Re: PVP / PVE servers for D3?
Myself, I did PK, but never cheated. I had mules full of ears before the major patches, so either there must be a lot of "dumb" players -as you call them- out there or there are many who just liked the thrill of being hunted down and survive the encounter (of course, all of this in HC).
Yeah they were dumb which is quite a common thing in bnet. I never been Pked unless it was from some of those quick hack exploits. There is no reason to pick up the fight when you can just TP and stay idle, waiting for the Pker to get bored or just leave the game right away. The options to avoid PK are very accessible, if you managed to kill people with legit Pk then it means that those people wanted and were build to PVP anyway which is why they accepted the challenge. That just means the new system of consensual hostility in D3 will work because only two characters build/geared for PVP would accept the hostility, anyone else would just leave because of the annoyance.
Design direction is not only to have a balanced PVE but also, a balanced PVP structure and classes.
as far as they have said, the design direction is based around cooperation. Being able to hostile your party out of the blue is the antithesis of cooperation and its even more mindblowing to dedicate whole servers for this.
know this is not the same as WoW, but imagine it without the options PVP servers provide, or if it was only limited to arenas or battlegrounds, and no world PVP. Again, different games, but similar situations.
PVP is WoW does it job incredibly nice, it helps to craft a world of conflict. I always feel very aware and nervous (which is a great thing for the atmosphere) when I am approaching Tarren Mill which is a zone of high conflict between the horde and alliance. What do I feel about a player setting up hostility against me in a Diablo game? Nothing, except that its just a jackass that wants to ruin my game. Even more funny is when someone hostile, I leave and still have to take the ammusing whispers of the kind of "Hahah coward". I find it quite amusing that Pkers think that they accomplish something in such an instanced game as Diablo as I can leave and create another game without them.
An PVP is in, there is no reason to remove it, probably the 2 swords hostility icon is even there in D3 except that when you use it on someone they would get the following message "Player X wants to duel with you, accept?". Now I still dont see why nonconsensual PVP should be in the game, enlighten me because I havent seen any good argument about it. And dont tell me the one being hunted by the Pker is having fun, having a character geared toward PvM being Hunted by an PVP character while you are questing is not fun at all. And if its a PVP char vs a PVP char its pretty much a consensual hostility anyway as both characters are geared toward this type of gameplay.