PVP / PVE servers for D3?

PKCharum

Diabloii.Net Member
PVP / PVE servers for D3?

Tell me why it would or would not work... could these options (added to the HC and SC options) make a more interesting and challenging gameplay for the ones willing to try it?
PVP and PVE servers work in WoW and give more options for the people who might want to experience unwanted hostility from another player (as well as initiate it).
To me it might be a more challenging way of playing Diablo3.
I know D3 and WoW are worlds apart but maybe this borrowed idea can work.
If these ideas were to be implemented, I am absolutely positive there would be a good balance between players willing to risk more in a PVP server and the ones not willing to try it.
 

Kiroptus

Diabloii.Net Member
Re: PVP / PVE servers for D3?

or the people who might want to experience unwanted hostility from another player (as well as initiate it).
Only the ones who want to initiate the hostility would want to play there. And Pkers like to prey on the ones who DONT want to duel, that means in your idea, the ones who will be on the other server. If both wants to PVP each other they will be able to if both accept in the normal servers.

And no, Diablo is an instanced game and now with a party of fewer players it makes no sense to allow hostility. PK never accomplished anything on Diablo 2 except for the hackers who found ways to exploit the flawed system. Legit Pking in D2 never worked unless the one being hostiled and wasnt in the mood to fight the Pker was dumb enough to not simply open a TP and be safe or just to Save and Exit, which is Instant unlike most MMOs which there is a timer to exit the game (not that Diablo is one, but PKing in MMOs at least prove to create a sense of conflict between factions, which doesnt happen in diablo).


I am absolutely positive there would be a good balance between players willing to risk more in a PVP server and the ones not willing to try it.
And I am absolutely positive that this would be a very useless option. The game is being designed to require more cooperation between the players so why would blizzard want to have a separated server to allow people to turn against themselves and discard all their new design direction?
 
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squid knight

Diabloii.Net Member
Re: PVP / PVE servers for D3?

servers, no. i think it was said somewhere that there that there would be different types of MP games you can create, and pvp was one of them. but given how the multiplayer system is set up in diablo, i don't think that separate servers for pvp/pve makes any sense.
 

PKCharum

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Only the ones who want to initiate the hostility would want to play there. And Pkers like to prey on the ones who DONT want to duel, that means in your idea, the ones who will be on the other server. If both wants to PVP each other they will be able to if both accept in the normal servers.

And no, Diablo is an instanced game and now with a party of fewer players it makes no sense to allow hostility. PK never accomplished anything on Diablo 2 except for the hackers who found ways to exploit the flawed system. Legit Pking in D2 never worked unless the one being hostiled and wasnt in the mood to fight the Pker was dumb enough to not simply open a TP and be safe or just to Save and Exit, which is Instant unlike most MMOs which there is a timer to exit the game (not that Diablo is one, but PKing in MMOs at least prove to create a sense of conflict between factions, which doesnt happen in diablo).

And I am absolutely positive that this would be a very useless option. The game is being designed to require more cooperation between the players so why would blizzard want to have a separated server to allow people to turn against themselves and discard all their new design direction?
I do agree with you if the numbers of players per game is fairly small it would be pointless, but I don't think only players who are out there to go hostile against others would enjoy these servers or situations.

Then I would wonder why so many people risked a lot playing HC in D2, even with "cheating" PKs... Only a small fraction of HC players were Pking.

Myself, I did PK, but never cheated. I had mules full of ears before the major patches, so either there must be a lot of "dumb" players -as you call them- out there or there are many who just liked the thrill of being hunted down and survive the encounter (of course, all of this in HC).

Design direction is not only to have a balanced PVE but also, a balanced PVP structure and classes. I know this is not the same as WoW, but imagine it without the options PVP servers provide, or if it was only limited to arenas or battlegrounds, and no world PVP. Again, different games, but similar situations.


 

Mcwhopper

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Look at HGL. Then take a moment to think.

