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PvP/PvM all-rounder Assassin build.. (C-Beat's)

Discussion in 'Single Player Forum' started by steveokle, Mar 30, 2005.

  1. steveokle

    steveokle IncGamers Member

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    PvP/PvM all-rounder Assassin build.. (C-Beat's)

    I just need to lay my thoughts and questions out before I go and waste points


    c/c DTalon Lit Trapper

    18 DT - needs to work out if I can hit the next BP of kicks
    1 CM
    1 BoS - Need to work out IAS
    1 Fade - Need to work out resists
    Wpn block at 50% after items
    1 SW
    1 SM
    0 CoS
    1 MB
    0 Venom (?) Maybe a few points for PvP? Is this worth it? Might even max?

    20 DS
    20 LS (?) - Need to decide to have better traps or better MA skills
    20 CBS (?) - Same as above ^^


    79 str
    Dex: Lowest item with dex bonus
    Vit: The rest
    Ene: 0

    Tucs
    Strength runeword in good claw (?), or maybe magical trapper claw offhand?
    Guillames Face
    Lionheart
    Nos coil
    Dracul's gloves
    Goreriders (upgraded if I can)
    raven frost x 2 or crafted leech ring
    mara's?

    HF Merc



    Sorry, it's a bit all over the place, this will be my first Assassin and so I dont really know much, was hoping for a good PvM build, but also not too bad at PvP


    So really I need to decide on where my spare skill pts will go.. i.e. - Fade or BoS - and traps or MA skills
     
  2. kabal

    kabal IncGamers Member

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    Unless you are extremely good at traplocking people with Mindblast, I don't think it'd be viable as a serious PvP character. Your kicks won't be of much use without maxed Venom and a ton of Shadow GC's (I think you lack AR too, but I'm not too sure since I don't play kickers), and your trap damage suffers because of the points spent in Dtalon. For PvP, you'll have to choose between either a kicker or a trapper, there's really not enough skillpoints to make a hybrid viable.

    For PvM...not really my area of expertise, but I think you'll be fine. :)
     
  3. steveokle

    steveokle IncGamers Member

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    Yeah I thought that would be the case, I would only have a duel every so often, so I really dont care.. it's much more PvM based


    So, in PvM, is it more viable to go with maxed out traps, with some kick, or maxed out kick (venom etc..) and maxed death sentry, but not maxed CBS and LS
     
  4. kabal

    kabal IncGamers Member

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    A pure lightning trapper is one of the most viable (if by "viable" you mean "powerful") PvM builds out there. LS shreds anything not lightning immune, and for LI's you have DS and your merc. With enough +skills and some practice, a lightning trapper is fairly decent at PvP too, although Guardian Angel + Tgods effectively negates even the most damaging lightning attacks.
     
  5. steveokle

    steveokle IncGamers Member

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    Great, well that sorts that, I will be maxing CBS and LS in that case

    IIRC there is an armour that increases a random elements (fire lit or cold) by 20% or something? Sorry, havent played d2 in a long time :p
     
  6. Sleepless

    Sleepless IncGamers Member

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    Guardian angel is an armor that give +15% MAX RES to all element. So you can get 90% res all and you can up this to 95% with the belt thundergod's vigor.

    Edit: PWND, didn't read carefully enough.
     
  7. kabal

    kabal IncGamers Member

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    I think steve is referring to Ormus's Robes which gives +10-15% dmg each to fire, lightning, and cold. Unfortunately, traps are considered minions and don't benefit from the boost, nor do they benefit from -resist gear.
     
  8. steveokle

    steveokle IncGamers Member

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    Thats the one I was thinking of
     
  9. Chimaira

    Chimaira IncGamers Member

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    I don't think the increased lightning/fire damage from Ormus will work with traps...the game considers them minions, so they don't get those kinds of bonuses....Griffon's Eye doesn't work either.

    Edit: Sorry I didn't read the whole post...disregard this...again:(
     

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