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PvP/PvM~ Dracoy’s DeathRiser ~Summon/Bone Hybrid

This is just an idea of the build. It will be more organized with better spelling etc. Please dont flame my noob mistakes. It took me 2 hours to write all this up and im tired. Please tell me what to add and what to edit. I really enjoyed this build and would like to share it with the community. Every game i go i always have 3-4 people aksing me how to build it :)

PvP/PvM~ Dracoy’s DeathRiser ~Summon/Bone Hybrid

Thanks to Soulesschild’s Guide for my format.
Mainly centered in Non-Ladder, for Ladder switch items to you see fit

Terms:
PvP: Player VS Player
PvM: Player VS Monster
DR- Damage Reduction, usually referred to as a percent
Nec- Necromancer
Asn- Assassin
Barb/baba - Barbarian
Pally- Paladin
Zon- Amazon
Dru- Druid
MDR- Magic damage reduce
R/W- Run/walk
FHR- Faster hit recovery
CBF- Cannot be frozen
Str- Strength
Dex- dexterity
Nrg- energy
Vit- vitality
FC- faster cast
Clvl- Character level
Slvl- Skill level
IMO- In my Opinion
MF- Magic Find
IIRC- If I recall correctly
BM- Bad mannered
FBR- Faster block rate
IBS- Invisible Bone Spirit
BP - Bone Prison
BW - Bone Wall
BS- Bone Spirit
BA- Can mean Blessed Aim or Bone Armor
FoH- Fist of Heaven
BH- Blessed Hammer
WoF- Wake of Fire
WoI- Wake of Inferno
PLR- Poison Length Reduction
PN- Poison Nova
LR- Light Resist/Lower Resist
CR- Cold Resist
FR- Fire resist
PR- Poison Resist
LS- Lightning Sentry

What is it?
- A necromancer that dishes huge damage with skeletons and uses bone spirit as a secondary attack.

Why?
- Cookie cutters and “popular†builds are everywhere on the realms. It gets tiring to build the same exact look alike build and see it in games over and over again. This is a build that can solo hell in an 8 player game and can take down with great success other popular player vs player characters.

Stats
- Strength – Enough for gear, base if possible.
- Dexterity – Enough for max block. Why not enough for gear? People make mistakes and you get a better chance of living and margin of error with max block. Better safe then sorry.
- Vitality – The rest. Life = Longer Living
- Energy – None. Your main damage source is skeletons. This is not a mana intense build. You might need some pots to raise skeletons in the beginning but at the end you’ll barely ever use mana potions.

Quick Stats Information

Starting Stats:
1. Strength: 15
2. Dexterity: 25
3. Vitality: 15
4. Energy: 25
5. Hitpoints: 45
6. Stamina: 79
7. Mana: 25

Each Point in:

- Vitality gives +2 life, +1 stamina Energy gives +2 mana

On level:
1. Life: +1.5
2. Stamina: +1
3. Mana: +2




Skills:
Max Amp=> Summons=> Bone Skills

Summon
20 Skeleton Mastery
20 Raise Skeleton
1 Clay Golem
1 Golem Mastery
1 Summon Resist
1 Mage
1 Revive

Curses
1 Amp
1 Iron Maiden
1 Decrep

Poison/Bone
20 Bone Spirit
20 Bone Wall
33 Marrowalk Bug
1 Teeth
1 Bone Armor
1 CE
Rest into Bone Spear

Marrowalk Bug Information: http://www.rpgforums.net/showthread.php?t=144059
Breakpoint Information: http://www.rpgforums.net/showthread.php?t=137779

Items:
Goal is to get around 48 FCR without sacrificing too much gear. 75 FCR is good for dueling other casters.

Helm
Rich - Rare Circlet: +2 necro skills, 20% faster cast, 30% runwalk, +str/+dex, +res
- 1.08 Valk
Medium – Shako ** Suggested
Poor – Peasent’s Crown
- Undead Crown
- Lore
- Tarn Helm
- Wormskull

Armor
Rich – Enigma ** Suggested
- Chains of Honor
Medium/Poor- Vipermagi
- Guardian Angel
- Shaft
- Que-Hegan
- Atma’s Wail
- Stealth
- Spirit Shroud

Amulets
Rich – 2 to Necro, 20 FCR, Dex/Str/Resist Crafted or Rare
Medium/Poor – Mara ** Very Good
- Cats Eye
- Eye of Elitch

Boots
Rich – Marrowalk ** Suggested
Medium/Poor- Any boot with rw/dex/str/resists
- War Travs

Gloves
All – Frostburns if you hit 48 FCR
- Magefist – If you need more FCR
- Trang – If you need FCR or cold resist. Nice bonus to curses.

