pvp smiter build

Soepgroente said:
That's nonsense, if that was true anyone could just walk away from 6fpa smite with no FHR. The reality is that poor FHR people can't get out of a smite when knocked against a wall.

I think berserk stuns itself, I remember going into hit recovery a lot until it was over, and you get the swirley thing on yourself too.

Oh holy crap.

Okay. To enter Stun (not ******** stun monsters experience where they get all wavery and ****, pvp stun where you go into hit recovery) a player must be dealt >= 1/12 of his max HP in one stroke (or very short time period, like 2 frames [arbitrary guess] for like firewall). At that point he will stop what he is doing and go "wooo, that sucked." FHR reduces this time length. Smite can do this. Zeal can do this. Firebolt can do this. Ravens can do this. Etc.

Special ****:
Smite, one of a few skills, can "stun" an opponent by making it so ANY OTHER ATTACK BUT SMITE is not checked for the 1/12 dmg thing and send them into recovery EVERY TIME. Since it's been a while I cannot confirm nor deny whether or not their defense = 0, but that's beside the point. A common tactic with V/T's in all the time I've pvp'd has been to Smite a bit, shift-charge off, and foh them. Even the measly 4-8 dmg being dealt per foh would send you into recovery, making 75% fcr with FoH nearly awesome to screw with people.

As I don't play druid, I can't recall if Shockwave produces said swirlies with the same effect.
MB has the same effect as Smite, though. At least hit recovery wise.
Since I've never been "stun"'d by a barb, I have no comment on that.
Beserk: I'm pretty sure that just sets your def to 0. Otherwise, Zerker barbs would have never stood a chance in 1.09 what with Eth and their def = to zero. They just took the dmg from what I recall.
 
THis is My POOR MAN SMITER PALLY (he kicks *** though)

Maxed Smite Holyshield Fanaticism Foh some conviction some holyshock synergy (2.1k smite 3k Foh 2677Life 11317Defense overstacked resist)
10 combat gcs
10 20life scs
Shako (Um) Maras
Lacerator WizSpike CTA 1bo
Shaftstop(Io) GuardianAngel(Pul) Smoke Armor
HeraldZak(Io) 111resists shield
Bloodfist 30resistglove
BKring 2rvnfrst 30 resist lightning ring
Verdungo Snowclash TGODS
Waterwalk 30rescoldlightboots
118str 136 dex all out vita NO DFENSIVE AURA WUTSOEVER
 
TheQuestionForumMan said:
Maxed Smite Holyshield Fanaticism Foh some conviction some holyshock synergy (2.1k smite 3k Foh 2677Life 11317Defense overstacked resist)
10 combat gcs
10 20life scs
Shako (Um) Maras
Lacerator WizSpike CTA 1bo
Shaftstop(Io) GuardianAngel(Pul) Smoke Armor
HeraldZak(Io) 111resists shield
Bloodfist 30resistglove
BKring 2rvnfrst 30 resist lightning ring
Verdungo Snowclash TGODS
Waterwalk 30rescoldlightboots
118str 136 dex all out vita NO DFENSIVE AURA WUTSOEVER
Why would you have so much dex on a character that's needs close to 0 points placed into it??
I think your stats should look like this...
STR: 118
DEX: 35-70-(100 max)
VIT: Pump...
ENR: 0

I think your skills should look like this...
20 Smite
20 Holy Sheild
20 Defiance <--- max defense against melee characters
20 Fanaticism
20 Charge
(remaining skills ~could~ be placed into vigor for increased speed...aiding you in catching pesky casters)

I think your gear should look like this...(others like absorbs will not be listed)
Helmet: shako/crown of ages
Ammy: maras/highlords
Armor: guardian angel---no other is needed
Weapon: astreon's iron ward
Sheild: zaks/alma negra
Gloves: lava gouts/bloodfist
Rings: 2x raven/2x BKWB/2x SOJ
Belt: verdungos
Boots: sand treks
Charms: 10x CMBT gc's/10x 20 life sc's

This gear setup is promising against melee and casters...it gives u needed resists/faster hit recovery/faster block rate/+ skills/increased attack speed/(close to needed dmg reduction)/(plenty of socket space)...etc...etc...AND gear switching is not needed alot.
 
