PvP WarCry/Zerker.. Thoughts?
Hi All,
I've started a new barb. I would really like to build a zerker barb for PvP. I don't care
if it's not the absolute 'Perfect' or 'Best' idea or not. I just want to make something
different, fun and decent. Oh ya, and I want to make him shieldless! ok, so now that you think
I've totally lost it... lemme tell ya what I'm thinking.
My Idea would be to have maxed zerk and maxed warcry, I'd wear one 10% fcr rare ring and have 2
wizardspikes on switch to get the 105% FCR breakpoint for teleporting and warcrying/battlecrying.
The idea would be teleport --> warcry --> battle cry --> warcry --> weapon switch --> Zerk.
The warcry woulden't not need to be synergized because the only thing I want from it is the stun length.
zerk would be maxed, and any left over points after zerk/warcry/mastery/BO would be pumped into Howl
since it would benifite both warcry and zerk.
Basically the build would try to capitalize on the great stun length of warcry and massive magic damage
that zerk could do with a high damage 2 handed weapon.
The problems I see are, because of the tight skill point allocation, and the fact that zerk would reduce
my defense to 0, Shout would be fairly low, Iron skin would only have one point, and using enigma would mean
that my defense will be laughable. On my Zerk switch I could pretty much wear anything I want minus the 10% FCR
rare ring. The rest of my FCR would only be needed when teleporting and warcrying and would be provided by the 2
wizard spikes. I think I could get a decent life pool, because I woulden't really need strength (because of enigma)
I'd have no use for Dex (other than AR) so Vit could be pumped really high.