Belts
Rich – Arachnid ** Suggested
- Crafted belt with fcr/str/dex/fhr etc. Way too expensive and hard to find.
Medium/Poor – T-Gods – My favorite belt, very very useful **Suggested if no Arachnid

Rings
All- Sojs ** Suggested
- FCR if you need it
- Mandald
- Bul Kathos
- Ravenfrost

Shield
Rich/Medium – Homoculus ** Suggested
Poor- Lidless
- Whistan’s Guard

Weapons
Rich – Beast Caddy or Low Req Weapon / CTA on switch** Suggested
Medium/Poor – Arm of King Leoric ** Not too hard to get VERY good.
- Wizardspike

Charms
- Summoning charms ** Look for FHR ones.
- 20 life/Resist
- 20 life/FHR

Socketing
- Um runes till you get close to max resist in hell
- Shael for FHR
- Perfect Gems

Pictures of my Necromancer will be posted soon.

PvM
- Let skeletons kill, add might merc and amp.
- Use corpse explosion

PvP

Minion Stacking – When you teleport and your minions are on top of you. Caster chars that use projectiles can not hurt you and just go past you with pierce animation.

Always amp caster chars and iron maiden melee chars.

Amazons

Bowazons-
Minion stacking. Amp and land on top of them. Cast bone spirits to help your minions. Easy fight.

Charged Strike-
Not dueled yet will update soon.

Plague Javalin-
Not dueled yet will update soon.

Druids

Wind Druid-
I would stay back and spam bone spirits and let them come to you. You need FHR because stun lock is very easy to get into. But if you can get the minions to hit them you should kill them fairly fast. They are fairly hard but not beastly hard. Don’t forget to amp.

Fire Druid/Melee/Rabies-
Amp them and let skeletons/bone spirits take them down.

Barbarian

WW Barbs-
Iron maiden them. Tele on top of them. Watch them die. The godliest barbs die first because more damage returned hehe.

Melee Barbs-
Iron maiden them. Let the skeletons swarm him so he can hit it. These die fast too. Make sure he doesn’t go for you. If he does keep going for you just amp and let skeletons waste him.

Hybrid/Throw- Amp and finish him with a teleport on top if throw. Iron maiden if ww.

Sorceress

This will be the hardest duels to face.

Fire Ball-
Not enough practice yet will get back to you. Teleport on top with amp and spam bone spirit. Use bone necromancer strategies if necessary.

Blizzard-
Minions all die in one hit. Bone necromancer strategy.

Frozen Orb-
I think minion stacking works. Just teleport and attack them with amp and bone spirits.

Lightning/Chain Lightning-
These sorcs thought it would be easy to kill me. Turns out skeleton warriors can take a lot of damage from them. Just keep them tightly packed together. Amp/teleport on top of them and spam bone spirits.

Paladins

Zealot- Iron Maiden. Do not let them life tap you. If you are life tap bone necromancer strategy. They will leech A LOT.

Foher- The holy bolt does not do enough damage and they must aim and barely ever hit you. Just teleport on top of them amp and spam bone spirit.

Hammerdin- Let your minions come to him and spam bone spirit with amp.

Assassin

Melee/WW- Same as barb strategy.

Trap- Very hard, use bone necromancer strategy. DO NOT GET MINDBLASTED. FHR is VERY important. These guys are VERY hard. Amp if they get close and use bone spirit as main attack

Necromancers

Bone-
Like a bowazon. Amp and teleport on top.

Poison-
Amp and teleport on top. Skeletons will absorb most damage.

Summoners-
May the best one win. Don’t let him teleport on top of you. Try to keep your minions spread apart. Hard battle.





Magic Find
-Very good and easy mf
- Replace all gear with mf. You can LOAD up on mf with no killing gear. Easily get huge amounts of mf. Good thing is skeletons can do pit very fast. They will do all damage and you just need to dodge some elemental and arrows. Very good mf build.
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