Fonis post mortem said:
You've got an odd idea of poor. No Vigor, resist aura, cleansing? You must get your *** handed to you by high-convict/-lite res pvp'ers...
eh i use smoke armor 50 resist/wiz spike/111resist shield and other rings/boots that resist them so it takes prolly 15 fohs to kill me (based on my dueling experience):lol:
 
bandito_burito said:
Why would you have so much dex on a character that's needs close to 0 points placed into it??
I think your stats should look like this...
STR: 118
DEX: 35-70-(100 max)
VIT: Pump...
ENR: 0

I think your skills should look like this...
20 Smite
20 Holy Sheild
20 Defiance <--- max defense against melee characters
20 Fanaticism
20 Charge
(remaining skills ~could~ be placed into vigor for increased speed...aiding you in catching pesky casters)

I think your gear should look like this...(others like absorbs will not be listed)
Helmet: shako/crown of ages
Ammy: maras/highlords
Armor: guardian angel---no other is needed
Weapon: astreon's iron ward
Sheild: zaks/alma negra
Gloves: lava gouts/bloodfist
Rings: 2x raven/2x BKWB/2x SOJ
Belt: verdungos
Boots: sand treks
Charms: 10x CMBT gc's/10x 20 life sc's

This gear setup is promising against melee and casters...it gives u needed resists/faster hit recovery/faster block rate/+ skills/increased attack speed/(close to needed dmg reduction)/(plenty of socket space)...etc...etc...AND gear switching is not needed alot.

ur strengths r
1wellroundedness (if u ber ber coa)
2very high skill (smite holyshield fanat etc..)lvl up higher than mine :lol: goodjob :thumbsup:


i can see ur weakness
1) conviction/cold mastery reduce ur resist down to ZERO
2) u kinda lack dr unless u use ber ber on ur crown
3) defiance is useless against itd smite/caster/
4)GOD I HOPE U GOT ENOUGH DEX TO INCREASE UR BLOCKRATETO 75/AR TO 10k
5)u dont have amp, cta, :grrr:
6)wut! ur not a melee/caster? WHERE IS UR SPELLCASTING ATTACK?
 

jumbo_SHRIMP

Diabloii.Net Member
Module88 said:
Since when? :scratch:
Uh, no. It drops their life by a certain percentage before other damage.
which, when you do the math comes out to be the same amount of damage that i mentioned:

crushing blow, takes 1/10 of opponents life(we will assume full dr, so that is 1/20)

pvp penalty is 1/10
dr once again 1/2 so your damage is 1/20 of what is on display

crushing blow: opponent's life *1/20 = damage done
normal damage:listed damage * 1/20 = damage done

do all the silly math...
opponent's life = listed damage

so...you can add the opponents life to the damage shown on screen(or your calculated damage if you dont believe char screen, whatever) to see how much crushing blow actually does help...

phelix
 
TheQuestionForumMan said:
ur strengths r
1wellroundedness (if u ber ber coa)
2very high skill (smite holyshield fanat etc..)lvl up higher than mine :lol: goodjob :thumbsup:


i can see ur weakness
1) conviction/cold mastery reduce ur resist down to ZERO
2) u kinda lack dr unless u use ber ber on ur crown
3) defiance is useless against itd smite/caster/
4)GOD I HOPE U GOT ENOUGH DEX TO INCREASE UR BLOCKRATETO 75/AR TO 10k
5)u dont have amp, cta, :grrr:
6)wut! ur not a melee/caster? WHERE IS UR SPELLCASTING ATTACK?
1)wouldn't double raven take carew of cold?
2) I plan on double BER in my crown...
3)I'll have to just wait em out with my life/block
4) so what u suggest? 100?--->don't forget g angel gives 20% more block/plus holy sheild...(wouldn't I need less dex???)
5)I didn't mention CTA...but practically any rich person would use one...
6)why would I use a spellcasting attack? to get casters??? lol I can get them with any other 1 of my melee chars
 
