PvP (Past and the Future Disbalance)

BoNeFeTisH

Diabloii.Net Member
PvP (Past and the Future Disbalance)

Hello Guys! (Sorry for my bad grammar coz I am not a native speaker)
First of all, I would like to express my best wishes, regards and many many thanks to all of you, who have created and participate in this marvelous forum. I didn’t participate in many interesting discussions and was just “observer†but what I have noticed, was that all of you are very friendly and tolerant to each other. Huge Respect!!!
A couple of words about who I am. I’ve been playing Diablo for almost 10 years (at tender age of 11) and started to be interested in pvp about 8 years ago. I had a plenty of time to play and study all characters but my main character for pvp during all these years was and is Necromancer.
I started to duel on Open bnet, where there were hundreds of cheaters as well as some great players that were playing honestly. With them we created the fist pvp clan of all the best and honest duelers. So we triggered the others to create other pvp clans on the Open Realm. Nowadays, the number of clans on open bnet is almost uncountable-)
I moved to Closed Battle net (Europe) more than 7 years ago searching for additional player killing experience.

In this topic I wanted to analyze the player killing tendencies and pvp disbalance. I would also kindly ask you to share your opinion about the stuff that I gonna mention. Hope that some critics will not be considered to be personal for anyone here.
Anyway, i judge the things from my subjective and personal point of view and everything that I mention, is my experience of playing on the European Realm only. I made it very short and focused on the main things only.

Disbalance, in my opinion, happens during certain periods of time when some character becomes much more stronger than the other. Sometimes these problems occur because of the skill tree changes and are fixed with the help of Blizzard changing the spells etc.
Also it happens when the stage of the strategically development of one specific character introduces the tactics skills, equipment built etc that can be hardly defeated by other character because of the absence of existence of some other approach that could give balance so that the players will have equal chances to win.

PvP –It is player vs player. It’s not the best equipment or higher level kills but the player who’s smarter and wiser. That’s why we all call it –duel. Now, let’s imagine- some character with enigma duels with other player who doesn’t equip this armor. The same would happen if some medieval archer will duel with guy with bazooka or machine gun. Theoretically, both can win, but who got more chances?

Diablo II

The first steps and changes dedicated to searching for appropriate pvp builds happened to amazons. It was during Diablo II times when Lance barbs ruled the earth and sword shield barbs were considered to be a bad pvp choice. It was the time, when Dexazons were invented and people were given a huge dexterity boost so that the amazon could kill quicker. Now it is called – “The times of damage is a kingâ€. I think that this very moment influenced on the first adaptation in history of player killing. Just as in real life. When the environment changes, the smartest animal will try to adopt to new conditions or the raptor will try to change his tactics of killing.
Disbalance happened when Lance barbs appeared to be much less effective against quick and deadly dexazons and that was the point when ss barbs with their blocking could give balance to the game again.

LoD
Today some people say that the approach - Life is a king was started during LoD 1.10, some say 1.11.
I think that the first idea of huge life that could be given to any character was used by Blizzard in 1.08. Anyone who was wearing 1.08 Shako and Arkains was turning into the monster. During my duels in the period of 1.08 suff I watched so many people get freaked out of some sorc or necr that can stand several ww and have enough life to continue. People who had that stuff ruled.
But what happened? This items could give so much life, that even some stupid lammer barb will have the best opportunity to chase and kill some skillful ama. And that’s only because of the equipment. That was not because of the clear mind and experience! In 1.09 this disbalance was felt much more. People who were still owning 1.08 stuff had no one to duel with. I also had Arkains and Shako but was using them only against 1.08 items players. But then, we all felt boring. Thousands of life were turning duel into marathon. You could make 2-3 even 4 mistakes and be alive only thanks to your equipment.
I personally was striving for these short, nervous duels where each mistake could worth you being killed and smashed. If the duel was long, it was because both players were of the highest and almost equal level.
I call it now, the era of the big disbalance. Some people didn’t wish to pk anymore. I was told many stories of great 1.08 players who just had no loses. I heard one specific story about best barbarian in Eroupe from Poland by the name – Ears Collector- he was tired of killing everybody with ease and decided to leave. It’s really hard to judge other players and to say that they could sell or not to use their equipment. They have found and deserved it. I think that Blizzard had to implement 1.09 stuff changes on all 1.08 items to reach the balance. However, maybe it would not be the best solution.