HC/SC
PvP/PVM

That's 4 types :)

Let's add elite as well and we got the ultimate fail cake.
 

ThomasJ

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Diablo has always been about pve, do not try to turn my favorite game of all time into some pvp promotion. We don't need any pvp servers whatsoever. :scratchchin:
 

Kiroptus

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Myself, I did PK, but never cheated. I had mules full of ears before the major patches, so either there must be a lot of "dumb" players -as you call them- out there or there are many who just liked the thrill of being hunted down and survive the encounter (of course, all of this in HC).
Yeah they were dumb which is quite a common thing in bnet. I never been Pked unless it was from some of those quick hack exploits. There is no reason to pick up the fight when you can just TP and stay idle, waiting for the Pker to get bored or just leave the game right away. The options to avoid PK are very accessible, if you managed to kill people with legit Pk then it means that those people wanted and were build to PVP anyway which is why they accepted the challenge. That just means the new system of consensual hostility in D3 will work because only two characters build/geared for PVP would accept the hostility, anyone else would just leave because of the annoyance.

Design direction is not only to have a balanced PVE but also, a balanced PVP structure and classes.
as far as they have said, the design direction is based around cooperation. Being able to hostile your party out of the blue is the antithesis of cooperation and its even more mindblowing to dedicate whole servers for this.

know this is not the same as WoW, but imagine it without the options PVP servers provide, or if it was only limited to arenas or battlegrounds, and no world PVP. Again, different games, but similar situations.
PVP is WoW does it job incredibly nice, it helps to craft a world of conflict. I always feel very aware and nervous (which is a great thing for the atmosphere) when I am approaching Tarren Mill which is a zone of high conflict between the horde and alliance. What do I feel about a player setting up hostility against me in a Diablo game? Nothing, except that its just a jackass that wants to ruin my game. Even more funny is when someone hostile, I leave and still have to take the ammusing whispers of the kind of "Hahah coward". I find it quite amusing that Pkers think that they accomplish something in such an instanced game as Diablo as I can leave and create another game without them.

An PVP is in, there is no reason to remove it, probably the 2 swords hostility icon is even there in D3 except that when you use it on someone they would get the following message "Player X wants to duel with you, accept?". Now I still dont see why nonconsensual PVP should be in the game, enlighten me because I havent seen any good argument about it. And dont tell me the one being hunted by the Pker is having fun, having a character geared toward PvM being Hunted by an PVP character while you are questing is not fun at all. And if its a PVP char vs a PVP char its pretty much a consensual hostility anyway as both characters are geared toward this type of gameplay.
 

Dimmu

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Making entire servers for PvP would be meaningless in D3 as you could have all those options checked or unchecked when you make your own game.
When you make a game, just have 3 options. 1. No PvP 2. Consensual PvP only 3. Nonconsensual PvP allowed. Have filters to find what kind of game you want to join rather than sifting through the mess in D2 just to find "Ladder Duels" or whatever and voila! problem solved.

Creating whole PvP realms would make unneccesary work for blizzard the way Diablo works with the whole "lots of small servers on any realm" (I don't know the technical name).
 

Kiroptus

Diabloii.Net Member
Re: PVP / PVE servers for D3?

The option for Non-consensual PVP wont even be there, mark my words. Making a game mode with the possibility to grief just wont happen. This concept is just dead and I am confident that it wont be in D3.
 

ThulRasha

Diablo: IncGamers Member
Re: PVP / PVE servers for D3?

I would say no to every unnecesary community split. Adding a PvP option on game creation is fine though.
 

kreeper

Diabloii.Net Member
Re: PVP / PVE servers for D3?

Well Blizz has mention zero information on PVP as of yet. This is more than likely because they don't wish to upset everyone who is looking forward to PVP being more advanced and diverse than it was in D2. However odds are its just going to be more limited, and hopefully more meaningful than who hits who first and even more likely the won't be wanting to split the community up in a now co-op based game.
 
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