bandito_burito said:
1)wouldn't double raven take carew of cold?
2) I plan on double BER in my crown...
3)I'll have to just wait em out with my life/block
4) so what u suggest? 100?--->don't forget g angel gives 20% more block/plus holy sheild...(wouldn't I need less dex???)
5)I didn't mention CTA...but practically any rich person would use one...
6)why would I use a spellcasting attack? to get casters??? lol I can get them with any other 1 of my melee chars
1unfortunately not
2 ok ur doin good
3 ok ur doin good
4 u need ar so pump ur dexterity
5 go get them quickly
6 ur choice ... but i tell u necro mostly negate ALL MELEE ATTACKS WITH BONEARMOR ...wuts ur secondary attack HUH?
 
TheQuestionForumMan said:
1unfortunately not
2 ok ur doin good
3 ok ur doin good
4 u need ar so pump ur dexterity
5 go get them quickly
6 ur choice ... but i tell u necro mostly negate ALL MELEE ATTACKS WITH BONEARMOR ...wuts ur secondary attack HUH?
Well I was going for the CHARGE/SMITE build...but I wanna have all around best possible results against each character...so should I go along the FOH route?
Oh and btw...what gear on ur pally gives u ur DR?
 

Vindi66

Banned
TheQuestionForumMan said:
eh i use smoke armor 50 resist/wiz spike/111resist shield and other rings/boots that resist them so it takes prolly 15 fohs to kill me (based on my dueling experience):lol:

Any V/T would own you with that set-up. You have hardly any DR so there smite will really hurt you. Having high resists is nice but not if you sacrifice getting close to 50% DR. You need to get your res and 50 DR at the same time.
 
Vindi66 said:
Any V/T would own you with that set-up. You have hardly any DR so there smite will really hurt you. Having high resists is nice but not if you sacrifice getting close to 50% DR. You need to get your res and 50 DR at the same time.
and what gear do you suggest for 50%dr?
 

Vindi66

Banned
bandito_burito said:
and what gear do you suggest for 50%dr?
Ber shako, Ber HOZ, enigma, 15 verdungo = 49%

Or 4 soc ber,ber,ber,ber shields
3 soc gris shield 3x ber
Or shaft
Or stormshield

There are amny combinations that can work. Depends what your looking for.
 
Vindi66 said:
Ber shako, Ber HOZ, enigma, 15 verdungo = 49%

Or 4 soc ber,ber,ber,ber shields
3 soc gris shield 3x ber
Or shaft
Or stormshield

There are amny combinations that can work. Depends what your looking for.
46%+ DR vs. pure melee's... 31%+ DR vs. v/t's (sac verdungo's for a tgods), and just an LR shield or aura or armor (change Enigma to CoH)..
 
Fonis post mortem said:
46%+ DR vs. pure melee's... 31%+ DR vs. v/t's (sac verdungo's for a tgods), and just an LR shield or aura or armor (change Enigma to CoH)..
Well preferably I'd like to keep smite dmg at a decent #...
 

Vindi66

Banned
Fonis post mortem said:
46%+ DR vs. pure melee's... 31%+ DR vs. v/t's (sac verdungo's for a tgods), and just an LR shield or aura or armor (change Enigma to CoH)..

31% DR VS V/T is going to hurt you. I agree with subing tgod for dungo but also getting more DR will help alot vs V/T. Gris shield is not a bad option for V/T set-up. Still would give good smite damage.
 
Yeah, but what I saw was that there was never any middle ground with v/t's that I fought. Either they were huge smite / **** foh or huge foh/**** smite. So I put the 36% on for the huge foh'ers and did fine and kept verdungos and took the 20 dmg a shot vs. the huge smiters.
 

gøtfar

Diabloii.Net Member
So Astreons is the best smiter weapon? I know its slower than silence phase blade, but it got excellent mods...
 
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