When I was describing the pvp tactics to my friends who were just starting to play this marvelous game, they though that there isn’t something special in duels because the highest or better equipment wins. I was always describing 1.09 Europe team duels as example. It was usally barbazon with buriza, life leech and full damage reduced stuff and barb with Fury sword, arreats/ gaze helm and also damge reduced stuff (stormshield etc). We were doing clans wars and team duels with approximately the same level 90-99 and everyone was owning almost the same stuff. But some how there were almost unbeatable players that owned the same stuff but with their strategy were killing everyone.

The same happened with my friend. Best pvp amazon on the European realm. Zero loses during 2-3 years dueling and many many many killings. Some people started to think that he had some super new characteristics but once the other member of the clan was dueling instead of him, it was the time when this ama lost at first. The idea of this story is that equipment and level is important, but what happens if you have equal stuff? Who will win?

As a necromancer dueler I can only say about 1.10 marrow walk bug- nothing to be proud. Everyone can kill with such synergy to BS.

In 1.11 disbalance against hurts. Enigma runeword gives any character the ability to avoid being hit. You don’t have to be sneaky or smart. Just teleport and shoot!-)
Engima character duels do not require so many things that were vitally important in previous years.
All the landscape pecularities and other tactics are avoided. I don’t say that all these people are playing bad. I am sure that there are always great players. I just would like to emphasize that engima makes you to kill harder at 200 percent no matter of you profficiency.
We used teleport on items so the number was limited, that could save you in a critical moment but you wouldn’t teleprot all the way long (in case you are not sorc-))))

Call to Arms- everything mentioned about 1.08 stuff can be also mentioned here. Everyone could have tons of life and make the duel last longer.

I mentioned only a few things because had not much time to write. I just wanted to ask you ,my diablomates, maybe you also felt this disbalance? Or any other points of view. What will happen next? To where pvp is going?


Would be happy to read your feedback,
Good luck!!
 

mainaman

Diabloii.Net Member
Frankly i dont see the point of this post...

Every one knows the game is imbalanced, thats why no one sane will make 1 char to duel with, one needs 2 chars to cover their butts .In that aspect best 2 char combo imo is bvc/ww-trap hybrid , no offence to those that don't like barbs and sins.
 

Camden

Diabloii.Net Member
08 and 09 were remarkably boring. In fact, so much so that I quit til the later ends of .10. It's opinion-based, but I feel pvp nowadays is much, MUCH better than it used to be.
 
08 and 09 were remarkably boring. In fact, so much so that I quit til the later ends of .10. It's opinion-based, but I feel pvp nowadays is much, MUCH better than it used to be.
Yeah, I quite when hex charms came out. Those made the game stupid. Got back into it in 1.11.



 

Moritz

Diabloii.Net Member
hum yeah ... pvp is not balanced and will never be.


alone the fact that you can fully absorb elemental based characters indicates this.

I do not think that the new spawned runewords from 1.10 and 1.11 made the game imbalanced.
I really enjoy that there is Enigma - it makes duels much faster and more offensive. Duels without Enigma often end in defensive laming.



I have been low level dueling a lot earlier - there ain't no eni or cta or any other godly rw's (maybe spirit if you want).

I could imagine that you would enjoy LLDing. It's more like ''old school pvp'' if you know what I mean.
 

Rabbitz

Diabloii.Net Member
You say you hate the long dueling but yet.. your shooting down Enigma?

Perhaps you dont need any " sneakyness " but im pretty sure the new technique's which are simply needed to duel are much, much harder to master. ( Delayed NL's/ Chainlocking etc etc )
 

DIEnamic

Diabloii.Net Member
I kinda miss the glory days of burritozons and nova sorcs... the whole synergy system gave birth to really constrictive limits on the types of hybrids you can make now.
 

jesterlolz

Diabloii.Net Member
Hey theres still nova sorcs. They aren't as OBSCENELY overpowered, but if you know how to play them, and spend enough time getting their charms and gear and stuff - they can be fun.

And there are still bowazons, just not burizons.
 

OnlyHope

Banned
god pvp is much better than before, compared to the horrid 09 days, my zealer was fun, but totally useless in pubs, and god the boring sight of seeing zons camp and spam arrows, and demolish every build...soo sad
 

aiwa

Diabloii.Net Member
and one day...at band camp..before the IK set was totally nerfed..."well the IK maul anyways"...it has the ww bite of a wet nanor sandwhich compared to a lowly ogre maul..try sometimes in cows...shame 2....i wear ik set.
 

