. Its an interesting idea, if you just elaborated or sell it better. Yo, I just feel bad 'cause you did such a good job taking the time to write all this info, but really say nothing about the build. It's just like an empty data sheet with no analysis, so feel free to say a few things next time dude. Also, with all that gear choices.. even simple tips on how to balance it out, what breakpoints, resists, dr, fhr to look for.. doesn't take long, but worth throwing out with a small explanation. Even how the builds handles in hell.... I mean, yeah.. its a common problem that's come up before with these types of builds, maybe bring in a few tips.

    gl hf 2 u 2!
    :thumbup:
     
  5. rainsnow

    rainsnow IncGamers Member

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    Re: Pyro Summoner

    -Fana aura just comes from Rogue with "Faith" bow (Ohm Jah Lem Eld).
    -It's not FCR, it's +Skills that matters.
    -Stormshield is really good, I've missed it.
    -I prefer Shako, but Jalals is just as good.
    -Ravenlore wants alot of strength, give no +SummonSkill, so I've not put it on the list, but it can be interesting.
    -Waterwalk gives life and dex, that's what I like them for.
    -Rare and magic items are unpredictable, so only Unique, Set, RW are mentioned.
    -The balance is in Items/Priorities: +Skills, +Resists...
    -FCR, DR, FHR are not that important with this dude.
    -The build is safe to solo Hell. 3 damage types: Fire from Fissure/Volcano, Physical from Summons/Volcano/Rogue, Cold from Rogue.
    -Safety is above avarage, killing speed is avarage.
    -The Ancients are no problem, the Leaper and the Thrower are usually not FI, they die to Fissure, The Whirler is Grizzlied/Volcanoed.
     
  6. Verashiden

    Verashiden IncGamers Member

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    Re: Pyro Summoner

    FHR is crucial, especially in open areas where enemies can aggro from any direction. If you get jumped by, say, a Frenzytaur pack you're gonna want some decent FHR so you don't get locked and die. DR is for surprise Archer boss packs that tear through everything in a matter of seconds.
     

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