BoNeFeTisH

Diabloii.Net Member
Maybe I’ve spend too much time playing in previous pvp duels before all this super and flashy stuff that people wear today existed, but imho that’s not enigma that makes the duel interesting. You duel other player-) if he’s kind of stupid in strategy and etc. he would do a defensive lamming and other crappy things with engima’s teleport. Of course it will be easier to chase him but I don’t think that it will be a big fun to do. But i would say that teleport gives more opportunities to start spoiling the duel (imo).
Fully agree with u about lld and think that only this would feel like the old school duel-) Duels nowadays are mostly much more faster (I mean the actions and not killing) and sometimes they are so fast, that I start thinking how much players spend on reflex of clicking and how much on strategy thinking-)) (joking) If seriously, of course you have to think about what u doing-)!
Obviously nowadays the approach of character development is a mix of diff char’s skills but I think that u can be still creative with your own skill tree. We had to be creative in the past-) as to the techniques that Rabbitz mentioned, I would say that this stuff is based on previous techniques people tried to do earlier and not so many things are invented today (imo). Maybe people are mostly thinking that pvp nowadays is much more interesting but I really miss the old days-)! I think there were good moments also-) (nostalgia) . still thnik that new runewords by blizzard were the best choice, super powers can also be boring after some period of time.

sorry mistake, still think that new runewords were not the best choice-)!
 
Last edited by a moderator:

Uncle_Mike

D2 PvP Moderator
Hi,

Welcome to the forums :smiley:
There is a handy edit function that you can use for up to one hour if you want to add something to your previous post.

I have merged your posts :wave:

Mike

edit: I will add a bit of on-topic stuff here later.
 

Rabbitz

Diabloii.Net Member
Yep, but the main difference will all these new " flashy / reflex " thingies =

Gear doesnt determine win any longer
 

mercarian

Diabloii.Net Member
I really don't like certain rune words like enigma and cta (due to the fact that I believe that teleport and bo were the sorc and barbs claim to fame in early days). However this is coming from a person who started from day 1 of Diablo 2. Even though I don't like the two above items, they do make for interesting play. Take into consideration this. Imagine being in a duel game in which all caster chars (like hammerdins, pnb necros, element druids etc) couldn't teleport or bo. They wouldn't be nearly as good. Infact if this occured chars such as fury/rabies druids, bow/javazons, sorc and barbs would be even better at dueling. I guess what I'm trying to say is changing things can drastically change game play. In 1.09 javazons, nova sorc, and barbs were king. Now pally's, necros, asn, druids and barbs own most dueling games. In the future for all I know spear zons will be king. Diablo 2 will never be in check (ie there will be good chars and bad chars).
 

Camden

Diabloii.Net Member
We had to be creative in the past-) .... I would say that this stuff is based on previous techniques people tried to do earlier and not so many things are invented today (imo).
The game is not only 7 years old, but dead. What the hell are you doing expecting any sort of originality anymore?



 

cheapostar

Diabloii.Net Member
I believe many duels are plainly based on equipment now. Well i've just been playing my BvA recently, but everywhere i read for bvb battles ar/defense are the most important things. It's not so much skill anymore when charms/equipment seperates the GG barbs from the rest. Taking into account that both barbs have an idea on how to BvB with max block etc. Go read the "Are Fire Druids Easy Pk" or whatever thread. Tonnes of forumers there state that the GG fire druid which they saw/know/knew had the most expensive gear.

This game has been out so long that the best builds have already been made. Most pub duellers are using cookie cutter builds to duel with, the only thing seperating each other is the player's wealth and ability to obtain certain pieces of gear. The only way for new builds to come out (in my opinion) is if Blizzard were to introduce new runewords with +XXX to skills, an example is the Chao claw giving Whirlwind to assassins, creating the trap-ww sin.

My opinion on duels now is most players aim for the highest out put of damage, aiming towards Glass-Cannon builds with the ideology of not getting touched. Cause aslong as you can't get to them they'll be fine.
 

BoNeFeTisH

Diabloii.Net Member
...I believe that teleport and bo were the sorc and barbs claim to fame in early days...100% true (imo)
2 Camden I do expect 2 things to happen
1-Future changes in patches will develop and bring new ideas to chars skill trees. I don't wish the hybrids to be banned but imo cta and enigma are exaggiration for pvp. Again, to use some skills of other character is ok, but super powers???!!
2-I do expect D III to come...and so, maybe the Blizz's will try to improve the balance. I agree that maybe the game will never be balenced, but the balanced can be atleast improved....
 

Rawness

Diabloii.Net Member
No... why would you ever take away enigma and CTA.
That would bring unbalance, if you don't see that. You're a r%%%%%
 
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